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Old 04-13-07, 04:47 PM   #1
BBury
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Default [FAQ] Place names and harbors in SH4 Mission Editor

I can't remember who posted the answer, one of the devs, but I thought it would be worthy of a FAQ or sticky.

Question: How do you get the place names and harbors to show up in the SH4 Mission editor?

Answer: In the upper menu, in the editor, click on File->Merge->Ok (Don't check the box for saveable) ->Select (SH4 directory)/data/Campaigns/Campaign/Campaign_LOC.mis



Cheers!

Last edited by BBury; 04-13-07 at 05:19 PM.
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Old 04-13-07, 05:10 PM   #2
Egan
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I take it ticking the Saveable box stops them from duplicating?

Thanks mate, I was getting confused. This is most helpful!

BTW, which way around do you do it, the Loc file first and then the mission your working on?

Last edited by Egan; 04-13-07 at 05:20 PM.
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Old 04-13-07, 09:49 PM   #3
FAdmiral
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You have to load the loc first otherwise you can't see the harbors.
Then do your mission when you can see them to place your ships...

JIM
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Old 04-14-07, 07:54 AM   #4
Safe-Keeper
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Quote:
I take it ticking the Saveable box stops them from duplicating?
I'm 99% certain that's what it does, yes. Whatever is not checked as 'saveable' is removed when you close the editor, regardless of how many times you save your mission.
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Old 04-22-07, 05:00 PM   #5
Hazelwood
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Quote:
Originally Posted by Safe-Keeper
Quote:
I take it ticking the Saveable box stops them from duplicating?
I'm 99% certain that's what it does, yes. Whatever is not checked as 'saveable' is removed when you close the editor, regardless of how many times you save your mission.
Hi Admiral,

I have discovered that checking the "saveable" box when picking up your harbors and names this way could produce a more varied and exciting mission because it overlays the background campaign on your own work. You can see this at work in my "Tokyo Express" mission (http://www.wolfwillow.com/nu/westwin...HIV/index.html) where the campaign activity considerably enhances play. The drawback is that some campaign elements may conflict with your own. For example, in crowded harbors a ship you place might be where the simulation has placed one, resulting in a collision or a ship simply not appearing. You have to run through your mission a few times to review and fix these things if not to your liking. I rather like being able to have it both ways.

best wishes,
Cpt. J. Hazelwood / SS Haddock
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Old 04-22-07, 06:47 PM   #6
FAdmiral
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Actually, I have never clicked this saveable box and my first single
patrol had many, many ships, planes, convoys and task forces generated
besides the few things I put into the patrol myself. I am still testing it for
any abnormal behavior and so far I will have a few things to change in the
mission. I reduced the number of sighting reports and aircraft attacks to a
more acceptable (realistic) level. Otherwise it takes too much time to get
anywhere when TC is interrupted every 2 minutes....

JIM
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