SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > COLD WATERS > Atlantic Fleet / Pacific Fleet
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-12-16, 08:23 AM   #1
33lima
Planesman
 
Join Date: Nov 2002
Location: Belfast, NI
Posts: 199
Downloads: 27
Uploads: 0
Default

Agreed, but they'd needto improve on the way carrier ops are implemented (no CAP, carrier groups always starting in gun range of enemies) - compared to AF-PC anyway, never played PF.

Victory at Sea is worth a go if you haven't already - somewhat basic ship models but continuous gameplay, covers the PTO as well as Atlantic and Med, and includes amphibious ops/land base attacks:



33lima is offline   Reply With Quote
Old 07-12-16, 09:32 PM   #2
AtomicBetty
Swabbie
 
Join Date: Feb 2011
Posts: 7
Downloads: 59
Uploads: 0
Default

Quote:
Originally Posted by 33lima View Post
Agreed, but they'd needto improve on the way carrier ops are implemented (no CAP, carrier groups always starting in gun range of enemies) - compared to AF-PC anyway, never played PF.

Victory at Sea is worth a go if you haven't already - somewhat basic ship models but continuous gameplay, covers the PTO as well as Atlantic and Med, and includes amphibious ops/land base attacks:



110% agree on the CVs starting WAY too close in AF. I read the readme for AF for the first time yesterday and apparently you can have CAP but you have to put up the fighters first, so basically your giving up 4 turns before you can attack with your CVs (ready fighters, launch fighters, ready bombers, launch bombers) it also says that while you can arm the fighters for strike they will be more effective if they are just armed with guns/cannons.
AtomicBetty is offline   Reply With Quote
Old 07-14-16, 06:48 PM   #3
Killerfish Games
Cold Waters Developer
 
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
Default

Thanks for the suggestions!
__________________
Visit Killerfish Games for more info and ongoing discussion.
Killerfish Games is offline   Reply With Quote
Old 08-16-16, 06:50 AM   #4
horsa
Pacific Aces Dev Team
 
Join Date: Jul 2002
Location: Halifax, England
Posts: 502
Downloads: 44
Uploads: 3


Default

Gets my vote.

AF does gunnery so well it's almost tailor made for WW1 fleet actions.

__________________
"You need to put your behind in the past". Kumba

Last edited by horsa; 08-16-16 at 06:51 AM. Reason: typo
horsa is offline   Reply With Quote
Old 02-05-17, 05:25 PM   #5
em2nought
Ocean Warrior
 
Join Date: Mar 2004
Posts: 3,293
Downloads: 0
Uploads: 0
Default

They could take Pacific Fleet and make a "War Plan Orange" ala Atlantic Fleet.
__________________
ISRAEL: Essentially "The Alamo" 24/7, 365 since 1947
em2nought is offline   Reply With Quote
Old 05-22-17, 12:13 AM   #6
Giesemaschine
Bosun
 
Join Date: Mar 2014
Location: Germany
Posts: 62
Downloads: 67
Uploads: 0
Default

I'd love to see a WW1 game done.

Well, only after Cold Waters is released and Pacific Fleet is ported to PC (with multiplayer)
Giesemaschine is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:00 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.