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Old 05-20-22, 06:06 PM   #1
Mad Mardigan
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wolf_howl15

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Originally Posted by Kapitän View Post
Yes, on bottom right corner it shows 1.4.1 ... and I also applied LAA. Good.


All the Training Missions are in 1939.


Okay, I adjusted the Game Graphic Settings as suggested. What is "Volumetric Fog", anyway?


Coming back to the Game Saves:
- What is the Option "Replay" all about?
- Is there any way to delete Game Saves?

Ok, some info I pulled up, concerning just what is ''volumetric fog'', though note... the article covers both aspects of volumetrics... fog, as well as light.

https://culturedvultures.com/volumet...%20your%20game.

Basically, it is a game system or.. for better want of a more proper word, to do with creating the impression of fog... in game/sim environment... which, if it worked, as it is 'supposed to', would be grand.

But... (& a very BIG but, here... mind you... ) this optional graphics setting, as I know of it & understand it, works fine...

For newer games/sims...


SH4 (& I think, in 5, as well... I think... )...

NOT so much, or well, for that matter.


Have seen times, when I've... tried... attempted to, more like... using that, in the settings, of having crew pull a... Casper the friendly ghost routine. Meaning, you could see right throuh them... & it wasn't just relegated to crew only. Ohhhh no... uhh uhh.


It also affected ships, well... some of them, as well.


NOT a good look... not, at all.


So... only thing that can be done... is to just avoid using that, in the graphics settings, at all.

And... that's not including the probability, of taking a huge fps hit, either... which can occur, as you'll note in that page I pulled up &... can attest to, as well.


if you have a grand, newer game as well as a grand gaming computer rig that would excel at using those settings, then it's fine to use.

Thing is... SH4 (as well as 3 & in a short time here soon, 5 as well) are seriously going to start showing their age.

In the mean time, enjoy it for as long as you can... hopefully, that will be for quite a long time, at that.

Replay, I believe is a save of a patrol/mission (either solo, a rerun f 1 that occurred in real life... or a in-game career one... I think here... was hoping someone else could step up & answer that, as well as about the game saves...) that makes it able to be watched... sort of like a recorded... event, like say... as an example here.. only... football/baseball/basketball... take your pick here... but, that's just a WAG, at that.


Saves, am not going to reply much on that but to say, that saves were radically redone from 3 to 4, & in doing so... did make deleting them, a bit... less risky than 3's were... but... even then, there still is some risk in messing them up... the newest save files, are not near as hard wired dependent on older ones, as was the case with saves in SH3.

4, after a fashion, will do its own house keeping & start dropping older saves, starting with the oldest one's 1st... & work its way toward the newer ones, after a time, stopping when there is a set # of saves left.

Wanna say I think is around maybe... 20 saves, before the house keeper starts doing the sweeping out... but, can't confirm that for definite, as I haven't really did a hard case study on that exact #, to be frank about it.







M. M.
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Old 05-21-22, 06:01 AM   #2
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Originally Posted by Mad Mardigan View Post
Ok, some info I pulled up, concerning just what is ''volumetric fog'', though note... the article covers both aspects of volumetrics... fog, as well as light.

https://culturedvultures.com/volumet...%20your%20game.

Basically, it is a game system or.. for better want of a more proper word, to do with creating the impression of fog... in game/sim environment... which, if it worked, as it is 'supposed to', would be grand.

But... (& a very BIG but, here... mind you... ) this optional graphics setting, as I know of it & understand it, works fine...

For newer games/sims...


SH4 (& I think, in 5, as well... I think... )...

NOT so much, or well, for that matter.


Have seen times, when I've... tried... attempted to, more like... using that, in the settings, of having crew pull a... Casper the friendly ghost routine. Meaning, you could see right throuh them... & it wasn't just relegated to crew only. Ohhhh no... uhh uhh.


It also affected ships, well... some of them, as well.


NOT a good look... not, at all.


So... only thing that can be done... is to just avoid using that, in the graphics settings, at all.

And... that's not including the probability, of taking a huge fps hit, either... which can occur, as you'll note in that page I pulled up &... can attest to, as well.


if you have a grand, newer game as well as a grand gaming computer rig that would excel at using those settings, then it's fine to use.

Thing is... SH4 (as well as 3 & in a short time here soon, 5 as well) are seriously going to start showing their age.

In the mean time, enjoy it for as long as you can... hopefully, that will be for quite a long time, at that.

Replay, I believe is a save of a patrol/mission (either solo, a rerun f 1 that occurred in real life... or a in-game career one... I think here... was hoping someone else could step up & answer that, as well as about the game saves...) that makes it able to be watched... sort of like a recorded... event, like say... as an example here.. only... football/baseball/basketball... take your pick here... but, that's just a WAG, at that.


Saves, am not going to reply much on that but to say, that saves were radically redone from 3 to 4, & in doing so... did make deleting them, a bit... less risky than 3's were... but... even then, there still is some risk in messing them up... the newest save files, are not near as hard wired dependent on older ones, as was the case with saves in SH3.

4, after a fashion, will do its own house keeping & start dropping older saves, starting with the oldest one's 1st... & work its way toward the newer ones, after a time, stopping when there is a set # of saves left.

Wanna say I think is around maybe... 20 saves, before the house keeper starts doing the sweeping out... but, can't confirm that for definite, as I haven't really did a hard case study on that exact #, to be frank about it.







M. M.

Okay, thanks for explaining!


I might tinker around with the V-Fog from time to time ... let's see ...


Okay, so, Sh4 does it's own Game Save-"Clean-up" ... okay, good to know ... I'll watch for that ...


I guess, it's better to use a "Short Mission" instead of the "Training Academy", for getting to know the game ...


Thanks again!
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Old 05-21-22, 10:54 AM   #3
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Okay, thanks for explaining!


I might tinker around with the V-Fog from time to time ... let's see ...


Okay, so, Sh4 does it's own Game Save-"Clean-up" ... okay, good to know ... I'll watch for that ...


I guess, it's better to use a "Short Mission" instead of the "Training Academy", for getting to know the game ...


Thanks again!
Maybe, with your system... you might... (& I stress a highly doubtful might here, but... *shrug* you never know, until you try... ) have better luck with using volumetric fog. Don't really know what your specs are for your rig, but... on both the ones I have... it never ended well with using that graphic option.

That's 1 of the better things about 4, over 3... (not to be taken for dissing 3... it stil has a place in My & always will... warts & all )

is the save folder clean up aka house keeping it does.

I'll give Ubi credit for that... but... shhhh.... I wouldn't want them to hear that, & get a swelled head over it...

Yeah, short replay historicals or short missions, would probably be easier on the set up than the training missions... though, you could use just the very 1st 3... alone &... avoid the rest.

As is, have ran those 3, without issues... but the remaining ones... yeah.... nothing but head aches... in My experience.


As always, glad to have... & hope that what I have imparted, was helpful & useful... not to forget... as accurate, as possible.


Gute jagd, ihr Himmelhunde.!








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Old 05-21-22, 01:40 PM   #4
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Originally Posted by Mad Mardigan View Post
Maybe, with your system... you might... (& I stress a highly doubtful might here, but... *shrug* you never know, until you try... ) have better luck with using volumetric fog. Don't really know what your specs are for your rig, but... on both the ones I have... it never ended well with using that graphic option.

That's 1 of the better things about 4, over 3... (not to be taken for dissing 3... it stil has a place in My & always will... warts & all )

is the save folder clean up aka house keeping it does.

I'll give Ubi credit for that... but... shhhh.... I wouldn't want them to hear that, & get a swelled head over it...

Yeah, short replay historicals or short missions, would probably be easier on the set up than the training missions... though, you could use just the very 1st 3... alone &... avoid the rest.

As is, have ran those 3, without issues... but the remaining ones... yeah.... nothing but head aches... in My experience.


As always, glad to have... & hope that what I have imparted, was helpful & useful... not to forget... as accurate, as possible.


Gute jagd, ihr Himmelhunde.!








M. M.

So, my PC system is the followig:
Intel Core i7-3770; CPU 3.40GHz; RAM 8GB; 64-bit Op.-System
Just FYI ...


What about the available Mod's that are pre-available in the JSGME of KSDII:
- Salvo type lable for type IX - what's this?
- Convoy radio reports ON ... I suppose, if this is not enabled, one doesn't receive any reports about convoys in the area?
- English objectives names (vs. Russian names?)
- No radio antenna poles - can't seem to recall, that I have noticed any (and I have not enabled this)?
- No UMARK ... no mark of my own boat on the map?
- Old Sonar ping: I listened to both ... okay they are somewhat different. The question is: Did they change historically, as of a certain point in time?


Many thanks!
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Old 05-21-22, 02:12 PM   #5
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wolf_howl15

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Originally Posted by Kapitän View Post
So, my PC system is the followig:
Intel Core i7-3770; CPU 3.40GHz; RAM 8GB; 64-bit Op.-System
Just FYI ...


What about the available Mod's that are pre-available in the JSGME of KSDII:
- Salvo type lable for type IX - what's this?
- Convoy radio reports ON ... I suppose, if this is not enabled, one doesn't receive any reports about convoys in the area?
- English objectives names (vs. Russian names?)
- No radio antenna poles - can't seem to recall, that I have noticed any (and I have not enabled this)?
- No UMARK ... no mark of my own boat on the map?
- Old Sonar ping: I listened to both ... okay they are somewhat different. The question is: Did they change historically, as of a certain point in time?


Many thanks!
Type IX, iIrc, had a different labeling set up than that of the Type II's & the VII's... that there... if you chose to go with a career in a IX, just makes it so the torp control panel is rightly configured.... as I understand it. Have yet to roll in a career, in a Type IX, so haven't had a chance to note the differences outright.


Convoy reports on... that would be My understanding there, as well... though, I know that some prefer to play a career... in essence, deaf, dumb & blind... casually strolling across targets of opportunity, is just how they roll with it. NOT to say, that there is anything wrong with it... mind you.


As I recall, Uboat HQ... was very.... iron fisted in staying in communication with its uboat forces & that there... just... simulates that, I figure.

Yeah, the original KSD II, was all in Russian, which... for those who don't know the language... kind of makes it difficult to follow along, if you decided to pursue, a career in game/sim. There was an... initial workup of putting messages, flash traffic, Rec Man info, the works... in Eng. & while a noce touch... to be frank, is still... NOT without its... quirks still to date. Is still a fair bit, that needs a bit of, spit & polish yet to iron it out... & that's NOT even touching the translating it, into other languages still.

Yeah, again... as with radio reports, another thing to... further enhance the realism effect... of NOT having that orange arrow marker, denoting just where your sub is, if you were to say... utilize the 'next/previous' or the free cam views.

This is not related to just where you are, on the nav map, by any means...

As for the sonar pings... old new... no idea about the differences in them, to be frank... I just went with searching for the 1, that sounded the scariest when heard while in the sub... from any point in it, while roaming from 1 room view, to another... even while using free roam utilizing the Type II & VII full interiors mod, in My mix.

Well, scariest & closest to that sound in the movie 'Das Boot'... as long as it fit those 2 focal points, it was the 1 I went with... Myself. As with MPG, preferences for that, may vary from 1 sub simmer, to another... yanno...

As for that no radio antenna... I left that 1 out. Call Me... old fashioned, but... I want My sub, looking as near to what it did... as is feasibly possible... & that there, mod... sorta puts a... kink, in that view, but... that's just My own opinion... again, just like with MPG as well, here.








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Old 05-21-22, 02:21 PM   #6
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Originally Posted by Mad Mardigan View Post
Type IX, iIrc, had a different labeling set up than that of the Type II's & the VII's... that there... if you chose to go with a career in a IX, just makes it so the torp control panel is rightly configured.... as I understand it. Have yet to roll in a career, in a Type IX, so haven't had a chance to note the differences outright.


Convoy reports on... that would be My understanding there, as well... though, I know that some prefer to play a career... in essence, deaf, dumb & blind... casually strolling across targets of opportunity, is just how they roll with it. NOT to say, that there is anything wrong with it... mind you.


As I recall, Uboat HQ... was very.... iron fisted in staying in communication with its uboat forces & that there... just... simulates that, I figure.

Yeah, the original KSD II, was all in Russian, which... for those who don't know the language... kind of makes it difficult to follow along, if you decided to pursue, a career in game/sim. There was an... initial workup of putting messages, flash traffic, Rec Man info, the works... in Eng. & while a noce touch... to be frank, is still... NOT without its... quirks still to date. Is still a fair bit, that needs a bit of, spit & polish yet to iron it out... & that's NOT even touching the translating it, into other languages still.

Yeah, again... as with radio reports, another thing to... further enhance the realism effect... of NOT having that orange arrow marker, denoting just where your sub is, if you were to say... utilize the 'next/previous' or the free cam views.

This is not related to just where you are, on the nav map, by any means...

As for the sonar pings... old new... no idea about the differences in them, to be frank... I just went with searching for the 1, that sounded the scariest when heard while in the sub... from any point in it, while roaming from 1 room view, to another... even while using free roam utilizing the Type II & VII full interiors mod, in My mix.

Well, scariest & closest to that sound in the movie 'Das Boot'... as long as it fit those 2 focal points, it was the 1 I went with... Myself. As with MPG, preferences for that, may vary from 1 sub simmer, to another... yanno...

As for that no radio antenna... I left that 1 out. Call Me... old fashioned, but... I want My sub, looking as near to what it did... as is feasibly possible... & that there, mod... sorta puts a... kink, in that view, but... that's just My own opinion... again, just like with MPG as well, here.








M. M.
Okay, very clear, thanks!

Just to be sure: What exactly is meant with "Radio Antenna"? The round rotating beacon locator antenna or something else?
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Old 05-21-22, 03:21 PM   #7
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Okay, very clear, thanks!

Just to be sure: What exactly is meant with "Radio Antenna"? The round rotating beacon locator antenna or something else?
Either that rotating hoop contraption... or that spiky pole sticking up, on the left hand side, of the bridge, when your up there... looking about.

1 or the other of them. though... am leaning very heavily, towards it being that long, spikey pole on the left side of the conning tower bridge...







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