SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
02-16-23, 04:26 PM | #1 | |
Silent Hunter
|
Quote:
with all of the fine work you have out into this series of mods, have you discovered a way to display the course as opposed to the rudder position? i would much rather see the course changes tick off than the rudder position. in fact i have never used that feature in all of the missions i have played. no complaint here...just asking if there was a way to display course as digits rather than the rudder. thanks!!!
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
02-17-23, 01:01 PM | #2 |
Sonar Guy
|
Sorry, no. I have only build a bulb font and renumbered it in the menu...in
|
02-18-23, 09:53 AM | #3 |
Argentinian Skipper
|
Downloading now... Looks as a new game. Beautiful Many thanks for all your job Jimmy! Best regards. Fitzcarraldo
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
02-18-23, 11:14 AM | #4 |
CTD - it's not just a job
|
You do kind of have that KM with the compass displaying the heading, but the game does not have the logic for you to order "Bring her to 342T NOW!!!" and have the helmsman say "Aye aye, sir! 32 degrees rudder to port, bringing her to 342T!" For one thing, I do better math than the game, and doing such as that would involve something higher than algebra ( ), like (shudder) that trig-oh-not-me stuff... "TILT TILT TILT"...
Excellent stuff jimimadrid! Now, if we could just get you the code for the executable for SH4, and have you tweak directly in there... |
02-18-23, 01:19 PM | #5 | |
Sonar Guy
|
Quote:
Yeah, this would be fine. Propbeany, maybe you have an idea: I would like to add a lever in the periscope view to manually incrementally raise and lower the periscope. Just as it goes with the German submarines in SH4. |
|
02-19-23, 07:45 AM | #6 |
CTD - it's not just a job
|
Well... imagine that! I've been looking off and on at doing that also... I was thinking of trying to tie into the Insert/Delete and the PageUp/PageDown keys, but... zee skeelz, zay are lacking no?? lol - I am lost. So I was going to try to "copy" the section in menu_1024_768 for the U-Boats - if it's possible - and see what happens in the experimental labs here, I mean, besides smoke and CTDs...
|
02-21-23, 05:52 AM | #7 | |
Sonar Guy
|
Quote:
Yeah, i see. Triyng to add new ItemID's to the Menu_1024_768 i get everytime a CTD with Missing MenuID blabla... This means i'm missing where the ID's nbrs are managed. My idea is to add a dial in the Dials.cfg to add the Periscope_up and periscope_down function. Somebody some tips for me? |
|
02-19-23, 08:58 AM | #8 |
Mate
Join Date: Mar 2018
Posts: 56
Downloads: 551
Uploads: 0
|
This is technically impossible. The German and American interfaces are controlled by two differentsections of code in sh4.exe - this code works in different ways. The lever will not work for the Americans.
|
02-18-23, 01:11 PM | #9 |
Sonar Guy
|
That was the goal of the entire jimmadrid MOD series.
To give you the feeling of playing a new game from a graphical point of view. Unfortunally my 3D Skills are too bad to give you, like Propbeany is doing, a really new Game. |
|
|