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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Machinist's Mate
![]() Join Date: Jun 2012
Location: Lithuania
Posts: 123
Downloads: 154
Uploads: 0
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Looks Good !
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#77 |
Ace of the Deep
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Version updated. Should be no more lifeboats going straight to the bottom
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#78 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,210
Downloads: 792
Uploads: 10
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#79 |
Navy Seal
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What was the problem? Ship mass from unitship controller?
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#80 |
Ace of the Deep
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#81 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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Thanks for the update, Targor
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#82 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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It makes the game more pretty to look at and stop me thing "Why would you take the inflatable when there is a perfectly functional wooden boat with a rigid hull right there"
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#83 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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#84 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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Is there a lag or freeze when boat is destroyed and the lifeboats are ejected? This goes for the other lifeboat mod, I am using both. I get a hick-up when a boat gets destroyed.
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#85 | |
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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Before the starshell fix I used to cross my fingers there would be no CTD with the old starshell lag and the boats popping out at once. Never did crash but playing SH5 you get used to clenching your teeth at every hitch expecting it to. |
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#86 | |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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Is this the Star Shell patch you are talking about or some other mod that has fix or in the generic patcher?
The star shells are what are causing the main stutter, every time one goes of and stutters, my heart stops in perpetration for a CTD. Quote:
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#87 | |
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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I see you found it, but for anyone else looking for it here is the link to the thread: SH 5 Starshells patch v1.0 |
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#88 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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Hi guys!
I've just checked whether this mod is fully compatible with TWOS 2.2.18. Unfortunately, it isn't... There's a bug with torpedo tubes opening. No tube doors movement is engaged when order to open is given. The firing capability itself is OK, but in terms of graphics it's a sad thing. Last edited by Demon777; 05-27-20 at 02:28 PM. |
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#89 | |
Swabbie
![]() Join Date: Aug 2014
Posts: 13
Downloads: 9
Uploads: 0
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#90 |
Medic
![]() Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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