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Old 12-24-12, 06:44 AM   #1
silentmichal
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Default [WIP] silentmichal's new interior mod

Hi everyone!

This is my 2nd mod. This mod adds for eg. dining place, food and toilets to U-boot. It just makes imho SH5 game more real...

Features:

  • In quarter room (there are Hidro and Sonar) there's a dining place - like in "Das Boot" with swinging lamp
  • New, with great textures ENIGMA
  • In back quarter room great toilet ( )
  • There's new toilet in forward quarter room (you can go there...)
  • new captain's bed (texture & mesh)
  • new collisions in quarter room [forward & back] (you can sit in captain's dinning place and go to toilet)
  • new crates with food in CR
  • improved beds for crew in QR [forward]
  • Swinging salami in forward quarter room
  • There are 2 crew's bags


There's a small movie [not updated yet]:





And there are some screenshots:
































Known bugs:
  • bulb in dining place doesn't work
  • Textures of fruits near the toilet in quater room aren't the best...





Change log:

//1.0//
  • Initial release
//1.1//
  • Some important fixes
  • Added Karl Dönitz's picture in dinning place
//1.2//
  • Added new notepad to radio room
  • Added new radio, realistic (in radio room)
  • Deleted bug with white toilet & ladder in quater room
  • Hydrophonist has a flower
  • New bags' textures (special thanks for gap - he made it)
  • Repaired crates with food
  • Repaired other small bugs
  • Grandfather's picture moved (to better place)
  • Grandfather's texture made gap (again thank you )
//1.2.1//
  • a lot of food in quater room and in command room in high quality
//1.2.2//
  • improved beds for crew in quater room
  • deleted "Runtime 650" bug
//1.2.3//
  • added swinging salami in forward quarter room
  • lamp in forward QR is swinging (like real)
  • Now You can go to toilet in forward QR
  • I repaired bug with no-wall in toilet in back QR
  • Reworked collisions of QR rooms
  • Some important fixes and optimalization
//1.2.4//
  • food in QR1 is now vanishing (I linked it to fuel)
  • I deleted all food in Command Room (it caused problems with performance)
//1.2.4b//
  • deleted ladder which was in opposition to the cook

Download [v1.2.4]:

Dropbox:
https://www.dropbox.com/s/62tt95cspj...1.2.4.rar?dl=0
Google Drive:
https://drive.google.com/open?id=1BH...zHPvGwWbM5BUo0
Mediafire:
http://www.mediafire.com/download/c2..._mod_1.2.4.rar

v 1.2.4b HotFIX download:


https://www.dropbox.com/s/kyefdcosvw....2.4b.rar?dl=0



https://drive.google.com/open?id=1SG...dsoESyilOFAqi_




Authors:

- me (of course) - Michael
- FlakMonkey (I used his files)
- SteelViking (------- || --------)
- BIGREG (he explaines me everything)
- Gap (informations & textures)
- DivingDuck (I used his method for vanishing food)


Special thanks to:

- Gap
- Fifi (tester)
- TheDarkWraith
- BIGREG
- TheBeast

Last edited by silentmichal; 08-31-18 at 12:48 PM.
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Old 12-24-12, 07:24 AM   #2
volodya61
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Well done Michal!
Merry Christmas and thanks for your present
I'll d/l and try it
Should I enable it after Steel Viking's Interior mod or are these mods not compatible?

EDIT: very large screens.. my monitor resolution is 1600:900 and I can't see them in full size..
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Last edited by volodya61; 12-24-12 at 07:44 AM.
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Old 12-24-12, 07:39 AM   #3
silentmichal
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Quote:
Originally Posted by volodya61 View Post
Well done Michal!
Merry Christmas and thanks for your present
I'll d/l and try it
Should I enable it after Steel Viking's Interior mod or are these mods not compatible?

EDIT: very big screens.. I can't see them in full size..
Hi!

You should install my mod after SteelViking's mod - it's compatible .

EDIT

OK, I'll resize this images, but to what resolution? 1024x768, 800x600, 1280x720, or different? Please, tell me .
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Old 12-24-12, 07:49 AM   #4
Trevally.
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Just watched the vid - great work silentmichal

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Old 12-24-12, 07:52 AM   #5
volodya61
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maybe 1280:720?
so everyone can see them.. in all monitors resolutions..
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Old 12-24-12, 07:59 AM   #6
silentmichal
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Quote:
Originally Posted by volodya61 View Post

maybe 1280:720?
so everyone can see them.. in all monitors resolutions..

Ready .

EDIT

I hope that sober will add my mod to his modlist :-).
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Old 12-24-12, 08:07 AM   #7
Captain73
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Hi Michal!
The problem in the texture of the paper! A flicker of paper! When exiting the game, the game freezes! I think grandfather from the toilet has to be removed!

Merry Christmas!



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Old 12-24-12, 08:10 AM   #8
silentmichal
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Quote:
Originally Posted by Captain73 View Post
Hi Michal!
The problem in the texture of the paper! A flicker of paper! When exiting the game, the game freezes! I think grandfather from the toilet has to be removed!

Merry Christmas!




Oh, in my computer i haven't got this problem... OK, I'll repair it in few days .

EDIT

But grandfather was in every U-boat!
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Old 12-24-12, 08:21 AM   #9
Captain73
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Quote:
Originally Posted by silentmichal View Post
But grandfather was in every U-boat!
Was, but not in the toilet!
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Old 12-24-12, 10:09 AM   #10
silentmichal
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Quote:
Originally Posted by Captain73 View Post
Hi Michal!
The problem in the texture of the paper! A flicker of paper!
Can you check that was the problem repaired?
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Old 12-24-12, 11:03 AM   #11
Captain73
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Quote:
Originally Posted by silentmichal View Post
Can you check that was the problem repaired?
In the dining room paper in the norm, the radio operator without changes!



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Old 12-27-12, 08:56 PM   #12
THE_MASK
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Added silentmichal's interior mod 1.2 to sobers mega mod list .
Works on my computer flawlessly .
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Old 12-28-12, 04:21 AM   #13
Obelix
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Hi silentmichal!
Hey matte, you'll have to make another version of the Crew MEGA-mod: Crew MEGA-mod (contains MightyFine crew) for silentmichal's interior mod


EDIT:
Quote:
Originally Posted by silentmichal View Post
New version released, v1.2!!!
It will be better and easier if additionally update the first post thread, replacing the links there. So it will be easier to find a download link. Otherwise topic is growing rapidly, will soon be hard to find a link.

Best regards
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Last edited by Obelix; 12-28-12 at 05:43 AM.
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Old 12-28-12, 06:08 AM   #14
silentmichal
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Quote:
Originally Posted by Obelix View Post
Hi silentmichal!
Hey matte, you'll have to make another version of the Crew MEGA-mod: Crew MEGA-mod (contains MightyFine crew) for silentmichal's interior mod


EDIT:
It will be better and easier if additionally update the first post thread, replacing the links there. So it will be easier to find a download link. Otherwise topic is growing rapidly, will soon be hard to find a link.

Best regards
Obelix

Yes, I know that I have to make my mods compatible . And I'll add links to 1st post, you're right. [Link is in 1st post ]


Quote:
Originally Posted by sober View Post
Added silentmichal's interior mod 1.2 to sobers mega mod list .
Works on my computer flawlessly .
Thanks sober .


Quote:
Originally Posted by Cybermat47 View Post
Here's a picture of the Kriegsmarine Helmet
It's unfortunatelly impossible (now) - we have to wait for TheDarkWraith - he has to discover how do animations work in GR2 file extensions... Because when I tried to import any head / helmet, there were no animations .
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here:
http://www.subsim.com/radioroom/showthread.php?t=200862

Last edited by silentmichal; 12-28-12 at 07:23 AM.
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Old 12-28-12, 11:16 AM   #15
bart
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Hi silentmichal,

Ok, just tested v1.2 and all the graphics glitches I had before have gone. The boat is looking great now

Only thing's I noticed was I can't go to the forward head, can't get through the door did you still incorporate this into your mod?

And I still have the runtime error bug, when you close the game it makes a "bong" sound and locks up, only way around it is to Ctrl-Alt-Del then esc to close the runtime error box.

I wonder if Sober has this with his mod list?

Anyway, GREAT work mate

If you can get the runtime error thing sorted for v1.3 you have a winner here.
THANK YOU for your work
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