SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-25-23, 05:16 AM | #1246 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
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Hi FiFi,
No excuses needed. With so many improvements you made errors are inevitable. Compared to your efferts is a download and re-install of your mod no effort at all ! Thanks again! |
03-25-23, 09:18 PM | #1247 | |
Sea Lord
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Big thx Master... je viens de remettre de l ordre.. vraiment Fifi ce mods "c est du fameux"lol... |
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03-26-23, 08:30 AM | #1248 |
Frogman
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Can i knew What the system Req cause im using old Gpu And proccesor
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03-26-23, 09:01 AM | #1249 |
Argentinian Skipper
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Trying v3.4 now, all well, starting 1941 with VIIC, ARB GUI.
Many thanks FiFi! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
03-26-23, 09:44 AM | #1250 | |
Navy Seal
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I don’t have a top Nasa computer myself, but it requires good Ram memory and at least an I5 processor, with not too old graphic card (I have a GTX 1050ti) With only an I3 processor, you will run into problems … You’re welcome, have fun like I’m having
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03-26-23, 12:12 PM | #1251 |
Navy Seal
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Next update will be mainly about fine tune some settings, and still correcting small errors...nothing fancy but necessary
Like the ship wake of the MFM ships. Before: After: Those MFM ships gave me really tons of work
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03-26-23, 03:44 PM | #1252 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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03-26-23, 11:07 PM | #1253 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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Superb as its the little things that all add up...keep it going!
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03-28-23, 01:04 AM | #1254 |
Navy Seal
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Forgot to say since Steel Coffin edition, ennemy guns (AA & cannon - not turrets) are easier to blow up with deck gun (88 & 105 mm)
You should see explosion and gun crew in the air… After all, our 88mm isn’t throwing carrots too! Also, try to shot at some oil barrels carried on some ships deck…
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03-28-23, 03:47 AM | #1255 |
Navy Seal
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Bonus for next update... 2 new babies to deal with now:
French & FreeFrench ARRAS class Early war: 1943 armament: And new British/Canadian corvette ALGERINE class: Of course with approriate campaign files for those 2 ships Counterpart will be new career mandatory All adapted to latest Steel Coffin standards.
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03-28-23, 05:23 AM | #1256 |
Grey Wolf
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03-28-23, 08:02 AM | #1257 | |
Navy Seal
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(Maybe not each time) But I have just corrected it so it explode each time
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Last edited by Fifi; 03-28-23 at 08:10 AM. |
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03-28-23, 07:35 PM | #1258 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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03-29-23, 04:12 AM | #1259 |
Grey Wolf
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Nope. It's more of a fireball (huge flame) than an explosion, so you don't hear a "boom" and there is no shock wave.
It's not like compressed gaz cylinders that actually explode when they are on fire... Last edited by Mister_M; 03-29-23 at 04:56 AM. |
03-29-23, 05:38 AM | #1260 | |
Navy Seal
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