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Old 01-30-11, 03:30 PM   #6166
Gravina
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No SOAN no Radio Messages

Yes it exist, im guessing that can be because my windows is setup in spanish then my installation folder is C:\Archivos de programa\Ubisoft\Silent Hunter 5\data\Roster and the names.cfg is there but all names are spanish so guess that could be the problem but no sure.

I also have programs files folder but i donīt use it.

Im using 6.3.7 version
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Old 01-30-11, 03:39 PM   #6167
TheDarkWraith
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Quote:
Originally Posted by Gravina View Post
Yes it exist, im guessing that can be because my windows is setup in spanish then my installation folder is C:\Archivos de programa\Ubisoft\Silent Hunter 5\data\Roster and the names.cfg is there but all names are spanish so guess that could be the problem but no sure.

I also have programs files folder but i donīt use it.

Im using 6.3.7 version
When you installed the game you must have installed it to c:\Ubisoft\Silent Hunter 5. Is that correct? That first dialog box reads your registry to find the path to SH5 and that's what it read from your registry.

After you installed SH5 did you move the game folder to a new place?

If you 'move' the game to c:\Ubisoft\Silent Hunter 5 you probably will not have any more problems.
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Old 01-30-11, 04:18 PM   #6168
Gravina
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All working

Thank you very much TDW thatīs the problem, i moved the game to C:/Archivos de programa after game installation because i want all my games in that folder, sometimes **** hapens for being so maniatic LOL.

Man all is working perfectly rigth now, thanks again for your time you are a good one .
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Old 01-30-11, 04:48 PM   #6169
Spy Guy
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I'm having a weird issue where some switches (pistol and salvo toggles) gets logged twice (coupled with voice) when I use them in All Dials mode.

So if I turn on the magnetic detonator, then it says something along these lines in the log:
13:37 Magnetic detonator switched ON
13:37 Magnetic detonator switched ON

Then he says the line twice (immersion killer), while there's a workaround in using minimal dials that's not nearly as much fun as actually turning a little knob to do it (immersion).
Any idea what's causing this?

Also, I can't exactly make a post here in good conscience if I didn't tell you how utterly brilliant this mod is.
Brilliant mod!
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Old 01-30-11, 04:49 PM   #6170
TheDarkWraith
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Quote:
Originally Posted by Spy Guy View Post
I'm having a weird issue where some switches (pistol and salvo toggles) gets logged twice (coupled with voice) when I use them in All Dials mode.

So if I turn on the magnetic detonator, then it says something along these lines in the log:
13:37 Magnetic detonator switched ON
13:37 Magnetic detonator switched ON

Then he says the line twice (immersion killer), while there's a workaround in using minimal dials that's not nearly as much fun as actually turning a little knob to do it (immersion).
Any idea what's causing this?

Also, I can't exactly make a post here in good conscience if I didn't tell you how utterly brilliant this mod is.
Brilliant mod!
it's a known bug with the game sorry.
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Old 01-30-11, 05:00 PM   #6171
Spy Guy
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Ah, thanks.

Could you recommend a scope mod that I can use with an aspect ratio of 16:10 so I can use the RAOBF? I looked at Arclight's and Emtguf's scopes, but there's no support for it there. Is there any way for me to get it working short of getting a new screen?

EDIT: Ah, hang on. I can use the 8:5 one, it seems.
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Old 01-30-11, 05:02 PM   #6172
TheDarkWraith
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Quote:
Originally Posted by Spy Guy View Post
Ah, thanks.

Could you recommend a scope mod that I can use with an aspect ratio of 16:10 so I can use the RAOBF? I looked at Arclight's and Emtguf's scopes, but there's no support for it there. Is there any way for me to get it working short of getting a new screen?
Look in the add-on mod that contains the scopes. Are you using the newest version of the mod? Manos scopes are the default scopes. In the scopes add-on mod you'll find an aspect ratio for 16:10
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Old 01-31-11, 05:54 PM   #6173
Gravina
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Hi people, i have a problem that i donīt even know how it hapened, my
XO TDC dialog box is stuck at the low left edge of the HUD and i canīt drag it anymore like this;



How can i fix this? .
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Old 01-31-11, 06:03 PM   #6174
TheDarkWraith
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Quote:
Originally Posted by Gravina View Post
Hi people, i have a problem that i donīt even know how it hapened, my
XO TDC dialog box is stuck at the low left edge of the HUD and i canīt drag it anymore like this;
How can i fix this? .
Navigate to your \Silent Hunter 5 folder and delete this file:
PageXO_TDC_Dialog_ERM_Draggables.TDW

restart game

Anytime a draggable item becomes a problem you can usually delete all the x_Draggables.TDW files in your \Silent Hunter 5 folder to reset them all to default locations.
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Old 01-31-11, 06:11 PM   #6175
Gravina
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Thanks man, wonder why if i put it there how canīt drag it again? .
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Old 01-31-11, 06:16 PM   #6176
TheDarkWraith
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Quote:
Originally Posted by Gravina View Post
Thanks man, wonder why if i put it there how canīt drag it again? .
Couldn't tell ya. Did you change screen resolutions by chance?

Do you like the new 'All Dials' layout? It should suit those who use lower screen resolutions much better
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Old 01-31-11, 09:38 PM   #6177
Gravina
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I didīt change any resolution seems like when i drop the XO box it got some
inertia otherwhise i canīt explain .

Quote:
Do you like the new 'All Dials' layout? It should suit those who use lower screen resolutions much better
I think is nice works smoth for me and saves a lot of space needed when you
are in the periscope and have lot of workload .

Love the mode i got a message today was something like S.O.S explosion we are sink.... lol the radio operator dosnīt have the time to slip out the ship.
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Old 01-31-11, 11:03 PM   #6178
trusin
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same here hot keyes are awesome
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Old 02-01-11, 01:47 AM   #6179
Silent Steel
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Quote:
Originally Posted by Redtail View Post
TDW, Do I just patch over each one or do I just load patch 6? I currantly have all three loaded over writing as each one loads I hope that is the correct way.
If you want to keep yoyr settings in the useroptions.py -
Don't forget to use the OptionsMigrater in \data\Applications


//
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Old 02-01-11, 10:15 AM   #6180
stoianm
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HI everyone,

i have 3 quiqs quest:

1)If i use real nav i can find my postion on the map even i am submerged or even the navigator is woonded?

2)how i can have my position displayed on tai-map (in real nav offfcource)?

3) any sugestion about what is better to change in ,,real nav'' in the TheDarkWraithUserOptions.py?

Thanks!
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