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10-19-11, 11:13 AM | #1186 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Quote:
If not run the updater (gu.exe) in the support folder. |
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10-20-11, 10:52 AM | #1187 |
Nub
Join Date: Oct 2011
Posts: 2
Downloads: 9
Uploads: 0
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Campaign Not Loading With Antilag Enabled
I started playing SH5 a week ago and have really enjoyed the game, lots of fun, started off with a basic mod list and have had a couple CTDs, hopefully, due to maxing out the graphics settings.
Last night, I gave antilag a try, installed antilag.cfg and d3d9.dll in C:\Ubisoft\Silent Hunter 5 and set the max framerate at 35 fps. Here is the problem; the game loads but the saved campaign does not load. The little radar symbol in the lower right hand corner just sits and spins and spins and spins. After moving the antilag files out of C:\Ubisoft\Silent Hunter 5 and restarting the game, the saved campaign is able to load normally. I have not had a chance to play around and find a fix, but maybe folks in this forum have seen this before, can come up with a fix or point me in the right direction. |
10-21-11, 12:16 AM | #1188 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Quote:
You say your campaign doesn't load after applying the d3d Antilag and your setting is FPSlimit=35, right... As for RenderAheadLimit - what figure do you have here? What happens if you don't load your campaign, just start a 'Historical Mission'? Cheers |
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10-21-11, 12:23 AM | #1189 |
SUBSIM Newsman
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@MrTwister! Welcome to SubSim,
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Nothing in life is to be feard,it is only to be understood. Marie Curie |
10-21-11, 08:43 AM | #1190 | |
Watch
Join Date: Aug 2003
Location: Cooloongup, Western Australia, Australia
Posts: 23
Downloads: 16
Uploads: 0
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Quote:
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"It wasn't like this on 206" HMAS Wollongong - Heed the Call Fremantle Class Patrol Boats - the end of an era. |
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10-21-11, 10:47 AM | #1191 |
Nub
Join Date: Oct 2011
Posts: 2
Downloads: 9
Uploads: 0
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Thanks guys, the render ahead limit is set at 2 and I did not try to load a historical mission. I followed the video tutorial on reducing VGA heating, and antilag seems to be working now. The load times are longer than when antilag is not enabled, but at least, SH5 is loading, time to sink some ships and a big thanks to all those that created the mods that make SH5 a great sim.
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10-21-11, 11:41 AM | #1192 | |
Navy Seal
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Quote:
If you dont have 1.2 go here and run app C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\GU.exe This will update your game to v1.2. |
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10-21-11, 12:10 PM | #1193 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Top right you mean, eh?
Last edited by Silent Steel; 10-21-11 at 12:54 PM. |
10-21-11, 12:25 PM | #1194 |
Chief of the Boat
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Hi Twister
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
10-21-11, 01:15 PM | #1195 |
Navy Seal
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10-23-11, 09:23 AM | #1196 |
Seaman
Join Date: Jan 2011
Location: North Lincolnshire
Posts: 37
Downloads: 128
Uploads: 0
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SH5 issue
While playing SH5 (or trying to) the frame rate and mouse cursor are slow and jumpy in game while at the main menu the mouse cursor moves normal and the background moves normal too.
Anyone got any ideas ? |
10-23-11, 11:13 AM | #1197 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Quote:
Read the readme .txt file, you can't enable it through JSGME. |
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10-27-11, 08:32 AM | #1198 |
Watch
Join Date: Aug 2003
Location: Cooloongup, Western Australia, Australia
Posts: 23
Downloads: 16
Uploads: 0
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Patched to version 1.2.0
__________________
"It wasn't like this on 206" HMAS Wollongong - Heed the Call Fremantle Class Patrol Boats - the end of an era. |
11-07-11, 06:56 PM | #1199 |
Sailor man
Join Date: May 2005
Posts: 44
Downloads: 16
Uploads: 0
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Game now runs jerky.
I have not played this for a few weeks and the only thing I know that has changed is I updated my GPU drivers and updated Open Horizons to version 4 from 3 and today when i start playing I get the sub jerking along the water and my char also has jerky movement while walking along , although while on deck the sub no longer appears jerky only when in external view.
I had this issue with Silent hunter 3 when that first came out but that was due to Vertical sinc enabled in con fig file I seem to remember. Any help please would be appreciated as to what is causing this old problem to appear now. All other aspects of the game run just fine even in the crowded harbours. Its just my sub in external view and me walking that is jerky. Update. Antilag patch solved my problem thanks for that. Last edited by Mad_Mark; 11-09-11 at 03:08 PM. |
11-09-11, 06:45 PM | #1200 |
Watch
Join Date: Nov 2011
Posts: 23
Downloads: 63
Uploads: 0
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My game crashes to desktop within the first 20 minutes or so every time I start the game, but then it won't crash again for the rest of the time I play it.
Mod list: Open Horizons II full 1.4 FX Update 0.0.19 IRAI 0.0.30 New UIs TDC 6.8.0 New UIs TDC 6.8.0 Patch 1 20% Mines ice dolphines v2 50% reduced port ships from OHII full Remove mines-ice-dolphines from OHII full Nauticalwolf's Interior Mod 1.0 Trevally Automated Scripts 0.6 Trevally Harbour and Kiel Canal Pilot 2.8 Accurate German Flags MightyFine Crw Mod 1.2.1 Alt w Beards German U Boat Crew Language Pack Stormys DBSM SH5 1.3 Basemod |
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