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Old 07-31-13, 09:58 AM   #1
ryujocarrierdude110
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At Dusk We Fell-The Rabaul Landings Version 1.1

I finally got to finishing this first mission in a string of historically acurate missions the other night and i decided to upload it for everyone to try. It will work with any Supermods (or regular mods for that matter), but you cant install it with JSGME, instead you move it to your Data/Single Missions Folder.

Tell me how much you like it,

ryujocarrierdude110
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Old 08-01-13, 03:27 AM   #2
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i will try it with TMO/RSRD
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Old 08-02-13, 12:02 PM   #3
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SRY EVERYONE forgot the link
ADWF V 1.1:http://www.subsim.com/radioroom/down...o=file&id=4148

Copy into URL Box.
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Old 08-04-13, 12:39 PM   #4
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Note to all: i am working on a version for Operation Monsun, so have it installed before downloading ADFW. Also, ill remove version 1.1 before uploading version 1.2, so you want it, get it now.
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Old 08-24-13, 09:36 AM   #5
Rockin Robbins
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If you eliminate the current version and require everyone be be running OP Monsoon to use your mod you'll cut your number of users by 90%. I think it would be much better to have both versions available. EDIT: now I see why you want it OP Monsoon. American CV to find and sink to keep the Japanese invasion safe......still interesting from a US perspective, but sinking a US carrier wouldn't play well in Peoria.

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Old 08-24-13, 09:52 AM   #6
Rockin Robbins
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I have ADWF 1.1 as a JSGME compatible mod. PM me your e-mail address and I'll send it to you. Then ADWF 1.2 can be JSGME compatible.
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Old 08-24-13, 02:31 PM   #7
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The reason i want to use Op Monsun is cause you get more ships. But again, thanks for the jsgme part, ill see if i can try setting up my email this week. Also, ill leave 1.1 out.
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Old 08-25-13, 03:56 PM   #8
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Yup, just copy what I did for 1.1 and you'll have a JSGME compatible mod. Looking forward to it!
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Old 08-26-13, 01:45 PM   #9
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If anyone noticed any bugs for v 1.1 plz notify me.
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Old 10-24-13, 10:04 PM   #10
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OK I'm confused ... version 1.1 is for Operation Monsun and version 1.2 is for playing as an Allied?? Do I have this backwards and was there a version which was JSGME compatible yet?
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Old 10-27-13, 05:50 PM   #11
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The dreaded ... "bump"
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Old 10-27-13, 07:09 PM   #12
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The main things I have trouble with in this single mission is not that it has a bug( to me a big is a program abnormality dealing with hardware and software talking to each other and that communication being algorithmically incorrect) but the issue is with the states of the vessels themselves.

The two American Cruisers act is if nothing is really all that important. One goes about slowly moving along and the other doesn't even start her engines. While both take a pounding and survived simply sitting there doesn't seem logical.

The poor carrier was no match for all those destroyers and the Japanese cruiser and was quickly sunk. The cruiser managed to get within 2000 yards of the American Cruiser sitting off the coast before being fired upon. I noticed the cruisers did not utilize there larger guns and instead opted for small caliber gun fire against the Japanese cruiser. It was only after the cruiser got within 2000 yards of the American that the American used the larger guns.

Some of the Japanese ships also tended to hold back in speed getting to the fight. I managed to get one hit on the Japanese Cruiser and sink one destroyer. Many of the destroyers opted to chase me rather than join the fight against the American surface feet so I used this to my advantage and dove to 320 feet all ahead flank and head for the closet American Cruiser to allow her to open up on the chasing destroyers. They lost five ships this way.

I would love to see those planes in the air and the Japanese Carrier off the cost to the northwest lent no assistance with aircraft.

Edit:
Now I see it was the BB West Virginia that did not move not a cruiser.

I do enjoy missions such as these ... thank you for your effort in making this and sharing this with us.

Last edited by merc4ulfate; 10-31-13 at 10:58 AM.
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Old 11-04-13, 09:53 AM   #13
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Was anything else done with this mission?
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Old 11-10-13, 06:48 PM   #14
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Are there two version of this mission? One for playing as an allied submarine and one playing as the good guys? LOL
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Old 11-17-13, 07:21 AM   #15
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Okay guys im sorry for my long absence. At this moment, i am making a new mission that will hopefully not have lazy ships. It will most likely be released today or tommorow, so look out below!
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