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Old 01-11-09, 06:10 PM   #61
Kapitan
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How many blades are there?
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Old 01-11-09, 08:19 PM   #62
MR. Wood
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I'm not sure but if I remember all US Navy boats have odd numbered blades like 5 7 9 like that. this one has 12 but I'm still in love with it lol
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Old 01-12-09, 05:19 AM   #63
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It is 7. I think will have to check a drawing I have.
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Old 01-14-09, 10:48 AM   #64
dd149
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Has anybody heard something about the realease of new RA? Was supposed to be yesterday.
Cheers to the modders! and good submerger year 2009!
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Old 01-16-09, 06:04 AM   #65
kpv1974
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Is there a specialist in Seawolf`s construction? How many blades have SSN21`s propeller and pump-jet`s grate?
Is there a grate at the pump-jet`s outlet?
On how many parts are divided entrance and outlet holes of pump-jet?
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Old 01-16-09, 11:49 AM   #66
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Quote:
Originally Posted by dd149
Has anybody heard something about the realease of new RA? Was supposed to be yesterday.
Cheers to the modders! and good submerger year 2009!
Wait, think for month finish...
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Old 01-16-09, 05:24 PM   #67
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Quote:
Originally Posted by kpv1974
Is there a specialist in Seawolf`s construction? How many blades have SSN21`s propeller and pump-jet`s grate?
Is there a grate at the pump-jet`s outlet?
On how many parts are divided entrance and outlet holes of pump-jet?
My opinion is that its not important enough to redo the model that you've already done or delay the next release. All those details are not public knowledge anyway and 99.999% of players wouldn't know the difference.
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Old 01-16-09, 06:25 PM   #68
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Originally Posted by LoBlo
My opinion is that its not important enough to redo the model that you've already done or delay the next release. All those details are not public knowledge anyway and 99.999% of players wouldn't know the difference.
Yeah, the seawolf in the game is modelled with a 7 blade propeller.
Keep it at that and lets get the RA mod rolling.
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Old 01-17-09, 05:00 AM   #69
kpv1974
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Quote:
Originally Posted by goldorak
Quote:
Originally Posted by LoBlo
My opinion is that its not important enough to redo the model that you've already done or delay the next release. All those details are not public knowledge anyway and 99.999% of players wouldn't know the difference.
Yeah, the seawolf in the game is modelled with a 7 blade propeller.
Keep it at that and lets get the RA mod rolling.
Well...
Under your responsiblity...
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Old 01-17-09, 12:14 PM   #70
Bill Nichols
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Hey guys, a little help here please.

I'm trying to download the RA install files Xabba linked to in Post #1, and am able to get them all except RA_OPFOR_PACK.part02.rar . For some reason MediaFire is hanging up at the "Processing download request..." stage.

Perhaps someone could e-mail that file to me at billnichols@subguru.com

Thanks!
Bill

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Old 01-20-09, 05:21 AM   #71
Fearless
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Quote:
Originally Posted by Bill Nichols
Hey guys, a little help here please.

I'm trying to download the RA install files Xabba linked to in Post #1, and am able to get them all except RA_OPFOR_PACK.part02.rar . For some reason MediaFire is hanging up at the "Processing download request..." stage.

Perhaps someone could e-mail that file to me at billnichols@subguru.com

Thanks!
Bill

File sent to your email address Bill.

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Old 01-20-09, 06:21 PM   #72
captcav
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Fearless could you please copy my address into the file you sent to bill as well thanks.

Many Thanks,

Captcav

timc_10@optusnet.com.au
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Old 01-20-09, 11:35 PM   #73
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Hey all, has there been any further word on additional surface platforms in the up and coming release? as I understand that is soon?

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Old 01-21-09, 01:02 AM   #74
Theta Sigma
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I'm pretty antsy for the new Alfa Tau and RA. This must be how those who waited for GWX felt...oh wait, I was one of those too.
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Old 01-21-09, 04:45 AM   #75
captcav
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Hey all, Just installed RA, but cannot get the udaloy to load, when loading a mission with the DDG in it, the load screen stops and says "English Text Library Failed to Load" then "The Selected Interface Did Not Load"

Any ideas?

Captcav
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