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01-18-22, 04:04 PM | #1 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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If its my tramp steamer MisterM was writing about, this might also be my "fault" for using "lightmap pack" function for smaller faces to avoid problem I had where small and long faces like ropes and railings were omitted in AO baking. Lightmap pack uv-maps faces as separate rectangles in 2d space so there would be many more edge cuts in ao uvmap than in diffuse uv map.
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