SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-27-21, 02:29 PM | #13771 | |
Sea Lord
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03-28-21, 07:49 AM | #13772 | |
The Analyst
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Do have AMD or NVidia and which driver version do you use? In SH5 I have all graphic setting on the highest value. And I do not think that the settings from the AMD driver can be a reasons, because all other ships have smoke instead of the subs.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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03-28-21, 08:23 AM | #13773 | |
Sea Lord
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processor intel i5 760 motherboard gigabyte P55a ud3 yes me also the boats have no problem n y the rest ... but the submarine very little to smoke ... you should know the Vecko config with these settings because he has no problem oh yes my game is an ubi dematerialiser gold version |
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03-29-21, 10:02 AM | #13774 | |
Stowaway
Posts: n/a
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Happy hunting everyone! |
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03-29-21, 05:45 PM | #13775 |
Seaman
Join Date: Jul 2019
Posts: 36
Downloads: 49
Uploads: 0
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Install help please
Hello, I want to play SH5 again on new pc, and with the TWOS mod, yes im late to the party, but want to play. Which is easier to do? I have an original DVD copy of the game, its it better to install it and mod that, OR I also have it on UBI digital connect, in which case, I see this in the install notes, and have no idea what that means. Can anyone help please? Many Thanks!
If you own Digital/Ubisoft Connect downloadversion of the game, you'll have to perform manual sh5.exe replacement before you proceed to TWoS installation. |
03-29-21, 05:57 PM | #13776 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,753
Downloads: 1390
Uploads: 0
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i would go with the dvd if you use u-play or connect whatever it call then you have to copy the exe from your dvd or from the download here and replace the sh5 exe with it
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
03-30-21, 03:51 AM | #13777 | |
Sea Lord
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_ uninstall all your mods ... then launch the game with your "Viewer" options in order. _then go try your rudder normally it should work now ... _then reinstall your mods ... do not add anything that is not Vecko's job i guess you play hud sh3 style or maybe sh4 style ... |
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03-30-21, 08:17 AM | #13778 |
Loader
Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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I've gotten the ship auto-recognition to work for the most part, where the weapons officer says the name of the ship, but I just wanted to confirm, there's no way to have the recognition manual automatically pop up with the identified ship, is there (like the way it was in SH3 GWX)? I know it's more realistic this way, but it can be quite tedious clicking through all the cargo ships.
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03-30-21, 10:42 AM | #13779 | |
Seaman
Join Date: Dec 2012
Location: Canada
Posts: 37
Downloads: 125
Uploads: 0
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Also, can anyone walk me through how to change the German voices back to English? I know, much immersion with it being a German boat, but I'd like to understand what they are saying lol |
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03-30-21, 03:00 PM | #13780 | |
Swab Jockey
Join Date: Apr 2008
Location: New York City, USA
Posts: 105
Downloads: 323
Uploads: 0
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Appreciate the suggestions, thnx. What should I be looking for in the OptionsFileEditorViewer? What order? In the middle of a campaign...I can uninstall mods without messing up my career?
Easy Quote:
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"You may fire when ready, Gridley." --Commodore George Dewey |
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03-30-21, 05:27 PM | #13781 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,753
Downloads: 1390
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never notice before but if you get close to the lifeboats they yell at you
__________________
I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
03-30-21, 09:50 PM | #13782 |
Loader
Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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Thanks, I found an option to put the name and type of ship on the periscope (as in my screenshot below), but specifically, I was wondering if there's a way to automatically bring up the targeted ship in the recognition book, in case I want more info on the ship? I tried clicking on the name, but it didn't do anything.
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03-31-21, 12:50 PM | #13783 |
Seaman
Join Date: Dec 2016
Location: Finland
Posts: 39
Downloads: 35
Uploads: 0
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Hi! I'm quite the newbie here and would like some clarification about some of the addons in JSGME.
Some addons are listed with the instruction "*enable the addon in port" - what does this exactly mean? Do I need to disable the addon when I quit the game(before I start the game again?) What if I have enabled the addon before going to sea and save my game whilst at sea, will loading the save file while having the addon enabled in JSGME make it still function correctly? Thanks for all the amazing work! I will try to donate some day. |
03-31-21, 01:59 PM | #13784 | |
Loader
Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
Downloads: 38
Uploads: 0
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04-02-21, 04:29 PM | #13785 |
Gefallen Engel U-666
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welcome aboard!
yagura!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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