SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-22-09, 06:56 AM   #856
martes86
Grey Wolf
 
Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
Default

Quote:
Originally Posted by jimbuna View Post
He means people will use the type II until you release a type VII version.
Just what I was going to say myself.
martes86 is offline   Reply With Quote
Old 04-22-09, 08:30 AM   #857
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Quote:
Originally Posted by tonschk View Post
OK you are right

THIS ONE !!
__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 04-24-09, 05:21 PM   #858
kptn_kaiserhof
XO
 
Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
Default

that looks GREAT whens the mod being released???
kptn_kaiserhof is offline   Reply With Quote
Old 04-26-09, 04:51 AM   #859
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Work in progress !!











.






.








.
__________________
http://www.thegreywolves.com

Last edited by Tomi_099; 04-26-09 at 05:56 AM.
Tomi_099 is offline   Reply With Quote
Old 04-26-09, 07:12 AM   #860
Kaleu. Jochen Mohr
Ocean Warrior
 
Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
Default

my goodness, this gives me a good reason to get SH4 again
__________________
Gruß

Kaleu. Jochen Mohr is offline   Reply With Quote
Old 04-26-09, 07:27 AM   #861
bratwurstdimsum
Sparky
 
Join Date: Sep 2007
Posts: 153
Downloads: 143
Uploads: 4
Default

That's scary. especially the second picture!
__________________


The convoy lights are dead ahead
The merchantmen lay in their bed
The thump of diesels hammers down
In the oily sea-the killing ground
His knuckles white his eyes alight
He slams the hatch on the deadly night
A cunning fox in the chickens lair
A hound of hell and the devil dont care

-Iron Maiden
bratwurstdimsum is offline   Reply With Quote
Old 04-26-09, 07:35 AM   #862
Kapitan_Phillips
Silent Hunter
 
Kapitan_Phillips's Avatar
 
Join Date: Jul 2005
Location: Swansea
Posts: 3,902
Downloads: 203
Uploads: 0
Default




I cant wait!
__________________
Well, here's another nice mess you've gotten me into.
Kapitan_Phillips is offline   Reply With Quote
Old 04-26-09, 03:13 PM   #863
Schultz
Officer
 
Join Date: Feb 2009
Location: Bucharest - Romania
Posts: 237
Downloads: 16
Uploads: 0
Default

It looks very realistic, you've done a great job Tomi
Schultz is offline   Reply With Quote
Old 04-26-09, 03:16 PM   #864
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

Quote:
Originally Posted by Kapitan_Phillips View Post



I cant wait!
did you just jizz in your pants??
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 04-26-09, 09:26 PM   #865
Kapitan_Phillips
Silent Hunter
 
Kapitan_Phillips's Avatar
 
Join Date: Jul 2005
Location: Swansea
Posts: 3,902
Downloads: 203
Uploads: 0
Default

Why yes, yes I did.
__________________
Well, here's another nice mess you've gotten me into.
Kapitan_Phillips is offline   Reply With Quote
Old 04-27-09, 05:15 PM   #866
Archive1
Commander
 
Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 465
Downloads: 26
Uploads: 0
Default

Tomi:
Any chance you might put together some type of tutorial to expand the cadre of designers that can produce your level of work? It could be written in your own language and translated to reduce the effort required of you. And it could start out very simple with separate modules to layer on development. It would be a wonderful addition to the sub sim modeling world, besides your glorious TypeII. I'm certain several of us would be willing to help with the organization, editing, translation, etc.
-=Archive1=-
Archive1 is offline   Reply With Quote
Old 04-27-09, 06:25 PM   #867
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Default Left Side





.

__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 04-27-09, 06:44 PM   #868
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Archive1 View Post
Tomi:
Any chance you might put together some type of tutorial to expand the cadre of designers that can produce your level of work? It could be written in your own language and translated to reduce the effort required of you. And it could start out very simple with separate modules to layer on development. It would be a wonderful addition to the sub sim modeling world, besides your glorious TypeII. I'm certain several of us would be willing to help with the organization, editing, translation, etc.
-=Archive1=-

It's standard 3D work.
If you find tutorials to the Modeling software you work with?
You can do the samething.

Tomi has just dedicated himself to this certain work.
Much like IMBL did for his Merchant Mod.

Putting all this work in Game touches many other peoples talents.
There's where the real information needs documented
for future Modders.
  Reply With Quote
Old 04-27-09, 06:57 PM   #869
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Quote:
Originally Posted by Archive1 View Post
Tomi:
Any chance you might put together some type of tutorial to expand the cadre of designers that can produce your level of work? It could be written in your own language and translated to reduce the effort required of you. And it could start out very simple with separate modules to layer on development. It would be a wonderful addition to the sub sim modeling world, besides your glorious TypeII. I'm certain several of us would be willing to help with the organization, editing, translation, etc.
-=Archive1=-


-------------------


Did I read right!

You mean a manual on the construction in 3DS Max with image documentation,
up in the integration into the Silent Hunter IV game Engin until completion of the diesel and the animation, from TYP II .. model.

Was that your question?
Sorry but my English is not the best!

################################################


Habe ich das Richtig verstanden!!

Du meinst ein Handbuch über den Aufbau in 3Ds-Max mit Bild- Dokumentation,
bis hin in die Integration in die Silent Hunter IV Game Engin bis zu Fertigstellung der Diesel Animation und des , Modells .

War das deine Frage??
Entschuldigung aber mein Englisch ist nicht das Beste!!
__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 04-28-09, 12:35 AM   #870
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Kapitan_Phillips View Post
Why yes, yes I did.
Oh Crap!!



I can never visit this thread again now!


I gotta go wash my eyes!
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:50 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.