SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-18-21, 10:25 AM | #13921 |
Swabbie
Join Date: Dec 2011
Posts: 11
Downloads: 463
Uploads: 1
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@Alpheratz. Thank you for adding the moon. I wrote my own table for the moon but I will use yours. Correction for refraction is cumbersome but seems fully correct
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10-19-21, 05:51 PM | #13922 |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
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Nice to hear from you Vecko! Stay healthy, best wishes and energy for the rl!
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
10-20-21, 02:15 PM | #13923 |
Stowaway
Posts: n/a
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@Vertigooo,
I see that you understand how laborious work it is, and all the more I am pleased that you appreciated it. To use my moon spreadsheet, remember to also use the moon special almanac that I have compiled. The astronomical center of the moon does not coincide with the graphic center of the moon in SH5, and I took this discrepancy into account when compiling the almanac. It is not included in 2.2.24 TWoS, but you can find it from the link in my signature. |
10-21-21, 07:03 AM | #13924 |
Stowaway
Posts: n/a
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10-30-21, 11:46 AM | #13925 |
Watch
Join Date: Jan 2009
Location: 108 Mile Ranch, BC, Canada
Posts: 16
Downloads: 428
Uploads: 0
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Newbie to TWoS
Good morning, Mr. vbr1981. Recently d/l your mod, and wanted to thank you very much for the obvious time and effort that went in to this project. And also, a very big thank you to ALL the modders whose work has impacted this project. I understand that RL has not been so pleasant, and I wish you well and may "The Force Be With You!"
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11-06-21, 09:42 AM | #13926 |
Soundman
Join Date: Aug 2008
Location: Poland
Posts: 148
Downloads: 849
Uploads: 0
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Ship's speed
Ship's speed
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Leutnant z.S. kimanu-96 |
11-07-21, 04:43 AM | #13927 |
Medic
Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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it seems I found a small 'discrepancy' with ships .cfg files (data/Sea).
the following 3 ships (I guess imported from SH3): NLTSf, NLTSf2, NOM_Paula have unit type 108 (Small/Medium Freighter), but are being displayed as Tankers in Recognition Manual. This is easily fixed by making simple changes in .cfg files, but I think in TWOS we must have either correct unit type, or correct RecManualCategory description |
11-07-21, 05:21 AM | #13928 | |
Soundman
Join Date: Aug 2008
Location: Poland
Posts: 148
Downloads: 849
Uploads: 0
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Quote:
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Leutnant z.S. kimanu-96 |
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11-07-21, 08:43 AM | #13929 |
Medic
Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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11-08-21, 05:29 AM | #13930 | |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Quote:
In TWoS, Type 108 is used for all small to medium cargo ships and tankers, that are used in small, less escorted or coastal convoys and traffic. Thanks to it, you won't see 10000 ton tanker or troop transport sailing in small unescorted group. This has nothing to do with ship recognition, only with telling program which convoys is this ship allowed to spawn in. TL,DR: this is intentional, look for recognition manual category for recognition purposes and leave unit types as they are if you don't want to screw group composition in convoys. |
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11-08-21, 07:29 AM | #13931 | |
Medic
Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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Quote:
hi kapuhy, thanks for your detailed answer! Only changed the description for recognition manual, since the ships I mentioned are freighters, not tankers. p.s. as fas as I see, all tankers in TWOS are under Type 101 (except for coastal ones, which are referred to 'Coastal vessels' unit category). |
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11-08-21, 09:15 AM | #13932 | |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Quote:
Most are Type 101 (Tanker) - these would be showing up in large convoys that could historically have tankers in them (oil supply convoys for example). Type 108 (those you mentioned) in small, less protected convoys (along with small freighters). Type 104 tankers are coastal tankers that are not usually protected and are too small and slow to sail in convoys. You can spot them along the coast together with other small ships like fishing boats or coasters. |
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11-09-21, 04:06 AM | #13933 |
Medic
Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
Uploads: 0
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11-09-21, 04:53 AM | #13934 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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It does, though in the end it's for vdr1981 to decide.
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11-09-21, 11:21 PM | #13935 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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Hello, I have a question regarding editing my captain's rank in-game.
So, KSD Commander says that my captain has the rank of Kapitanleutnant, but the crew menu in-game says I'm an Oberleutnant. I'm curious as to how I could edit the game files to reflect my true rank. Thank you for reading this and taking the time to respond to it.
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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