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Old 07-22-09, 02:39 AM   #1
lastautum
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Default (688i)How can I know target's depth?

Howdy all.

Can anyone tell me what is the best way to know a target's depth?

In 688i, I use sonar and TMA etc to find taret's bearing, range, speed.

But I don't know how can I detect the target's depth in gameplay?
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Old 07-22-09, 03:37 AM   #2
goldorak
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You can't. Its just not possibile.
The most you would be able to infer is wether or not the contact is above or below a thermal layer. But beyond that, you have no way to know the target's depth.
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Old 08-20-09, 09:33 PM   #3
Frame57
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Try using your thermal layer. You can know if a contact is either above it or below it. Which becomes valuable information when using your weapons presets.
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Old 08-21-09, 06:26 AM   #4
Nexus7
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If between you and your contact there's a seamount, and you have a good guess of the range of your contact, you can use the seamount to have a raw contact's depth indication, changing your own depth. When the contact disappears from your sonar, mark your depth and then it's trigonometry...

depth(target) = depth(ownship) - distance(target)/distance(seamount)*(depth(ownship)-depth(seamount))

example:
depth(ownship)=800 feet
depth(seamount)=700 feet
distance(target)=7 nm
distance(mount)=5 nm

---> depth(target) = 633 feet
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Last edited by Nexus7; 08-21-09 at 06:46 AM.
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Old 06-12-10, 02:46 PM   #5
convoy hunter
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Quote:
Originally Posted by goldorak View Post
You can't. Its just not possibile.
The most you would be able to infer is wether or not the contact is above or below a thermal layer. But beyond that, you have no way to know the target's depth.
thats why torpedoes have sonar
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Old 06-13-10, 10:55 AM   #6
Cy-Fox
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Quote:
Originally Posted by convoy hunter View Post
thats why torpedoes have sonar
Quoted for truth.
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