SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
04-02-12, 06:42 PM | #1 |
Bosun
Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
|
Very good for someone who uses the compass a lot and wants accurate readings,like myself!Bravo!!!
How can i make it compatible with 1333x768 resolution??Thanks in advance! |
04-02-12, 07:54 PM | #2 | |
Torpedoman
|
Quote:
1st I need to tell you there is a great technical document on this main config file (menu_1024_768.ini) here: [TEC] Tutorial: Deconstructing the menu_1024_768.ini file items http://www.subsim.com/radioroom/showthread.php?t=111832 Unfortunately I didn't find that thread in time and I did all the changes by launching the game about 100 times manually trying to find out which parameter is which by going to submarine school (fastest way I could find way to test the GUI) Now, without reading all the tech stuff above, if you just wanna get this modification done as quick as possible here is the key information: There is a value pair (X and Y dimensions) that defines the size of gauges. It works in reverse mode, therefore gauge size 90x90 is smaller than gauge size 75x75. Naturally 75x75 is smaller than 43x43.
I recommend you start testing with size 53, not because it is a great size but because it is unique in the file and you can easily change to whatever you wish later on (more on this below). If you are not happy with it, change accordingly. Here are the steps:
Hope this helps. |
|
04-02-12, 08:19 PM | #3 |
Bosun
Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
|
Thanks!I shall try this as soon as possible.I have a question though...Doesn't your menu_1024_768.ini overwrite the one alredy modified by OMEGU mod?Or does it add changed values into the file?
|
04-02-12, 08:30 PM | #4 | |
Torpedoman
|
Quote:
Seems like if one is using multiple mods, this menu file becomes a headache pretty quick, that's why I documented what I did in a separate sub-directory so that anyone can easily compare using one of the comparison tools (kdiff3 / winmerge etc) and replace my ini with theirs - obviously they will need to add the same bits so that gauges will appear the same BUT with their ini file. |
|
04-02-12, 08:47 PM | #5 |
Eternal Patrol
|
Grandpa's Guages???
I find that to be...umm...er...just what I need! Thank you muchlees!
__________________
“Never do anything you can't take back.” —Rocky Russo |
04-02-12, 09:21 PM | #6 | |
Torpedoman
|
Quote:
Biggest thanks go to CapnScurvy, I've based this on his work. BTW two developments since release; 1) Before posting, I did several hours of testing but was just quick tests. Now that I am actually 'playing' with this in career mode, TDC dials started to look too small I just added bigger chronometer and bigger TDC dials in my wishlist, if I ever get to finish them I'll post them too. 2) I noticed that owing to the huge size of the gauges, now one can set a fraction speed such as 0.3 knots. It is reported after being rounded to nearest figure, thus 0.3 kn shows as 0 kn but on the map sub slowly moves and screws do rotate in external view. Could be a cool option to use this for realistic near-dead-stop attacks. I don't know if real U-boats were able to set such speeds though? What do you think Steve? Thinking about it, guess it should be realistic because if you one provides very limited power to engines that surely produces very limited output (rpm). I guess the question is; were U-boat engineers able to provide very limited power? |
|
08-08-12, 12:58 PM | #7 |
Watch Officer
Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
|
Does anyone still have this mod? The link is dead and I'm trying to do something similar for my TMO install and my resolution.
Thanks
__________________
11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
09-19-12, 04:07 PM | #8 | |
Loader
Join Date: Oct 2011
Posts: 89
Downloads: 27
Uploads: 0
|
Quote:
IMO the modmaker is clueless about what is required for a navy compass in wwii. A common order for the helmsman would be ... your s/m, now 8.0 miles on the starboard beam of a contact is ordered to take station 10.0 miles broad on the port quarter of the contact, steering course 173° en route for the next 3 hours 20 minutes .... I do not know how do you do this when there are no detailed degree-marks.
__________________
Dietrich von Carlewitz, 2nd Lt. U-29 Last edited by CaliEs; 09-19-12 at 04:18 PM. |
|
10-24-12, 12:35 AM | #9 |
Watch
Join Date: May 2006
Posts: 30
Downloads: 39
Uploads: 0
|
is there any way to add snazzy dials like this to 1.4? i dont like the stock ones
|
10-26-12, 10:03 AM | #10 | ||
Admiral
|
Quote:
I'll take a look at making a "Magnified HUD Dials" for the 1.4 version. There is already a 1.5 version found HERE. Also, I'll look at what themrwho was trying to do with the OM+OMEGU mod. But, I'll need a little help. I've never loaded Operation Monsun or the OMEGU (which I guess is an environmental package?). I see Lurker lists the following as one option for installation: Install instructions Only install in port Install with JSGME in the following order: OPTION 1 If you wish to play Uboat operations OM v705 OM v720 OM v720 Patch 5 If you wish to play Uboat operations ONLY and use OMEGU OM v705 OM v720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 If you wish to play Uboat operations ONLY and use OMEGU plus optional OMEGU mods: OM v705 OM v720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 So, am I correct in saying that the following: OM v705 OM v720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 placed over the SH4 version 1.5 game is the install order that most of you guys use? Also, is the OMEGU v300 and it's patch in the original OM v720 download, or do I have to look for it in another thread?
__________________
The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
|
||
10-26-12, 07:00 PM | #11 | |
Sea Lord
|
Quote:
BTW, even if you have no interest in the ATO, OM is worth looking at just to gain an appreciation for the great flexibility of the underlying SH3/SH4 engine. A shame UberSoft didn't care more about what they had. Last edited by BigWalleye; 10-28-12 at 07:27 PM. |
|
04-05-14, 01:27 PM | #12 |
Torpedoman
|
removed my old post. looks like I got upset at the time...
Last edited by themrwho; 03-31-22 at 09:05 PM. Reason: I guess I was upset |
|
|