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Old 02-11-09, 04:56 PM   #121
Alex_SoboL
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Playable Iova, Yamato and another ship work well in this mod?
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Old 02-22-09, 05:23 PM   #122
Pvt. Public
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just gotta say that so far im loving this mod, great stuff!

i have been fairly lucky as far as bugs go i think, only problem i would say is of any significance, like another person pointed out earlier, im seeing a good number of naval ports in the middle of germany. but thats just a visual annoyance, i also noticed that one of the ports west of gibraltar has the name "name as appears in game" or some thing like it.

E: i just realised i dont have the map grid, all i got is the lat lon lines
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Old 03-08-09, 08:14 PM   #123
Webster
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why hasnt this mod been stickied?
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Old 03-11-09, 07:18 PM   #124
GREY WOLF 3
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Tried to download the atlantic campain both rapshare and file front
keep being told the link is broken
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Old 03-12-09, 01:34 PM   #125
dcb
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Quote:
Originally Posted by GREY WOLF 3
Tried to download the atlantic campain both rapshare and file front
keep being told the link is broken
Here are the new links (courtesy of the 24 Flotilla forum)
http://www.24flotilla.com/foro/viewt...p?f=37&t=31440
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Old 03-12-09, 02:02 PM   #126
GREY WOLF 3
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Quote:
Originally Posted by dcb
Quote:
Originally Posted by GREY WOLF 3
Tried to download the atlantic campain both rapshare and file front
keep being told the link is broken
Here are the new links (courtesy of the 24 Flotilla forum)
http://www.24flotilla.com/foro/viewt...p?f=37&t=31440
Thanks
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Old 03-25-09, 06:03 AM   #127
martes86
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Hey there guys,

I'm sorry to announce that, due to Richi's personal reasons, the mod's official development has been discontinued, as for the moment, no one in the 24th has volunteered to keep on.

Thanks to all those who supported us here, with a special mention to Lurker, Rockin Robbins, Wilke, Ducimus... and everyone else of the gang at the Submarine Sim Central (kickinbak forums), who granted us a space to publish our updates.

Cheers
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Old 03-25-09, 02:33 PM   #128
dcb
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The way I've seen it, the mod is still very much playable and enjoyable, even in this beta version released by Richi, with the latest patches. Of course everyone would like to see it improved, but it's still nice to play and one of the (only) two possibilities to play Atlantic in SH4.

quote / as for the moment, no one in the 24th has volunteered to keep on /quote

On the other hand, I'm following the 24 Flotilla forum and I didn't notice any attempts by Richi to find a successor for his work. I'd rather say that his presence there has been rather scarce since the beginning of this year. He even withdrew the original links to his mod and it's only due to Beltza and his links that we still can enjoy this supermod.
No criticism here, I'm certain Richi has his own reasons, but maybe if he made a call and tried to find a successor somebody would have been interested.
Best wishes to the 24 Flotilla!
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Old 03-25-09, 06:40 PM   #129
martes86
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Quote:
Originally Posted by dcb View Post
On the other hand, I'm following the 24 Flotilla forum and I didn't notice any attempts by Richi to find a successor for his work. I'd rather say that his presence there has been rather scarce since the beginning of this year.

There were internal consultations, but we had it clear that it'd be impossible to continue the way it was, that is, just with one guy... time is precious, and even more the people that have enough time to give a hand with the web's daily work, which aren't many, and the volume of work that one man in that position would have to endure, is so much that we didn't consider it for long. Anyways, if Richi manages to transfer development on his own, it'll be announced.

Cheers
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Old 04-27-09, 06:51 AM   #130
utops
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Hi,
Sorry to bother you gentelmans, but i wish to know how to install it.
At this time i created five dirs, and unpack every single part to it. Later i will enable this dirs with JSGME ( like it was be a multimod)
If my brain is wasted, dont be gentle and tell me about it and gimme some tips,but if not... thats is ok.

Thx.
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Old 04-29-09, 05:15 AM   #131
martes86
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It's not a bad approach, but you have to make sure you have enabled all parts, and that there are no conflicting packages enabled.

Cheers
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Old 05-09-09, 08:56 AM   #132
W_clear
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Quote:
Originally Posted by martes86 View Post
Hey there guys,

I'm sorry to announce that, due to Richi's personal reasons, the mod's official development has been discontinued, as for the moment, no one in the 24th has volunteered to keep on.

Thanks to all those who supported us here, with a special mention to Lurker, Rockin Robbins, Wilke, Ducimus... and everyone else of the gang at the Submarine Sim Central (kickinbak forums), who granted us a space to publish our updates.

Cheers
Me
I have already completed .SH3 ship all moved to SH4.
All figures moved to SH4.........................
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Old 05-11-09, 09:47 AM   #133
martes86
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Quote:
Originally Posted by W_clear View Post
Me
I have already completed .SH3 ship all moved to SH4.
All figures moved to SH4.........................
Erm... what? I can't make out what you're trying to say.
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Old 05-28-09, 04:41 AM   #134
mickey117
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hmm?

sorry but i looked but i didnt find it but how do install this ??
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Old 05-28-09, 05:32 AM   #135
mickey117
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hmm?

Quote:
Originally Posted by Alex_SoboL View Post
Playable Iova, Yamato and another ship work well in this mod?
hmm yes does it??
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