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07-27-15, 07:39 PM | #11506 |
Growing Old Disgracefully
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Hi spitash
The TAI and Nav Map tabs have 2 patches in TDW's Options File Editor Viewer. I agree that the speed does not show in the game. Have you tried with just 1 patch in each Tab enabled? It could be down to a realism setting in the game play settings when the New Career was started. I would expect to see it on the easy setting as it only accounts to a difficulty level of 2%. Peter
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07-31-15, 09:47 AM | #11507 |
Swabbie
Join Date: May 2015
Posts: 5
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Flack cannon, help.
Every time I would shoot with the cannon cannon, i can't because when a wave hits the submarine, the crew abandons the cannon emplacements.
This is because the counter depth marks 8 meters below sea level, can I do something to stabilize this level and not having to order every second crew to get back to the cannon? P.S. i'm a noob |
07-31-15, 10:03 AM | #11508 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Silentfreak
You Will Always Find Someone Here To Help You New To Silent Hunter <> Need Help <> Click On My Thread Link. Subsim <> How To Donate <> See The Benefits <> Support The Community Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning Post #24 Shaefer’s Season 2 Let's Play Silent Hunter 5 YouTube Videos I am not aware of a fix for the deck gun problem with the crew disappearing. The sea does not have to be that rough for them to keep nipping off to change their socks. It is quite understandable that the deck gun cannot be used in rough seas.
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07-31-15, 03:02 PM | #11509 |
Swabbie
Join Date: May 2015
Posts: 5
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Ok, thank you; one last thing, why i no longer have the XO?
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07-31-15, 07:25 PM | #11510 |
Growing Old Disgracefully
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Hi Sf
Press the button near the nautical clock and you will see the XO icon there. Peter
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08-01-15, 02:55 AM | #11511 |
Swabbie
Join Date: May 2015
Posts: 5
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Thank you
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08-29-15, 01:08 PM | #11512 |
Nub
Join Date: Feb 2015
Posts: 3
Downloads: 28
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Window first Mate
Hello!
Tell me how to make a transparent window first Mate orders, that would have left only the text. Безымянный.jpg |
09-06-15, 07:44 AM | #11513 |
Helmsman
Join Date: Jul 2014
Posts: 109
Downloads: 73
Uploads: 0
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Hey when i used this UI, i believe that it caused my map to no longer display the speed of the target automatically with map contact on like in the vanilla game.
Since i have huge problems finding the speed of the target, can anyone tell me how do i make it tell me the speed automatically when i hover my mouse over the target instead of having to calculate it? |
09-06-15, 10:18 AM | #11514 |
Gefallen Engel U-666
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welcome aboard!
Zenia_M!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
09-06-15, 10:53 AM | #11515 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Zenia_M
You Will Always Find Someone Here To Help You New To Silent Hunter <> Need Help <> Click On My Thread Link. Subsim <> How To Donate <> See The Benefits <> Support The Community Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning Post #24 Shaefer’s Season 2 Let's Play Silent Hunter 5 YouTube Videos
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
09-06-15, 11:02 AM | #11516 |
Growing Old Disgracefully
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Hi KF
It is very easy to find the targets speed. Bring up the stopwatch or use a kitchen timer. The basis is you pause the game with the map opened wide so you can see the targets bow where you place a X mark on it and un-pause the game and start the stopwatch or timer. After 3 minutes and 15 seconds you repeat the process pausing the game again. With the compass measure the distance from X mark to X mark. 600metres = 6 knots 1200metres = 12 knots and so on. If using the stopwatch you can always use a bit of TC rather than using real time. Peter
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09-06-15, 12:42 PM | #11517 |
Helmsman
Join Date: Jul 2014
Posts: 109
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Got it thanks
And i realised that i can also do the same by taking two range readings using the stadimeter and then asking the navigator or something to calculate the speed as well :P Anyway, it turns out that speed calculations wasnt the problem. I was simply using the wrong angle of bow. Though that a ship on my starboard meant that the AOB was also on the starboard side when it fact it was the opposite :P |
09-07-15, 01:19 PM | #11518 |
Chief of the Boat
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Welcome to SubSim Zenia_M
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
09-21-15, 09:36 PM | #11519 | |
Mate
Join Date: Sep 2015
Posts: 56
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Quote:
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09-22-15, 05:38 AM | #11520 |
Growing Old Disgracefully
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Hi drronnie.
I've lost the plot. What exactly are you trying to do. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
Tags |
dbrn, favorite, new ui |
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