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Old 08-21-24, 01:03 PM   #121
rik007
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Hi John,

You are already upstepping to TC-1024! In the above picture I used: TC=32768 ... and continously ram the <enter> key to speed TC up

For testing you can do:

Look into this folder:

... Documents\SH3\data\cfg folder

and then edit:

main.cfg

Under the section [TIME COMPRESSION] Change:

Maximum=8192

Above TC=256 it will impact gameplay as for example airplan overjump you.


Of course I also use the debugger to verify and check it. I tried to debug the TC constraint as well but no luck until now...
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Old 08-21-24, 03:11 PM   #122
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Rik,

Based on what I read elsewhere, I was afraid that extreme TC would affect the day/night cycles, so I figured I'd keep it reasonable so as not to introduce another possible point of error.

Also, I don't fully know how sensitive the weather changes are to extreme TC, so I figured I'd leave it at 1024x. Though, to be honest, I'm usually running it at 64x. That's fast enough to let time pass rapidly but slow enough to not interfere with the world dynamics.
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Old 08-21-24, 03:19 PM   #123
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According to this high FPS effects the DAY/NIGHT CYCLE. Start at post 20. https://www.subsim.com/radioroom/sho...d.php?t=245471
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Old 08-21-24, 03:42 PM   #124
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Thanks. I saw that last month and lowered the game's FPS via the NVidia control panel to 60 FPS.
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Old 08-26-24, 03:20 PM   #125
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Rik,


Been testing this new file and it appears to be working correctly regarding the moon. Very nice work.



Will have some screen shots later.


Good hunting,
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Old 08-26-24, 07:24 PM   #126
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Excellent update working very well for me.
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Old 08-26-24, 10:26 PM   #127
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I love it
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Old 08-27-24, 10:29 AM   #128
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I haven't gotten to a moon-lit night yet, but the other reports are very encouraging.

Don't wait for me to finish to publish if it's working as expected.
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Old 08-27-24, 01:51 PM   #129
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Thank you very much for your positive feedback and support!



I'm proud what has been achieved and of course I enjoy the update myself, that is why it does not always go that fast

I will complete some last verifications and will post the update this week or latest in the upcoming weekend. I saw a post from Doolar concerning support for GWX. So I include settings for GWX 3.0 as well.
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Old 08-28-24, 12:13 AM   #130
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I see the moon!

It's a quarter full now, and much higher in the sky than before.

Well done!
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Old 08-28-24, 01:53 AM   #131
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Quote:
Originally Posted by JohnCarterOfMars View Post
I see the moon!

It's a quarter full now, and much higher in the sky than before.

Well done!
Hi John,

Great! What is the current game date?
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Old 08-28-24, 02:55 AM   #132
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October 20, 1939.

When the patrol started on October 14, 1939, the moon was a slim crescent that set right after the moon did.

This seems to align with the moon schedule that is in your documentation folder.
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Old 08-28-24, 03:51 AM   #133
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Indeed! It sure does:



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Old 08-28-24, 07:04 AM   #134
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Great work Rik!

All is working fine im my installation with moon patch.

Well done!

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Old 08-28-24, 01:56 PM   #135
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Fitzcarraldo,

Thank you very much and again thank for your nomination!!

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