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02-08-11, 02:35 PM | #1 |
The Old Man
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[TEC] Crew Management
With Captain America's Officer Quarters in mind, I decided to play with the Crew Management a bit.
I removed Hogan's Alley and created two(2) new compartments for safe storage of Gun Crews when you are Submerged. Compartment 1 (Stern Torpedo) Compartment 2 (Engines) Compartment 3 (AFT Quarters, 6 Crew Slots) Compartment 4 (Command Room) Compartment 5 (Conning Tower) Compartment 6 (FWD Quaters, 6 Crew Slots) Compartment 7 (Fore Torpedo) PURPOSE: In order to Populate the new Officer Quarters when CA is done. The crew must stand active Watch. Hogan's Alley is not active. As you can see from the picture below. I also added some equipment to these new compartments but I encountered a possible issue by adding said equipment. In order for engines to respond, each new compartment must be manned by active watch or 1 crew each at Battle Stations. Suggestions Welcome |
Tags |
crew management, equipment |
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