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Old 05-11-17, 04:20 AM   #7831
vdr1981
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Quote:
Originally Posted by gezahu View Post
What I am looking for is to decrease recharge time to 4-6 hours (somewhere read that t was the case not 12-17 hours) without messing with discharge.
Thant wouldn't be possible I'm afraid...I already tried it...
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Old 05-11-17, 07:01 AM   #7832
vdr1981
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Default TWoS Escorts_No Hyd on Surface_Testing



This optional test patch for TWoS v2.x.x will disable AI escorts ability
to detect surfaced targets with their hydrophone up until late 1942/early 1943 at which point most of in-game escorts will be equipped with on board radar anyway.
This addon should make early war night surface engagements somewhat easier and more realistic.
Enable it with your JSGME in bunker and continue campaign.
Report impressions in main twos thread.

Download TWoS Escorts_No Hyd on Surface_Testing
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Old 05-11-17, 08:05 AM   #7833
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Quote:
Originally Posted by vdr1981 View Post
Thant wouldn't be possible I'm afraid...I already tried it...
I tried the following:
Disabled reworked abilities and using the original abilities I upgraded my motorman to reduce recharge ability max (which should be 50%) tested both and no change. NOTHING CHANGED. I changed the spec ability value to -90 and nothing the recharge takes 24 hours from 10% in all values. What a shame ubisoft fooling your buyers with a non working upgrade....

In SH3 to reduce battery recharge time you had to pop up the power or rpm of your engine I dont remember which.
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Old 05-11-17, 09:23 AM   #7834
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Quote:
Originally Posted by gezahu View Post
I tried the following:
Disabled reworked abilities and using the original abilities I upgraded my motorman to reduce recharge ability max (which should be 50%) tested both and no change. NOTHING CHANGED.
What did you think why I removed that ability and replaced it with one that actually works?

Quote:
In SH3 to reduce battery recharge time you had to pop up the power or rpm of your engine I dont remember which.
it's probably the same in SH5 but keep in mind that doing so you may trigger whole range of unwanted effects too...
Happy tweaking!

Quote:
What a shame ubisoft fooling your buyers with a non working upgrade....
Heh..If it's only "one upgrade"...
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Old 05-11-17, 01:41 PM   #7835
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Just for informational purposes, campaign transfer failed twice before being successful on the third try.
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Old 05-11-17, 02:06 PM   #7836
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Quote:
Originally Posted by vdr1981 View Post
What did you think why I removed that ability and replaced it with one that actually works?


it's probably the same in SH5 but keep in mind that doing so you may trigger whole range of unwanted effects too...
Happy tweaking!


Heh..If it's only "one upgrade"...
I tried to reduce range submerged but recharge time does not go bellow 7 hours even at 30 km range at 4 knots compared to stock 78km
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Old 05-11-17, 02:10 PM   #7837
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Quote:
Originally Posted by HW3 View Post
Just for informational purposes, campaign transfer failed twice before being successful on the third try.
Good and thanks..What is you KSD commander nick? Current merit?
I need to check something
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Old 05-11-17, 03:17 PM   #7838
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Heinrich Whetsel, I am ranked number 74 on the merit list at 8580.
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Old 05-12-17, 03:47 PM   #7839
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I was playing with recharge times I could get to the hystorical range of 160 km with 11 hours of recharge time. Does anyone know the hystorical recharge time for u boat batteries?

My guestimation would be that 4-6 hours at least that is what I read about british submarines in a book. It is so anoying that recharge time is so much srewed up in SH5.

Last edited by gezahu; 05-12-17 at 04:54 PM.
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Old 05-12-17, 05:23 PM   #7840
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Quote:
Originally Posted by gezahu View Post
I was playing with recharge times I could get to the hystorical range of 160 km with 11 hours of recharge time. Does anyone know the hystorical recharge time for u boat batteries?

My guestimation would be that 4-6 hours at least that is what I read about british submarines in a book.
About 8h from almost empty to full... 160km with 11h to recharge sounds quite good. At what speed? Which values have you changed?

Quote:
It is so anoying that recharge time is so much srewed up in SH5.
Not only in Sh5, sim controllers are pretty much the same in all SH games...

Last edited by vdr1981; 05-12-17 at 05:33 PM.
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Old 05-12-17, 05:38 PM   #7841
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Quote:
Originally Posted by HW3 View Post
Heinrich Whetsel, I am ranked number 74 on the merit list at 8580.
Thanks...I can see from your log that ingame campaign/flotilla transfer radio messages have helped you in your campaign transfer...
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Old 05-12-17, 06:22 PM   #7842
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Yes I followed their instructions and they helped alot!

P.S. The new dial glass looks real nice in the game!
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Old 05-12-17, 08:55 PM   #7843
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Quote:
Originally Posted by gezahu View Post
I was playing with recharge times I could get to the hystorical range of 160 km with 11 hours of recharge time. Does anyone know the hystorical recharge time for u boat batteries?

My guestimation would be that 4-6 hours at least that is what I read about british submarines in a book. It is so anoying that recharge time is so much srewed up in SH5.

Hi gezahu,

With information from the U-Boat Archive which can be found here :- http://www.uboatarchive.net/Manual/Manual.htm

The Normal recharge time is 11.67 Hrs.

and the Fast recharge time is 7.78Hrs.

All the Best
Les
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Old 05-13-17, 02:36 AM   #7844
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Attention, totally rookie question
How can I "inform" the BDU that I have sight contact with the polish task force in the first mission 2.9.1939? How can I send the report?
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Old 05-13-17, 03:34 AM   #7845
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Quote:
Originally Posted by MCM View Post
Attention, totally rookie question
How can I "inform" the BDU that I have sight contact with the polish task force in the first mission 2.9.1939? How can I send the report?
Talking with your watch officer if you on the bridge
one option in interactive menu is send contact....or similar...now I'm not at PC.... PC break by storm this night.... grrrrrr
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Last edited by hauangua; 05-13-17 at 04:55 AM.
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