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10-09-22, 03:14 PM | #691 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
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I see KM has seen the same thing. The ghosts in my machine can do some strange things at times , so I am glad it is not on my end again. Sorry to make more work.
I checked the current .DAT file but could not really see anything amiss regarding the emblems on the tower, when comparing it to other versions. My eyes aren't the greatest anymore, so it is possible I miss something. Look forward to the new release. Having lots of fun with my old favorite.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
10-10-22, 01:11 AM | #692 | |
Navy Seal
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Do we have haunted mod?? I will try to fix it today, but real life has others plans for me too, so… it will be ready when it’s ready
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10-10-22, 04:56 AM | #693 | |
Navy Seal
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For some reason, the water reflection i gave to emblems is badly interacting with them… so deleted the water reflection Now emblems are working fine again. Also corrected a mis numbering in Med campaign file … checked all others files too. Will be available soon
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Last edited by Fifi; 10-10-22 at 05:05 AM. |
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10-10-22, 06:08 AM | #694 | |
Sea Lord
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when you say that you have removed the reflection of the water is that of the Uboat..? I think so... Fifi take your time there is no hurry... but in view of the announcements you make to us when we see the program... we suddenly become impatient... especially with your work. What do you want, it's the ransom of talent... |
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10-10-22, 07:16 AM | #695 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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10-10-22, 08:14 AM | #696 |
Navy Seal
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No, just the emblem reflection… I guess that’s why there was no emblem reflection in vanilla game
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10-10-22, 12:20 PM | #697 |
Navy Seal
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Soooo… Tomorrow will load next update … finally added only 2 new ships (Soviet tanker & a small tender)
BUT… this camera (next/previous units) bug is still not 100% solved unfortunately Spent too much time on it trying many things without success. Seems it’s a random issue, not happening 80% of time … it’s driving me crazy as everything is settled correctly. Have to say I never noticed this, because I never use next/Previous unit key! It’s not a game breaker at all, you still have external free camera to look at units. (I suspect the bug happens when too many ships around like in harbors) Furthermore I consider this camera stuff as a game cheat Maybe one day I will figure out …
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10-10-22, 02:06 PM | #698 | |
Sea Lord
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10-10-22, 02:38 PM | #699 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
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Not a game breaker for me either, do not use it all that much.
If it is a intermittent thing, then I can live with that. Looking forward to your next release.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
10-11-22, 02:15 AM | #700 |
Navy Seal
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NEW VERSION IS ONLINE!
- Camera units bug is almost fixed (80%) - Added plenty new random coastal traffic everywhere (along America north & south, Africa, Spain, France, Norway, Baltic, Azoren islands & Cape Verde islands etc), where there was nothing before. - Added coastal defenses where they were missing - slightly increase overcast (& overcast rainy) night vision brightness, so now we can barely see something … not plain black as before. - Reduced the moon size to more accurate value. - Corrected misnumbering Med campaign file. - Added 2 new ships (Soviet tanker & small tender) NOT SAVE COMPATIBLE! (fresh install mandatory)
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10-11-22, 05:30 AM | #701 | |
The Analyst
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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10-11-22, 07:26 AM | #702 | |
Sea Lord
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10-11-22, 09:13 AM | #703 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 193
Downloads: 561
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Thank You
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NYGM STEEL COFFIN V6.5 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
10-11-22, 09:18 AM | #704 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 265
Uploads: 51
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Thank you Fifi!!!
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10-11-22, 09:23 AM | #705 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
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Thank you again Fifi !!!
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
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