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Old 12-02-10, 06:26 AM   #121
Obelix
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Quote:
Originally Posted by Josef von Posorschitz View Post
...I noticed such specialty-when I pull a list of flags, the stamp of Kriegsmarine "Kommando Feldpostnummer M...." also moves in the same direction:
Fix for this issue. Install cover IO_StrategicMap_2_0_for_Ui-Boat V2.2
http://www.subsim.com/radioroom/down...o=file&id=2894
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Old 12-02-10, 06:40 AM   #122
Sepp von Ch.
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Thank you Obelix!

What exactly do I do?

Variant 1):

I overwrite with Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2 your IO_StrategicMap_2_0_for_Ui-Boat V2.2 mod and then I activate this IO_StrategicMap_2_0_for_Ui-Boat V2.2 mod


or


2) I activate IO_StrategicMap_2_0_for_Ui-Boat V2.2 first and after that I activate your new Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2.

And sorry for this stupid question.
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Old 12-02-10, 06:49 AM   #123
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Quote:
Originally Posted by Josef von Posorschitz View Post
2) I activate IO_StrategicMap_2_0_for_Ui-Boat V2.2 first and after that I activate your new Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2.
That is correct
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Old 12-02-10, 06:56 AM   #124
Sepp von Ch.
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Thank you!
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Old 12-02-10, 06:59 AM   #125
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Although both options provide performance. You can just overwrite the files menu_1024_768.ini and Page navigation map.ini in the IO_StrategicMap_2_0_for_Ui-Boat V2.2 and re-activate this mod.
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Old 12-02-10, 07:23 AM   #126
Sepp von Ch.
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Activation of Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2 after IO_StrategicMap_2_0_for_Ui-Boat V2.2 is simpler
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Old 12-02-10, 07:27 AM   #127
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Quote:
Originally Posted by Josef von Posorschitz View Post
Activation of Bugfix_for_IO_StrategicMap_2_0_for_Ui-Boat V2.2 after IO_StrategicMap_2_0_for_Ui-Boat V2.2 is simpler
The main thing - it works!
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Old 12-09-10, 09:21 PM   #128
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Released version IO_StrategicMap_2_1_for_TDW_5.4.0
Released an updated version of IO_StrategicMap_2_1_for_Ui-Boat V2.2 with bug fixes
See post 1 for details
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Old 12-10-10, 04:41 AM   #129
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IO_StrategicMap_2_1_for_TDW_5.4.0 compatible with NewUIs_TDC_5_5_0_ByTheDarkWraith
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Old 12-20-10, 05:57 AM   #130
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IO_StrategicMap_2_2_for_TDW_5.8.0 released! See post #1 for details
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Old 12-24-10, 11:33 PM   #131
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Default IO_StrategicMap_2_2_for_TDW_5.9.0

IO_StrategicMap_2_2_for_TDW_5.9.0 released! See post #1 for details
Merry Christmas!
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Old 12-30-10, 09:53 PM   #132
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Default IO_StrategicMap_2_2_for_TDW_6.0.0

IO_StrategicMap_2_2_for_TDW_6.0.0 released! See post #1 for details
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Old 01-02-11, 02:55 PM   #133
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Hi Obelix...
Great mod Using and working with this. But... I like stock tools. I looked into your .py file and TDW. How do I activate this mod to get this view? IO_StrategicMap_MOD_for_TDW_5.8.0_without_gt

In TDW .py - yes, is True for your map.
In your'm not sure exactly what to do.
I`m using SH3Style I hope will work ok
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Old 01-02-11, 08:24 PM   #134
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This looks good.
Thanks for the up
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Old 01-03-11, 03:41 AM   #135
Obelix
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Quote:
Originally Posted by col_Kurtz View Post
Hi Obelix...
Great mod Using and working with this. But... I like stock tools. I looked into your .py file and TDW. How do I activate this mod to get this view? IO_StrategicMap_MOD_for_TDW_5.8.0_without_gt

In TDW .py - yes, is True for your map.
In your'm not sure exactly what to do.
I`m using SH3Style I hope will work ok
To use the stock tools to check in \ MODS \ NewUIs_TDC_X_X_X_ByTheDarkWraith \ data \ Scripts \ Menu \ TheDarkWraithUserOptions.py MapToolsAsObjects = parameter must be False (default False)
Nothing more need to do.
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