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05-16-10, 03:11 PM | #61 | |
Grey Wolf
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05-16-10, 03:13 PM | #62 |
Silent Hunter
Join Date: Aug 2006
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It's all good. That picture was taken at flank speed, excuse me *cough* extreme speed, hence all the wash. If you slow down to 1-3kts it's not bad.
Also noticed when I tell it to drop to 30m for hydrophone checks, it stays at 27m. Not a big deal really I just like round numbers. heh |
05-16-10, 03:26 PM | #63 | |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
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Quote:
I certainly don't mind the change here as it does fix the maintain depth problem on the A. 1.4 is coming up today.
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05-16-10, 10:41 PM | #64 |
Grey Wolf
Join Date: May 2005
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ddrgn, are you working with the sub files from the patch, cause if you aren't you are knocking out the later VIIb's correct tower, that they did on the last turm of that boat. The turm missing the separate gun nest is still incorrect though. I have found a CG of 2.2 yields some nice roll rates in all sea and wind states so far.
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05-17-10, 09:53 AM | #65 |
Korvettenkapitän
Join Date: Apr 2005
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Using patched files.
Which file had been edited in 1.2? I edit the .zon, .sim and the.cfg none of those have changed in 1.2
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05-18-10, 01:00 AM | #66 |
The Old Man
Join Date: Mar 2010
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Thanks for this mod ddrgn, it is always nice to see someone striving for realism. I am looking forward to v1.4. I do agree with some others on this thread though, I would like to see the boat sit a little higher in the water.
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05-18-10, 07:43 AM | #67 |
Korvettenkapitän
Join Date: Apr 2005
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Yep a little higher, I agree.
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05-18-10, 07:59 AM | #68 |
Machinist's Mate
Join Date: Mar 2008
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i agree too its the only reason i removed the mod...i like the rest alot
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05-18-10, 11:16 AM | #69 | |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
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Quote:
There is nothing wrong with it at the moment some additional tweaks in future versions. The problems in the last 10 posts are IMO in the eye of the beholder, the boats move so much better in the seas than in stock. Each to their own of course, but in my opinion even if I didn't make the mod, I would certainly still be using it.
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05-18-10, 11:31 AM | #70 |
Machinist's Mate
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of course...you have done a grand job and thanks alot!
maybe...is there a file i could tweak myself just to have it lay a little higher in the water? maybe 1.4 could have a option for us too? i hope my post doesnt come across as moaning...without great modders and mods i prob wouldnt be playing SH5. |
05-18-10, 03:16 PM | #71 | |
Korvettenkapitän
Join Date: Apr 2005
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Quote:
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05-18-10, 06:33 PM | #72 |
Planesman
Join Date: Jan 2010
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Just read your documentation. I will try this mod tomorrow. One question though: Periscope depth is 14m which you say is historically accurate, but what are the max heights of the scopes (relative to sea surface)? Can you adjust those to be same as stock??
That would help a lot in bad weather, and I believe it is realistic. |
05-18-10, 09:57 PM | #73 |
Silent Hunter
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I think it might just be the A. I was in a VIIB earlier testing something and it was riding between 5-6 in rough seas, so that seemed good. The A never got above 6 even in calm seas.
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05-18-10, 10:25 PM | #74 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
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Yep tomorrow, I will be fixing new version, fixing the A.
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05-19-10, 12:15 AM | #75 |
The Old Man
Join Date: Mar 2010
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Actually, the VIIC rides very low also. In rough seas, it acts fine, but in calm seas I am getting at least 1/3 of the aft deck submerged when moving at full speed.
Edit: So to be more clear, I am decks awash at all times in calm seas with the VIIC. |
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