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07-02-10, 06:08 PM | #1 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
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For the snorkel is a alone 3D model with annimation ( idem with periscopes,torpedos doors etc ) : C:\Ubisoft\Silent Hunter 5\data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.gr2 i think we need to add a Ext_object dial in sensors.sim ( idem as periscopes ? ) |
07-02-10, 06:14 PM | #2 | |
The Old Man
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Quote:
I dont think we need to add any controller to it in order to make it work. QUESTION: Is the 3D Model the Hinged Type or Telescope Type Snorkel or do bo type 3D models exist? I think the Telescoping Type Snorkel replaces one of the Periscopes. |
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07-02-10, 06:26 PM | #3 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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No idée i have not try to make workable snorkel ,but with Ext_object you have the choice between Obs,attack periscopes radar and radio (make bug ,i think that come in no data .Gr2 for 3D+annimation ) antennas and snorkel
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07-02-10, 06:56 PM | #4 |
The Old Man
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The 3D Model in UBoot_Sensors.GR2 looks like the Telescope Type Snorkel.
I cant find a defined mount location for the Snorkel anywhere. This issue we may need answers from Ubi. |
07-02-10, 07:22 PM | #5 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Followed your tutorial above, changing all I could in relation to the Snorkel.
No luck getting it to show up in the Menu as an upgrade . |
07-02-10, 07:27 PM | #6 | |
The Old Man
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Quote:
NOTE: I never saw the Snorkel as a upgrade in SH4. Someone made a MOD and it was there by default. I didn't try SH/SHII/SHIII so dont know if/how they did it. Maybe we can just make some change that puts it there and skip the in Port Upgrade List. -=[EDIT 2011-05-01]=- The OM Super MOD did have Snorkle's listed as upgrade option Snorkel uses cfg#SNK node as attach point in SH4 Last edited by TheBeast; 04-01-11 at 08:29 PM. Reason: NOTE added |
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07-02-10, 07:38 PM | #7 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
Any idea what mod was used in SH4, maybe It still works with sh5 (It is the same base) |
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07-02-10, 07:39 PM | #8 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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I have look in the other data , (open with notepad)
C:\Ubisoft\Silent Hunter 5\data\Submarine\NSS_Uboat7c\ NSS_Uboat7c ( .EQP .SNS .PRT ) |
Tags |
modification, sh5, technical, upgrade |
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