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03-05-15, 08:27 PM | #1276 |
Growing Old Disgracefully
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Hi vdr
I made one change in the OFEV to the clock from 8 to 1024 and made no difference. It still opened on 8. Peter
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03-06-15, 07:30 AM | #1277 |
Bilge Rat
Join Date: Mar 2015
Location: Finland, Vaasa
Posts: 1
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Hi all again,i was here years ago in name Surfrider ,i forget password and that email ,so i made new profile.
So thanks for this Mod combination. Just try it for short time period ,but before i start to really play it i wan't to ask if there is anyway to enable waypoint tool in Tai map ? |
03-06-15, 11:55 AM | #1278 |
Swabbie
Join Date: Mar 2015
Posts: 11
Downloads: 17
Uploads: 0
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depth under keel problem
Hey guys, im a total noob at this, still figuering out how to avoid the destroyers. I figured i should try to go deep. But when i ask for depth under keel it gives me the totally wrong meters. when i check on the external view its usely still a long way to the sea floor . any solution to this or am i doing something wrong?
Last edited by natwil; 03-06-15 at 02:03 PM. |
03-06-15, 04:27 PM | #1279 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Surfrider67 & natwil
You Will Always Find Someone Here To Help You Hyperlinked Step By Step Tutorials & How To Do It > SH5 <>SH4 <>SH3 http://www.subsim.com/radioroom/showthread.php?t=211804 Download Links Are also Included For > SH5 <> SH4 <> SH3 New To Silent Hunter Then My Thread Will Help To Get You Started. Subsim <> How To Donate <> See The Benefits <> Support The Community http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119 Having Tonnage Bar Problems Then Go To My Tutorial Post #188
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03-06-15, 07:28 PM | #1280 | |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Quote:
In Captains log the game state mission objective wich might be to patrol an area, put a spy or something. This might be what navmapfeatures call strategic Objectives..( I have no red cross for my missionobjective to confirm that ATM.) The same navmapfeature call the 70 000 tons (l looked that up in the campaign.cfg file) for Macro Objective and we do need tons or filemanipulation to fulfill it. Macro objectives also get called campaign objective and we need them to succeed in campaign. so when you wrote "The tonnage bar has no impact on completing Missions and Campaigns. Missions/Campaigns are date controlled and come on and drop off as the dates change." I got slightly confused. Although I understand that a VISIBLE tonnage bar is not needed to fulfill macro/campaign objectives. Regards Tom |
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03-06-15, 08:41 PM | #1281 |
Growing Old Disgracefully
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Hi Tom
If there was no tonnage bar and I am referring to OHII you would not know what (tonnage/ships) would be needed unless you looked in the files. If I remember correctly Stock does show you what you need to do and possibly the Lite Campaign also. Without the tonnage bar you would just carry on sinking and re-supplying until the New Mission appeared on the map. I am calling it Mission as that is what you request from the Flotilla Leader. I would be inclined to call the Patrol Area the Grid Reference within the Mission or the area around the Yellow Icon. If you failed all the Missions your loss would be bonus points and medals. Whether promotions are involved I do not know as I have never been far enough in to the game to find out. There is a boat upgrade during the Eastern British Coastal Waters when you go back to re-supply. The game would continue to advance whatever you were doing in it as everything is date controlled. End the Patrol and you see that Patrol name comes up again. You can end the Patrol every time you re-supply. But you do not start a New Mission as you are already in it. The Mission only finishes when it drops off the map even though you may have completed it early. It confuses many as they do not understand why they have not got a New Mission showing on the map. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
03-07-15, 08:45 AM | #1282 | |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Quote:
Thx for the rest of the info. Not so dangerous to fail then. Last edited by Husksubsky; 03-07-15 at 09:39 AM. |
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03-07-15, 11:16 AM | #1283 |
Chief of the Boat
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Welcome Aboard natwil
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03-07-15, 11:30 AM | #1284 |
Navy Seal
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i can't test now but can you change anything at all, like ui style or something? Because if dont, you must be doing something wröng.
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
03-07-15, 11:30 AM | #1285 |
Gefallen Engel U-666
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welcome aboard!
natwil & Surfrider67!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
03-07-15, 01:50 PM | #1286 |
Swabbie
Join Date: Mar 2015
Posts: 11
Downloads: 17
Uploads: 0
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Breaking the fortress
Hi again,
Im really stuck at the Breaking the fortress mission. I have played it before on the vanilla version and i found a capital ship to sink. This time there are no where to be seen. Ive spent 2 hours in that bay now. Cheating useing the external cam. But no capital ship. Ive come to the point that im searching for a skip mission cheat. Can anyone help? |
03-07-15, 06:50 PM | #1287 |
Growing Old Disgracefully
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Hi natwil
Might be of some help, just my notes. I think the square is the one in the the bay! My attack position was I laid up in the lagoon during the day and came out in the evening turning left and hugged the coast line. There is a merchant opposite the entrance to the port moored that I had to pass and rounded it and came through between him and the coast on the left side. The first BB is surprising close to the coast on the left. The other BB is a short distance further up and off to the right. Updated 25.10.2014 Merchant Ruler from Centre of Square 6,300 metres @ 41 degrees to Stern Protractor 41 degrees to Stern + 100 metres = 144 degrees (BC) Battle Cruiser Renown Distance from Shore Line with the Compass 600 metres Ruler from Centre of Square 7,250 – 7,700 metres @ 61 degrees to Bow Protractor 151 degrees to bow + 200 metres = 174 degrees Ship length 200 metres Attack Position 85 degrees Starboard AOB Range 2,300 metres Bearing 152 degrees (BB) Battleship Ruler from Centre of Square 7,150 metres @ 70 degrees to Bow Protractor 178 degrees from bow + 200 metres Ship Length 200 metres Attack Position 88 degrees Starboard AOB Range 3,500 metres Bearing 158 degrees Peter
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03-08-15, 11:36 AM | #1288 |
Watch
Join Date: Mar 2010
Location: Lisbon
Posts: 22
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Hi Guys. I need your help, im getting some CTD's right after i enable the "wolves of steel 1.03", on the welcome screen the red bar only get's to half of it and then it crashes. This doesn't happen on the stock SH5 with the 1.20 patch. It's a clean install, and even the pc was been formated right now and have all the drivers updated.
Here are my computer specs Last edited by masd; 03-08-15 at 11:56 AM. |
03-08-15, 11:59 AM | #1289 |
Growing Old Disgracefully
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Hi vdr
Don't forget our discussion is about making changes or a change with the main mod enabled. No problem with the main mod disabled. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
03-08-15, 01:05 PM | #1290 |
Navy Seal
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That is exactly what I ment, can you make any change at all with the mod ENABLED? UI style for example.
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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