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Old 03-20-13, 04:57 PM   #1
tscosta1
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SHO Silent Hunter 6 - What to expect

I decided to create this post so that everyone could leave their expectations for a new game in the series, mainly signaling what should be changed in relation to Silent Hunter 5.

Regards to all!!
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Old 03-20-13, 05:11 PM   #2
Sailor Steve
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Welcome aboard.

The likelyhood of there being a Silent Hunter six is low. If there was, the likelyhood of it following the downward trend is high. Since SH3 each new version has required more attention from modders just to make it work. It doesn't look good.

Also...
http://www.subsim.com/radioroom/show...=silent+hunter
http://www.subsim.com/radioroom/show...=silent+hunter
http://www.subsim.com/radioroom/show...=silent+hunter
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Old 03-20-13, 05:57 PM   #3
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IMHO I don't think a SH6 would be worth bothering with for Ubisoft or any other publisher for that matter, unless it can be made as good as SH3/GWX as the stock game. I can't imagine Ubisoft would go to that level, after what they chucked out with SH5. If you ask me Ubisoft cocked up on this fifth game in the series. The only real improvement was better graphics and the ability to roam the boat and interact with the crew. If it wasn't for the mod guys on here, we wouldn't have what we have now, with SH5. So I think that improving on SH5 to the playable standards of SH3/GWX would be acceptable by 80% of us. So why should we want a SH6. I just wish Ubisoft had made SH5 and kept it more like SH3 with the improved graphics and the ability to free roam etc, instead of making it more like an arcade game.
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Old 03-20-13, 06:29 PM   #4
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Once upon a time, there was a game called Silent Hunter, derived from an earlier game called Silent Service. The game was focused on the USN Submarine Service in the Pacific. It was a good game for its time, thoughtfully researched, thoroughly tested, and very atmospheric. (Nothing says WW2 like Lucky Strike Green!) Then came SH2 for the U-boat crowd, followed by SH3. Then Ubisoft tried to put an American flag on a U-boat and sell SH4 with as little change from SH3 as they thought they could get away with. Thanks to the hard work of many modders, SH4 can now be played without too many jarring anomalies and malapropisms getting in the way. But, for atmosphere, it doesn't measure up to the original.

What I would like to see is a state-of-the-art ground-up remake of the original Silent Hunter. Get people who actually know something about the USN, the Pacific Theater, and US culture to design the game. Get a good development team to implement it. Test it so it will work reliably. That's a game I would pay good money for. "Cause it certainly hasn't been done.

Anybody with me?
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Old 03-20-13, 07:17 PM   #5
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im sure you missed seeing it because it wasnt on the front page but i dont think we need a new thread to rehash everything all over again since this topic was discussed until people just stopped having anything to say about it anymore.

if you look here you will see that this dead horse (sh 6) has already been beaten into infinity

http://www.subsim.com/radioroom/show...ilent+hunter+6
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Old 03-20-13, 07:22 PM   #6
BigWalleye
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Sorry, Webster, I haven't been around the forum that long. Didn't realize we were replowing the ground.
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Old 12-10-13, 11:55 PM   #7
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Quote:
Originally Posted by BigWalleye View Post
Once upon a time, there was a game called Silent Hunter, derived from an earlier game called Silent Service. The game was focused on the USN Submarine Service in the Pacific. It was a good game for its time, thoughtfully researched, thoroughly tested, and very atmospheric. (Nothing says WW2 like Lucky Strike Green!) Then came SH2 for the U-boat crowd, followed by SH3. Then Ubisoft tried to put an American flag on a U-boat and sell SH4 with as little change from SH3 as they thought they could get away with. Thanks to the hard work of many modders, SH4 can now be played without too many jarring anomalies and malapropisms getting in the way. But, for atmosphere, it doesn't measure up to the original.

What I would like to see is a state-of-the-art ground-up remake of the original Silent Hunter. Get people who actually know something about the USN, the Pacific Theater, and US culture to design the game. Get a good development team to implement it. Test it so it will work reliably. That's a game I would pay good money for. "Cause it certainly hasn't been done.

Anybody with me?
^ Count me in.



As far as plowing through the same ground, what else can we do? Most of us can't mod the existing game. I like SH4, but it has significant problems, most of the modders who were working on it before have retired, or moved on to SH5. All we can do is lobby for someone to build something better. I don't see that happening with Ubisoft, they seem unable or unwilling to do so. Maybe they will sell off the franchise to someone with some vision.
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