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05-24-10, 02:53 PM | #91 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
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I hope nothing I have said was taken as rude, I did not mean it to be. As far as unloading it, no way, I can put up with a sub that looks a little bit low for the huge amount of other fixes this mod has. I am basically saying that it would be perfect if they rode higher. My real problem is also not just the look, but the difficulty of using the deck gun when your bow keeps dipping below the surface. And I am not about to use the 3rd person view when aiming.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
05-24-10, 02:56 PM | #92 | |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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05-24-10, 03:04 PM | #93 |
Stowaway
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I think actually the back end is perfect, if you could only raise the bow a little bit. I think thats the problem. From the outside its perfect but i see just a little too much water over the bow in calm waters. Can you keep the height and just raise the nose a bit? Maybe shift the weight a little more to the back of the boat (Where the heavy diesel and electric engines are, and where the fuel would slosh backwards due to boat movement) Most boats tend to sit a little tail-low, especially on the move.
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05-24-10, 03:27 PM | #94 | |
Admiral
Join Date: Jan 2004
Location: netherlands
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Quote:
I disagree. To fix this you would have to raise the whole boat not just the front.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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05-24-10, 03:30 PM | #95 | |
Silent Hunter
Join Date: Aug 2006
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05-24-10, 03:33 PM | #96 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
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These smiley faces show literally what I just did kylania.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
05-24-10, 05:49 PM | #97 |
Machinist's Mate
Join Date: Mar 2008
Posts: 125
Downloads: 60
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looking forward to the new version!
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05-24-10, 08:12 PM | #98 | |
Samurai Navy
Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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05-25-10, 02:37 PM | #99 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,485
Downloads: 417
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I've tried to enable this mod but there is a conflict between this mod and Environmental Mod 2.0 files. How to resolve this issue?
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
05-25-10, 03:05 PM | #100 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
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Jaxa, right now the environmental 2.1 mod is damaged, so you might want to wait on that one. I think the only conflict is the seaparameters.cfg, and imo ddrgn's version is better, so just overwrite the env mod's.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
05-26-10, 02:30 PM | #101 |
The Old Man
Join Date: Mar 2005
Location: Poland
Posts: 1,485
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There are conflicts between NSS_Uboat7.sim files from Environmental Mod and UHS mod. I'll wait for new release of Environmental Mod and check it. Thanks for advice SteelViking.
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS |
05-26-10, 02:54 PM | #102 |
Ace of the deep .
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Just take out the sub files from env mod 2 before enabling . I have a mix of env mod 2 and envmodgold and my base wave mod . Plus i mixed some other mods in . Now i have a real nice environment soup mix . Enabling one after the other in jsgme is crap . I merge the dat files into one big environment mod .
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05-26-10, 05:26 PM | #103 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
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Updated to 1.4
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
05-26-10, 07:26 PM | #104 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
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Holy crap AWESOME I have been looking forward to this update, thanks ddrgn.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
05-26-10, 11:25 PM | #105 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
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Quote:
Inside the boat you can definitely see the sway back and forth, which is awesome. really clearly rocking in the waves side to side, but not front to back. Also after manually setting my depth to 20m, then rising to periscope depth, then calling a surface, my boat got stuck at 7m, and the hatch wouldn't open. Even after blowing ballast I was still stuck till a low wave hit and I finally got it opened. After that she remained at 6-ish meters deep. All of this is with mild (wind speed 8) waves. |
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