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Old 09-01-05, 03:03 PM   #1
FAdmiral
Pacific Aces Dev Team
 
Join Date: Sep 2001
Location: Atlanta, GA, USA
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I started my campaign with patch 1.4b and RUB 1.41. I have not
upgraded RUB cause i don't want drastic changes in my existing
campaign. I am on Patrol 6, date is July 23, 1940. I just attacked
my 3rd large convoy near AM52 in deep water. I have seen no
aircraft that far out this early in the war. In fact, the only time I
see them is near enemy ports. The only aircraft I have seen to date is the Hurricane with 1 or 2 sightings of some bi-wing fighter
which I assumed was from a carrier. My last attack on the convoy
was typical of how I conduct convoy attacks. I send 4 torps at 4
different larger British Merchants and most always get 3 sunk with
1 dead in the water. This is perfection to me because I can hide
under the dead in the water merchat while the 2 escorts circle
and circle me dropping their DC's at regular spots. (not close to
me or the merchant) In about an hour, they break off and rejoin
the convoy. (wolfpacks would have a field day with this arrangement) After about 45 min, I surface and destroy the
merchant with gunfire (approx 30 shots) I then beat a hasty retreat without having to worry about aircraft. (will be different later in the war, bigger & longer range planes) Always the escort
will break from the convoy and head back for my position after I
have surfaced. I have seen this all 3 times. One time I made an
end run while he was away and got 2 more sinkings in the convoy before he returned. Leaving the convoy is a flaw in the way escorts should behave, at least till they get about 4 or 5 escorts for each convoy. This convoy had 20 merchants and 7 were American. All the C3s and T3s were American ships. The Brit ones
I sunk were C2s and T2s. Many Brit ships were smaller and I usually don't waste torps on those in a convoy, only on single ship
encounters....


JIM
__________________
If you\'re not taking losses, you\'re not doing enough.
RAdm. Kelly Turner, USN

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