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Old 07-24-11, 06:19 PM   #6031
Gerald
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Quote:
Originally Posted by Sailor Steve View Post
I was in Kiel once right after the start of the war when a Polish destroyer and two patrol boats made an attack. Our one German destroyer made short work of them. I managed to get a torpedo into one of the gunboats before it sank, and was credited with the kill. Had dinner with the destroyer captain afterwards.
"Had dinner with the destroyer captain afterwards" Nice one Steve,
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Old 07-24-11, 07:05 PM   #6032
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Welcome to Subsim, John.
"Enjoy the GWXperience !"

Copyright © Jimbuna.

Lol

Welcome to GWX John
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Old 07-24-11, 09:05 PM   #6033
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hi guys.. just saying hi.. to all who made these mods for silent hunter 3-4-5 wow guys..
Welcome aboard!
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Old 07-26-11, 05:13 PM   #6034
rsslcs
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Quick question...

I own SH3 on steam and installed GWX3 onto it. It works. But on my first career starting in med 1942, my game froze just when I started moving to leave port.

Unfortunate CTD or is the Steam version different from the normal one thus requiring me to find a non steam copy?
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Old 07-26-11, 05:49 PM   #6035
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Many run Steam Versions with no problems.
List your system specs and mods.
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Old 07-27-11, 02:41 AM   #6036
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Vanilla, with just gwx. Im running a laptop - win7 home 64bit, amd Athlon II p340 2.2 ghz, 4gb ram, ATI Mobility radeon 5470 512mb!

Im gonna try again to see if it was simply a random crash...
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Old 07-27-11, 01:16 PM   #6037
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how could i get the bearing indicator while using binoculars?
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Old 07-27-11, 04:27 PM   #6038
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Quote:
Originally Posted by rsslcs View Post
Vanilla, with just gwx. Im running a laptop - win7 home 64bit, amd Athlon II p340 2.2 ghz, 4gb ram, ATI Mobility radeon 5470 512mb!

Im gonna try again to see if it was simply a random crash...

You should be able to run SH3 and GWX with no problems.
That's a better system then I and many had during development of GWX 3!

Have you patched the SH3 exe to use more then 2 gigs?
I would recommend you do that with your system.
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Old 07-27-11, 06:10 PM   #6039
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As Privateer states...it should run no problem
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Old 07-28-11, 08:29 AM   #6040
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Quote:
Originally Posted by complutum View Post
how could i get the bearing indicator while using binoculars?
You need to replace the bearing2.tga in GWX with the one from unmodified SHIII.
data\Menu\Gui\bearing2
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Old 07-30-11, 03:42 AM   #6041
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Hello

I am pretty new here....used to play SH4 but couldnt get into it....now i got my hands on SH3 and just downloaded this great mod and now I am having some questions:

1. I just started a carrer and on my first patrol I am constantly getting radio messages in French....is this a mistake or am I missing something?

2. When I get a ship spoted on the map they are all the same color (black). If i remember correctly in SH4 the enemy ships would show red, while my would be black or blue (cant remember). Does this mean that I have to approach every ship and look at his flag to know if its the enemy? I know it makes sense IRL, but dont know if that is how it works here.

Pretty sure I had more questions, but cant remember them now........will come back later?
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Old 07-30-11, 04:03 AM   #6042
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Quote:
Originally Posted by www2 View Post
Hello

I am pretty new here....used to play SH4 but couldnt get into it....now i got my hands on SH3 and just downloaded this great mod and now I am having some questions:

1. I just started a carrer and on my first patrol I am constantly getting radio messages in French....is this a mistake or am I missing something?
Did you enable the "fix French" mod that comes as an option with GWX? If you are not playing the game in French, but in German or English, you don't need that option. When you end your patrol you should disable it.

Quote:
2. When I get a ship spoted on the map they are all the same color (black). If i remember correctly in SH4 the enemy ships would show red, while my would be black or blue (cant remember). Does this mean that I have to approach every ship and look at his flag to know if its the enemy? I know it makes sense IRL, but dont know if that is how it works here.
GWX disables the friendly/enemy/neutral color coding for contacts, so yeah... that's how it works. You will have to visually ID them by their flags, appearance, and/or behavior.

Or you can use the Contact Color mod, which will replace the color coding (and the navigational tails) on your map. Go to the Downloads section here and search for it by name - you should find it there.
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Old 07-30-11, 06:29 AM   #6043
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Quote:
Originally Posted by www2 View Post
Hello



2. When I get a ship spoted on the map they are all the same color (black). If i remember correctly in SH4 the enemy ships would show red, while my would be black or blue (cant remember). Does this mean that I have to approach every ship and look at his flag to know if its the enemy? I know it makes sense IRL, but dont know if that is how it works here.
Here is the contact colour mod
http://www.subsim.com/radioroom/down...?do=file&id=33
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Old 07-30-11, 10:18 AM   #6044
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1244 downloads plus 1277 on my FF page
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Old 07-30-11, 03:04 PM   #6045
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Installed GWX...here's hoping it works.

-Matt
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Last edited by ijnfleetadmiral; 07-30-11 at 03:35 PM.
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