SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-11-21, 05:38 AM   #556
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,647
Downloads: 816
Uploads: 0


Default

Quote:
Originally Posted by Anvar1061 View Post
I replaced some ships from WoW&SH5 and Real DC and added pennants. This could lead to overload.
why i lose the 'headfull' command the engine stops ...! or correct? the MfM mod must also be responsible in interior view let the attack "Turm" close this will help I think
Kal_Maximus_U669 is offline   Reply With Quote
Old 10-11-21, 06:31 AM   #557
kyle9154
Commander
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
Default

Quote:
Originally Posted by Kal_Maximus_U669 View Post
why i lose the 'headfull' command the engine stops ...! or correct? the MfM mod must also be responsible in interior view let the attack "Turm" close this will help I think
Try pressing back slow or one of the reverse speeds and then quickly select flank forward speed - sometimes a sh3 glitch if that doesn't fix then its something in Andrey's mod that's causing that.
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz

Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W

https://www.youtube.com/watch?v=tSpRvfqFYp0&t
kyle9154 is offline   Reply With Quote
Old 10-11-21, 06:32 AM   #558
kyle9154
Commander
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
Default

Quote:
Originally Posted by Anvar1061 View Post
I replaced some ships from WoW&SH5 and Real DC and added pennants. This could lead to overload.
but you have SH5 WOW ships as optional mod in jsgme, wouldn't that not be loaded unless you activate it? Is that where the issue really is?
I don't think SH5 WOW ships are an issue because Onealex has them integrated with his mod and no issues, but again I could be wrong and they could be indeed a resource hog for what? like 6-7 models - maybe not worth having
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz

Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W

https://www.youtube.com/watch?v=tSpRvfqFYp0&t
kyle9154 is offline   Reply With Quote
Old 10-11-21, 06:46 AM   #559
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

Hi,i don't think it's from the ships, unless something new is added to them, if i understood correctly, in the previous version at least, they didn't cause a problem
ivanov.ruslan is offline   Reply With Quote
Old 10-11-21, 06:52 AM   #560
kyle9154
Commander
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
Default

Quote:
Originally Posted by ivanov.ruslan View Post
Hi,i don't think it's from the ships, unless something new is added to them, if i understood correctly, in the previous version at least, they didn't cause a problem
True but his last version was still heavily taxed which caused random ctd's in patrols which still makes the compilation more or less unplayable if your a career type player. Maybe undo whatever you did since then Andrey and then look at things that are included in campaign too, what have you added to the campaign layers and also custom model textures made by you - start with that and review it all to see if you can compress or remove if its causing too much resource drain. You don't have too many ships in your compilation, I have a ton more in my custom version of Onealex so I think something else is causing the resource drain on your end.
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz

Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W

https://www.youtube.com/watch?v=tSpRvfqFYp0&t
kyle9154 is offline   Reply With Quote
Old 10-11-21, 06:55 AM   #561
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

Yeah,i've only been playing careers for a few years
I can even say that in the penultimate version i did not have a ctd, unlike the previous ones
My only problem with her was that the friendly boats didn't show up with the wolf packs, but since i found out that Andrey was working on the Ai boats, i didn't raise this issue again.


I forgot: the museum opened without a problem

Last edited by ivanov.ruslan; 10-11-21 at 07:19 AM.
ivanov.ruslan is offline   Reply With Quote
Old 10-11-21, 08:04 AM   #562
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,647
Downloads: 816
Uploads: 0


Default

Quote:
Originally Posted by kyle9154 View Post
Try pressing back slow or one of the reverse speeds and then quickly select flank forward speed - sometimes a sh3 glitch if that doesn't fix then its something in Andrey's mod that's causing that.
Thank you Kyle the commands work again I do not understand anything ... for what of the previous versions there were always problems with CtD ... but the mod is not finished Andrey with a heavy hand with the mods that and the cause of these problems .. it would be necessary to inject memory with a third party program I am sure that it is possible nothing is impossible in computer science .. because this limitation is really MDR .. I have to recover the old campane file to try. . to see if I manage to start ...
Kal_Maximus_U669 is offline   Reply With Quote
Old 10-11-21, 08:08 AM   #563
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,647
Downloads: 816
Uploads: 0


Default

Quote:
Originally Posted by ivanov.ruslan View Post
Yeah,i've only been playing careers for a few years
I can even say that in the penultimate version i did not have a ctd, unlike the previous ones
My only problem with her was that the friendly boats didn't show up with the wolf packs, but since i found out that Andrey was working on the Ai boats, i didn't raise this issue again.


I forgot: the museum opened without a problem
Hey ivanov.ruslan best regards
According to what you said you did not manage to activate the wolf pack to you try with Rowie's method in his Pdf he explains that you will find in CcoM12
did you start a career in this version? ... me no
Kal_Maximus_U669 is offline   Reply With Quote
Old 10-11-21, 08:43 AM   #564
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

Unfortunately not, and for me
ivanov.ruslan is offline   Reply With Quote
Old 10-11-21, 12:56 PM   #565
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Quote:
Originally Posted by Kal_Maximus_U669 View Post
it s strange before it worked
Exactly what version do you mean? For 4 years there were a lot of them. I keep some of them. I didn't change Camping this time. But I forgot about the interiors. Of course I added them. Knowing that they use a lot of RAM.
__________________
Anvar1061 is offline   Reply With Quote
Old 10-11-21, 01:03 PM   #566
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


radar

Quote:
Originally Posted by Anvar1061 View Post
Exactly what version do you mean? For 4 years there were a lot of them. I keep some of them. I didn't change Camping this time. But I forgot about the interiors. Of course I added them. Knowing that they use a lot of RAM.
For now, maybe see of taking interiors out, at least until that part can be gone through & put on.. a sub diet.... to lessen the impact of RAM, perhaps... just a suggestion.



M. M.
__________________
Mad Mardigan is offline   Reply With Quote
Old 10-11-21, 01:20 PM   #567
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Quote:
Originally Posted by kyle9154 View Post
I personally like Tarjak's emblem mod which has historical well made ones and fixes the ones that were invisible due to foreign lettering in the names -
I personally really don't like the Tarjak's emblem mod!
__________________
Anvar1061 is offline   Reply With Quote
Old 10-11-21, 01:22 PM   #568
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Quote:
Originally Posted by Mad Mardigan View Post
For now, maybe see of taking interiors out, at least until that part can be gone through & put on.. a sub diet.... to lessen the impact of RAM, perhaps... just a suggestion.



M. M.
I advise everyone to do the same. With the old interior, the new career started in 9 minutes



https://www.mediafire.com/file/fymlc...ld+interior.7z
__________________

Last edited by Anvar1061; 10-11-21 at 02:24 PM.
Anvar1061 is offline   Reply With Quote
Old 10-11-21, 02:25 PM   #569
kyle9154
Commander
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
Default

So what your saying is delete the interiors folder from GWR and just use regular vanilla interior folder and that should fix it?
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz

Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W

https://www.youtube.com/watch?v=tSpRvfqFYp0&t
kyle9154 is offline   Reply With Quote
Old 10-11-21, 02:28 PM   #570
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
Downloads: 846
Uploads: 0
Default

Quote:
Originally Posted by kyle9154 View Post
So what your saying is delete the interiors folder from GWR and just use regular vanilla interior folder and that should fix it?

https://www.mediafire.com/file/fymlc...ld+interior.7z
__________________
Anvar1061 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.