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Old 01-17-21, 01:10 PM   #1
vdr1981
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That's really good find kapuhy, thank you. I'm actually quite amazed how we could miss that aftwr all those years. I'm far away from my modding computer now but as soon as I get back home in two weeks or so, I'll test and fix this...
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Old 01-17-21, 04:34 PM   #2
kapuhy
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Quote:
Originally Posted by vdr1981 View Post
That's really good find kapuhy, thank you. I'm actually quite amazed how we could miss that aftwr all those years. I'm far away from my modding computer now but as soon as I get back home in two weeks or so, I'll test and fix this...
You're welcome

I had some time on my hands today so I repeated the test with other DD's and now I'm 100% sure it is as I suspected: every DD without R01 or R02 node simply ignored my surfaced U-Boat at 1 km range, while every DD with R01 bone in their files put in the same scenario, instantly turned on searchlights and beelined straight towards U-Boat (plus I got the radar warning).

Ships that need to be fixed:
- NDD A&B
- NDD Clemson
- NDD Keith
- NDD V&W
- NDD Buckley
- NDD Evarts
- NFF Black Swan

I was wrong about NDD Rocket though, this one does have R01 bone and does use radar.

EDIT: Turns out you don't even have to rename bones - I just remapped radars from R01 to C01 node in NDD Keith, and they started to work (C01 actually is present in its gr2 file, and currently it's not used for anything). Of course, if radar bone position matters for things like range etc, it would be better to edit gr2 files after all to have the relevant bone in correct position, but for a quick fix editing .sns files works too.

Last edited by kapuhy; 01-17-21 at 05:08 PM.
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Old 01-24-21, 10:14 AM   #3
Demon777
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Hi captains!

I don't know whether this is TWOS or stock game's bug, but I found no smoke textures for German K-class Cruisers... maybe some files are missing, and it can be fixed?


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Old 01-25-21, 12:48 PM   #4
GrenSo
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Hi vdr1981,


is it normal or wanted that you cannot see the date of the medals / awards?







I done some changes an now it looks fine for me.


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Last edited by GrenSo; 03-14-21 at 08:35 AM.
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Old 01-31-21, 02:41 PM   #5
Mad Mardigan
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Quote:
Originally Posted by GrenSo View Post
Hi vdr1981,


is it normal or wanted that you cannot see the date of the medals / awards?







I done some changes an now it looks fine for me.


Ahoy, GrenSo...

Maybe you could see of maybe setting up what you did to show dates of awards in a ready to use jsgme format, so that others can make use of that... or give an outline of what you did to accomplish that so that others could do so themselves... that is, of them knowing what to do with editing files & such correctly.. I should say..

Either way, would be appreciated...

M. M.

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Old 02-01-21, 01:09 AM   #6
WaffenPL
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Hi, I got a question, I just completed the costal waters campaign with success, and can't get the type VII b, is it date related or i dont have enough kills in type a? When I'm on patrol and speak to the crew I can ask how is the new boat, but I'm still in old type a.
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Old 02-01-21, 01:54 PM   #7
GrenSo
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Quote:
Originally Posted by Mad Mardigan View Post
Ahoy, GrenSo...

Maybe you could see of maybe setting up what you did to show dates of awards in a ready to use jsgme format, so that others can make use of that... or give an outline of what you did to accomplish that so that others could do so themselves... that is, of them knowing what to do with editing files & such correctly.. I should say..

Either way, would be appreciated...

M. M.


Here you can find this one as small mod to download: https://www.subsim.com/radioroom/dow...o=file&id=5741
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Old 02-01-21, 05:44 PM   #8
excel4004
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Vecko, i checked RAOBF Tutorial again with my new Resolution UWQHD 3440x1440 because i got weird solution values in game and it doesnt works correctly.

Iam using the TWOS Aspect Ratio Fix 21/9 but i get the wrong mast hight values and the wrong AOB values with RAOBF.


I changed to 16x9 Resolution and then it works: Mast height 10.6 like the Tutorial want to. With 3440x1440 (21/9 Aspect Ratio Fix) mast hight is 14.2 and sure AOB is then also wrong indicated.


The Aspect Ratio fix for 3440x1440 (21/9) Resolution is available in TWOS but in game under Game Options/Game Resolution 3440x1440, 43:18 is shown.


Could you create a 3440x1440 43x18 Aspect Ratio Fix!?




Edit: Also the binacular is in 2560x1440 16/9 full visible, you know the weird thing i "fixed" with torpedos binaculars. But with topedos mod the numbers above are visible, yes..but the whole binacular is not visible like in 2560x1440, so there is a main failure in the 3440x 1440 43x18 resolution at the moment.
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Last edited by excel4004; 02-01-21 at 08:03 PM.
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