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Old 12-05-11, 10:22 PM   #8326
Dignan
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TDW,

I'm trying to make the jump to no map contacts but don't want to give up the sonar contact lines. (I think the lines are a good simulation of what your sonar officer would provide during evasion.) Anyway, I noticed that I'm still getting the "ghost contacts" when I move my course line around. This sort of takes the challenge out of plotting the course of a target. What combination of TDW UI addon mods do I need to use to get rid of the ghost ships on the map but keep the sonar lines?

Right now I'm only using TDW_No_contact_shapes_or_colors_1_1_0.
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Old 12-06-11, 12:38 AM   #8327
Gerald
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Old 12-06-11, 10:57 AM   #8328
Silent Steel
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Quote:
Originally Posted by Dignan View Post
TDW,

I'm trying to make the jump to no map contacts but don't want to give up the sonar contact lines. (I think the lines are a good simulation of what your sonar officer would provide during evasion.) Anyway, I noticed that I'm still getting the "ghost contacts" when I move my course line around. This sort of takes the challenge out of plotting the course of a target. What combination of TDW UI addon mods do I need to use to get rid of the ghost ships on the map but keep the sonar lines?

Right now I'm only using TDW_No_contact_shapes_or_colors_1_1_0.
This one works for me;

TDW_No_contact_shapes_or_colors_dashed_contact_lin e_1_1_0

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Old 12-06-11, 11:59 AM   #8329
TheDarkWraith
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Originally Posted by sober View Post
I would like to add item notes to other things like the echolot .

How is it done though ?
I guess it has to be a clickable object ?
Adding new item notes is rather easy to do.

First thing you have to do is add the new 'notes' to the menu.txt file. Then after adding those you need to edit the page x.ini file and add them to it. Best way to do that is by using the game menu editor (enable menu editor in your \Documents\sh5\data\cfg\main.cfg) and when you start the game and it asks if you want to start the menu editor say yes. Go to the page where you want the new item notes and select the item that you want new item notes for. At the bottom there is a box that says 'Notes'. Click the arrow in the box and scroll till you find your new entries.
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Old 12-06-11, 02:48 PM   #8330
THE_MASK
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Adding new item notes is rather easy to do.

First thing you have to do is add the new 'notes' to the menu.txt file. Then after adding those you need to edit the page x.ini file and add them to it. Best way to do that is by using the game menu editor (enable menu editor in your \Documents\sh5\data\cfg\main.cfg) and when you start the game and it asks if you want to start the menu editor say yes. Go to the page where you want the new item notes and select the item that you want new item notes for. At the bottom there is a box that says 'Notes'. Click the arrow in the box and scroll till you find your new entries.
The next question is can you have item notes for hud items like when you mouse over the heading bar etc Do you see where i am going with this ?
Any hints on how to get the item notes to appear on a page that they dont appear now , like the campaign selection screen for example . I would like item notes to appear when i curser over each campaign selection box .

Last edited by THE_MASK; 12-06-11 at 04:59 PM.
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Old 12-06-11, 06:47 PM   #8331
TheDarkWraith
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Quote:
Originally Posted by sober View Post
The next question is can you have item notes for hud items like when you mouse over the heading bar etc Do you see where i am going with this ?
Any hints on how to get the item notes to appear on a page that they dont appear now , like the campaign selection screen for example . I would like item notes to appear when i curser over each campaign selection box .
Yes you can add item notes to the heading bar and to the campaign selection boxes. Just use the method I posted above. I just verified that you can add notes to those
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Old 12-07-11, 01:48 AM   #8332
THE_MASK
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I tried , nuthin
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Old 12-07-11, 01:58 AM   #8333
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I tried , nuthin
Nothing on the item notes or ? Do you have item notes enabled in the game?
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Old 12-07-11, 02:28 AM   #8334
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Thats the first thing i did , enable item notes . I guess i am just miising a step .
1/ make a new entry in the data/menu/menu text doc .
; stt campaign selection screen
9975=<b><orange>click to enter this campaign</orange></b>DateHistoricalVictory=19400601<green>ValuePoints Required=8</green>

Last edited by THE_MASK; 12-07-11 at 02:43 AM.
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Old 12-08-11, 12:51 PM   #8335
Marduk11
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Default Noob question

Bit of a noob question, before starting a new campaign I go into user options and check "limited fuel, limited compresst air" to yes. I then start a new campaign, skipping the tutorial and still I have unlimited fuel/compressed air?
I figured the option might be in the "TheDarkWraithUserOptions" though I can't seem to find it.
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Old 12-08-11, 01:03 PM   #8336
Trevally.
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Quote:
Originally Posted by Marduk11 View Post
Bit of a noob question, before starting a new campaign I go into user options and check "limited fuel, limited compresst air" to yes. I then start a new campaign, skipping the tutorial and still I have unlimited fuel/compressed air?
I figured the option might be in the "TheDarkWraithUserOptions" though I can't seem to find it.

Hi Marduk

What you need to do is:-
load up your save game
when you next return to port and are in the bunker - press esc key
goto game options and make changes and save
save game
continue game

If you load a save game from before you made the changes - all changes will be undone
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Old 12-08-11, 01:04 PM   #8337
Silent Steel
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Quote:
Originally Posted by Marduk11 View Post
Bit of a noob question, before starting a new campaign I go into user options and check "limited fuel, limited compresst air" to yes. I then start a new campaign, skipping the tutorial and still I have unlimited fuel/compressed air?
I figured the option might be in the "TheDarkWraithUserOptions" though I can't seem to find it.
Hi Marduk and welcome to the forum - it's always good to see more new captains around

@ Trevally - isn't it like this when you start a new campaign?

When you start a new campaign and you're in the bunker;

1. Hit Esc and go to the Options
2. Make your settings
3. Save
4. Leave the campaign and go back to the Main Menu
5. Load it again

This should keep your settings for that particular campaign. Or

All your questions are welcome. Anytime.

Regards

Last edited by Silent Steel; 12-08-11 at 01:18 PM.
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Old 12-08-11, 02:24 PM   #8338
Marduk11
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Ok sweet thank you so much that did it
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Old 12-08-11, 02:36 PM   #8339
Trevally.
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Quote:
Originally Posted by Silent Steel View Post
Hi Marduk and welcome to the forum - it's always good to see more new captains around

@ Trevally - isn't it like this when you start a new campaign?

When you start a new campaign and you're in the bunker;

1. Hit Esc and go to the Options
2. Make your settings
3. Save
4. Leave the campaign and go back to the Main Menu
5. Load it again

This should keep your settings for that particular campaign. Or

All your questions are welcome. Anytime.

Regards
Hi Steel - yes that will work too
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Old 12-08-11, 06:49 PM   #8340
honzaskotak
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Hey, thanks a lot, great job!
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