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10-01-11, 04:02 PM | #1171 |
Watch
Join Date: Nov 2009
Location: 200 meters below you
Posts: 24
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Undescribable Crashing
I doubt anyone will be able to help me on this, however I'll give it a shot.
SH5 has run well for me for a year or so, but i've started to encounter a problem in which i'll be in the middle of a mission and the game just closes. No error, nothing. I don't know if it has anything to do with the problem, but at the time of the failures I'm on approach into Reykijavic to prey on some docked ships. My computer's specs, if it's nessecary: Intel Core i5 CPU 2.8 GHz 4 GB RAM 64-bit Windows 7 2x NVIDIA GTX 460 SLI
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10-01-11, 04:10 PM | #1172 |
Captain
Join Date: May 2011
Posts: 489
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Are you running any mods?
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10-02-11, 07:58 AM | #1173 |
Watch
Join Date: Nov 2009
Location: 200 meters below you
Posts: 24
Downloads: 33
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sobers 3D deck spray mod V7
sobers base wave mechanics V17 SH5 SteelViking's Interior Mod V1.2 Shadow Improvement Mod Nauticalwolf's_Torpedo_Textures_v1.2 sobers & stoianm base fog mechanics V16 SH5 Equipment_Upgrades_Fix_1_0_byTheBeast MightyFine Crew Mod 1.2.1 Stock w beards (greyed out on JSGME) MCCD_1.04 stoianm pitch&roll for SH5 NewUI_0_2_0_ByTheDarkWraith
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10-02-11, 08:53 AM | #1174 |
Black Magic
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NewUIs v0.2.0? You definitely want to upgrade. Latest version is v6.8.0
Try removing the shadow improvement mod Could be SLI giving problems. |
10-02-11, 08:54 AM | #1175 | |
Navy Seal
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Quote:
Just the other day I used nvidia control panel to force SLI for the SH5.exe All worked well untill I got ctds every time I left or entered a harbour (within 30km) I removed the SLI profile for SH5 and the issue was fixed |
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10-04-11, 04:59 PM | #1176 |
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Join Date: Nov 2009
Location: 200 meters below you
Posts: 24
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I disabled all my mods, and it works fine now. Now for the tedious task of finding out which one it was. (probably the shadow improvement, thanks TDW)
Much Thanks, guys!
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10-05-11, 12:33 AM | #1177 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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10-08-11, 02:31 PM | #1178 |
Captain
Join Date: May 2011
Posts: 489
Downloads: 106
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The game randomly crashes for no obvious reason.
Once it crashed while I was in Scapa Flow, submerged, getting ready to attack a capital ship. Other times it crashes when I activate speech recognition. Then again it crashes even though I'm not doing anything. My modlist: Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith OPEN HORIZONS II_full OH II Campaign Radio Messages v4 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Grossdeutscher Rundfunk With MilRad TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Speech recognition MiTons NewUI |
10-08-11, 02:40 PM | #1179 |
Seasoned Skipper
Join Date: Jan 2010
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Going from a Geforce GTX 260 to a 550ti seemed to lower my random crashes.
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10-08-11, 03:47 PM | #1180 |
Captain
Join Date: May 2011
Posts: 489
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Well I'm using a 560Ti, so the graphic card power shouldn't be an issue, I think.
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10-14-11, 07:53 AM | #1181 |
Watch
Join Date: Aug 2003
Location: Cooloongup, Western Australia, Australia
Posts: 23
Downloads: 16
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SH5 Stops Working
I have just reinstalled SH5 after updating my system to Windows7 64bit, 8GB RAM and 1GB nVidia graphics card in a Toshiba Satellite Laptop. Worked fine previously but hadn't played it much prior to the update. I'm not running any add ons. Not happy
Anybody having similar issues or got any suggestions. I held off buying this sim for a long time due to the UbiSoft internet connection requirement but finally bit the bullet, only to be disapppointed.
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"It wasn't like this on 206" HMAS Wollongong - Heed the Call Fremantle Class Patrol Boats - the end of an era. |
10-14-11, 10:15 AM | #1182 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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Quote:
SH5 stops working you say, and no add ons. Are you patched to v1.2? Do you mean CTD on launch or when you get into the main menu? Or does it CTD in game when playing? Please tell when/where it stops working. You can be confident, in this forum with all it's brilliant members you'll soon be up and running. Cheers |
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10-14-11, 03:32 PM | #1183 |
A-ganger
Join Date: Sep 2007
Posts: 76
Downloads: 65
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CTD issues
I used to play SH3 a few years ago with GWX and just started this week to give SH5 a try.
these are the 4 main issues I'm currently facing
here are my specs: SH5 Steam Version System: OS: Win7 64bit Ultimate SP1 CPU: Intel Core2 Duo E8600 RAM: 16GB Kingston Graphic: ATI HD4800 MOD List Magnum_Opus_0_0_1 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting FX_Update_0_0_19_ByTheDarkWraith Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 BrighterNights V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment Undersea (mediterranean) V2.1 Critical hits 1.1 Torpedos Equipment_Upgrades_Fix_1_2_byTheBeast SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 NewUIs_TDC_6_8_0_ByTheDarkWraith -> new patch applied Manos Scopes-patch for 8x5 NewUIs_TDC_6_8_0_New_radio_messages_German NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke TDW_No_contact_shapes_or_colors_1_1_0 TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0 NewUIs_TDC_6_8_0_Real_Navigation EQuaTool 01.01 by AvM - double set - Large plus Flat Style TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.8 Trevally Tutorials - All v0.2 (for TDW UI) OPEN HORIZONS II_full v1.4 OHII v1.4 patch1 OH II Minefield map TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4) DEUTSCHMOD_0.9.9 Ok quite alot for a first post but maybe some of the excellent specialists can giude me into the right direction. Last edited by oakdesign; 10-15-11 at 03:10 AM. Reason: update |
10-15-11, 12:34 PM | #1184 |
Captain
Join Date: May 2011
Posts: 489
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Why did I CTD? Here's the debug output:
00008439 2960.31713867 [4908] Entities.cpp (83): Process Message: 00008440 2960.31738281 [4908] Entities.cpp (114): OSI Ping 00008441 2960.31787109 [4908] Entities.cpp (123): succeeded 00008442 2960.39575195 [5000] TC level changed to 2 00008443 2960.54858398 [5000] TC level changed to 1 00008444 2961.29638672 [5000] TC level changed to 1 00008445 2962.74658203 [5000] TC level changed to 1 00008446 2963.74975586 [5000] SH5E Heading/Rudder dial mouse in 00008447 2964.40600586 [5000] SH5E Heading/Rudder dial mouse out 00008448 2964.50317383 [5000] TC level changed to 1 00008449 2965.02587891 [5000] TC level changed to 1 00008450 2965.94018555 [5000] TC level changed to 1 00008451 2966.68115234 [5000] PageDefaultHud_KeyPressed: args was not handled 00008452 2966.78417969 [5000] TC level changed to 0 00008453 2967.77148438 [5000] TC level changed to 0 00008454 2968.93188477 [4908] Entities.cpp (83): Process Message: 00008455 2968.93212891 [4908] Entities.cpp (114): OSI Ping 00008456 2968.93237305 [4908] Entities.cpp (123): succeeded 00008457 2973.29907227 [5000] TC level changed to 1 00008458 2973.29980469 [5000] TC level changed to 0 00008459 2973.30273438 [5000] TC level changed to 1 00008460 2973.30371094 [5000] TC level changed to 1 00008461 2973.30834961 [5000] TC level changed to 1 00008462 2973.36474609 [5000] TheDarkWraithUserOptions EndGame 00008463 2973.43530273 [5000] Pageeventcamera's draggables saved successfully to D:\Silent5\Pageeventcamera_Draggables.TDW 00008464 2973.43652344 [5000] PageSpeechRecSettings's draggables saved successfully to D:\Silent5\PageSpeechRecSettings_Draggables.TDW 00008465 2973.43750000 [5000] PageTutorial's draggables saved successfully to D:\Silent5\PageTutorial_Draggables.TDW 00008466 2973.43969727 [5000] PageAutomation's draggables saved successfully to D:\Silent5\PageAutomation_Draggables.TDW 00008467 2973.44091797 [5000] PageClock's draggables saved successfully to D:\Silent5\PageClock_Draggables.TDW 00008468 2973.44311523 [5000] PageChalkBoard's draggables saved successfully to D:\Silent5\PageChalkBoard_Draggables.TDW 00008469 2973.46411133 [5000] Page layout EndGame 00008470 2973.46606445 [5000] high precision timer reset 00008471 2973.46630859 [5000] Stopping high precision timer 00008472 2973.46752930 [5000] Timer stopped 00008473 2973.46972656 [5000] Pagelayout's draggables saved successfully to D:\Silent5\Pagelayout_Draggables.TDW 00008474 2973.49047852 [5000] Page Default HUD EndGame 00008475 2973.49267578 [5000] PageDefaultHud's draggables saved successfully to D:\Silent5\PageDefaultHud_Draggables.TDW 00008476 2973.49731445 [5000] Saving career radio messages 00008477 2973.49951172 [5000] All career radio messages saved successfully to D:\Silent5\Logs\Campaign-2011-10-11_2140.dat 00008478 2973.49975586 [5000] TheDarkWraithUserOptions InitializeVariables 00008479 2973.50097656 [5000] PageRadioMessages's draggables saved successfully to D:\Silent5\PageRadioMessages_Draggables.TDW 00008480 2973.50415039 [5000] PageXO_TDC_Dialog's draggables saved successfully to D:\Silent5\PageXO_TDC_Dialog_Draggables.TDW 00008481 2973.53491211 [5000] PageTDC's draggables saved successfully to D:\Silent5\PageTDC_Draggables.TDW 00008482 2994.30004883 [6004] ..\..\..\..\..\launcher\libcontrollers\src\launche r\controllers\OrbitGameFacade.cpp(297) : Game disconnected. 00008483 2994.30029297 [4908] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client. |
10-19-11, 05:21 AM | #1185 |
Watch
Join Date: Mar 2009
Posts: 16
Downloads: 86
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water drops freezing
Hi all
I have a problem with the water drops and streaks on the camera. Can't find a solution or even a description of this problem anywhere so I'll post it here and hope that someone might have an idea. What I'm encountering is that the above mentioned animation of water drops / streaks on the camera works normally for a while but then suddenly freezes. The result is that drops remain on the screen forever (or won't come up anymore) as long as I remain in realtime (1xTC). If I increase time compression to 2x or more however, the animation will start working again and the drops dis- and reappear normally. Going back to 1xTC halts the animation again and only a restart of SH5 solves the problem. I play with no mods installed except for antilag, newest graphic drivers are installed. Any ideas what could cause this game procedure to stop after a while? Thanks |
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