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07-01-11, 08:34 PM | #601 | |
Lucky Jack
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Quote:
You can't handle the truth!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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07-01-11, 08:47 PM | #602 |
Wayfaring Stranger
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Horrible movie. Worse than Wolf imo.
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Flanked by life and the funeral pyre. Putting on a show for you to see. |
07-01-11, 09:27 PM | #603 |
Lucky Jack
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Watched it twice. I'm not a fan of Tom Cruise but I think the movie was quite good.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
07-01-11, 11:01 PM | #604 | |
Born to Run Silent
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Observations from the game.
The Allied side was stuck in a camp, yes, that would hinder them a bunch. With the one escapee, they had the same exploration opportunity as the one German on leave each day. The rest of the Germans were manning their duty. I did anticipate more scheming to take over the castle from the allies, maybe it was done in PM, behind the scenes. Oddly, only one player took a look in the tunnel... and only one asked about skirting the minefield through the woods, and both were a few days into the game. Rear using the PA was hilarious. And Nisgeis' comment about it even funnier. No one mentioned or asked about the dark area in the woods. That would have been a real game-changer. Yeah, when Mookie entered the lighthouse, there should be a subtle glow from the top window. He PMed me and thought Quote:
Really wished I had used a dog as an NCP, to give hints, etc. Man, that is so on my list for the next game. On the werewolf hunt spreadsheet, you will want to unhide rows 3-11, those players died and I would hide the rows as time went. You wouldn't believe how difficult it is to keep track of 20 players and various actions. Night 2 was the werewolves' career night, 3 kills (Tarrasque took out Tinman, a Seer). At that point I began to think the wolves would win. They overcame their weak start, where two ww's piled on a third. AVG and Tarrasque tied for the most ww kills, 4 each. When the werewolves were unable to get a Guardian by Night 4, I felt the game went against them. Jim led for the most attacks and still survived, twice, two nights in a row. Castle Collinswood was named after Todd Collins. Originally I was going to create room maps for the Great Hall, the chapel, and the Widow's Den. Haha, too time consuming. I expected to see more torture and interrogation Next game scheduled for Christmas holiday 2011. I hope to be a participant. Wanted to get in Letum's game, but he announced it and it didn't start for 3 weeks, and I had a trip scheduled when it started The role-playing, like I mentioned several times, was superb. And no one had a nervous breakdown, or got really frustrated. It was a really smooth game.
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07-02-11, 02:53 AM | #605 | ||
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Quote:
In fact, I had PMd Hunter to say that I had tried to rattle your cage and that you might flip out. He even posted that as a response to you to not take any action and that you had 'much to learn about the SS' but you missed it. Another suspicious thing happened and that was that I didn't see you post a vote, so you must have sent it via PM to Neal, which was itself suspicious. It was because of your public accusal that I was lynch voted the next day as you were seered to be human, so people believed your accusation. Am I bitter about that? No, because it's a game and these things happen! The humans have to lynch a certain amount of humans before they start getting werewolves. Also Rear mentioned you before I did and I only mentioned you once. After that I just posted a tally and pointed out some rules (which seemed to get confused in the roleplay). People (I think you at one point) were posting that there were three werewolves instead of the correct count of four, which also made them look guilty - misinformation etcetera. As I said, I don't agree with the talking after the game, as it puts pressure on the werewolves. But, it's Neal's game so Neal's rules and it was stated before I was lycnhed that we could post after death. Who knows what misinformation the datsardly werewolves were trying to spread, so the rules must remain in focus. I did not reveal my secret evidence, which I only read after I was dead, which was: Quote:
Don't get caught up with the role play. Game play should take precedence over role play. We all know the rules and we all know there ARE werewolves, so there's no point losing a couple of days of solid investigation time to role play a WW2 soldier coming round to a slow realisation that there are werewolves. You have to hit the ground running - e.g. you KNOW there are werewolves and you know what they can do. The whole game is about deception, counter espionage, accusal counter-accusal and outright bare faced lying.
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07-02-11, 03:01 AM | #606 | |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
Posts: 2,315
Downloads: 31
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Quote:
After the debriefing, all actors will gather and there is an opportunity for getting signed werewolf T-Shirts
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07-02-11, 03:07 AM | #607 | |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Quote:
I was going to go through the minefield to look at the lighthouse next, relying on my faith that God would guide me safely through, but my head accidentally fell off in a tragic case of suicide. As it turned out I was planning to go through sector H (which was deadly), so God wouldn't have been much help! Tinman seered me first night, so he knew I was human, but didn't come forward and tell me. If he had of done, I would have suggested to Hunter that we put him in interrogation (for being drunk on duty AGAIN!) where he was safe and then asked Tinman to seer Hunter to see if he could be trusted. From there it would have been a solid power base to expand from, with the seer nicely protected. Takeda and the other group did a great job finding all the werewolves. Hunter could have been the common link to get us all together, but the game didn't go that way and all three of us died horribly. And a special thanks to you Neal. I know what an effort it can be compiling all the data so I can analyse it, so it must be ten times worse to try to collate it from all the players and weave the story round it. A magnificent effort and thanks very much for taking all that time to set it up and run it.
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07-02-11, 03:14 AM | #608 |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
Posts: 2,315
Downloads: 31
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So there was no painting's secret to discover.
I nearly bought Pioneer's story, made me almost doubt my theory. But his story was not backed up by an 'official discovery tag' and the fact that he said that he survived a ww atack and the wolf lying at his feet made me decide not to take his story seriously. Reading about all the back scene PM's. Before the last day, the only PM's I've got were those from Neal. The last day/night was fun. Both sides where sending PM's to ask me to support their camp. Also, both sides claim to have joint a pack of humans. Since I wasn't PMed before and unaware what was going on behind the scenes, I was reluctant to reveal who I was. I realize now I've been acting on my on most part of the game. It was fun though
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07-02-11, 03:19 AM | #609 | |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
Posts: 2,315
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Quote:
Compliments for you role play. You were a real blood adoring SS soldier. Perfectly played.
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07-02-11, 03:19 AM | #610 | |
Lieutenant
Join Date: Feb 2006
Location: UK
Posts: 253
Downloads: 44
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Quote:
That was more desperation on our part than anything else. We knew that if AVG was lynched, I would follow the day after. Therefore it was an attempt to delay things for one more cycle to hopefully give us a chance to eliminate sufficient humans to be able to survive the vote. As it turns out, it wouldn't have worked even if you had believed us. The other alliance was just too well protected. We'd have needed two nights to destroy them - nights we just didn't have. |
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07-02-11, 03:25 AM | #611 |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
Posts: 2,315
Downloads: 31
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Indeed that wouldn't have saved you.
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07-02-11, 03:32 AM | #612 | |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
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Quote:
By the way to the wolves, what made AVG and his potatoes such an attractive target on the first night?
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07-02-11, 03:34 AM | #613 |
Lieutenant
Join Date: Feb 2006
Location: UK
Posts: 253
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In my case it was solely role play. An isolated gardener is an easier target than someone in a billet with several others or in a guarded castle.
That or I just like potatoes |
07-02-11, 03:36 AM | #614 | |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Potatoes!
Oh my God, I can't believe I missed this the first time: Quote:
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07-02-11, 03:40 AM | #615 |
Chief
Join Date: Dec 2010
Location: U-32's Wintergarten
Posts: 325
Downloads: 177
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Fantastic game, well played everyone! Defiantly a leaning process for me, I wish I had contacted Nisgeis after the 1st night but at the time I had no idea how to convince him I was telling the truth and I didn't know how he would react so early in the game to someone claiming to be a seer... I was worried I would be suspected as a possible werewolf.
Great to see there was a 2nd seer team kicking ass though! |
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