SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-14-20, 07:50 AM | #46 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
|
Unreliable
All the so called GWX improvements that come from this guy almost never work. He cobbles this stuff together and never puts out an install order that is worth a damn and never really answers peoples questions in a straight forword manner. Thats why I won't use his stuff.
|
10-14-20, 02:30 PM | #47 |
Swabbie
Join Date: Mar 2020
Posts: 8
Downloads: 46
Uploads: 0
|
I give up
@ J0313
I agree 100%. I give up after 4 hours of wasted time, which I spent unsuccessfully to get this mod running, now I'm annoyed and hope for LSH3 Edition 2020, which will explain the installation in a reasonable way. It's a pity, because for the creator here it would probably have taken only 30 minutes to put together a step by step installation guide, with which I probably would have solved the CTD problems |
10-23-20, 09:53 AM | #48 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
|
Fix for GWR. Install via JSGME.
http://www.mediafire.com/file/q7gc1q...es-20201023.7z Install before Crew on Deck
__________________
Last edited by Anvar1061; 10-23-20 at 10:38 AM. |
10-28-20, 02:00 PM | #49 |
Ensign
Join Date: Apr 2008
Location: San Diego, CA
Posts: 231
Downloads: 364
Uploads: 0
|
Crew on Deck
Will this work for GWX?
I tried this Crew on Deck in GWX and oddly enough the crew on deck works if playing a Patrol, but wouldn't show up in a Campaign (actually it would just crash the campaign game start up). David I |
10-28-20, 03:13 PM | #50 | |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 265
Uploads: 51
|
Quote:
AFAIK, the crew on deck mod will not work without or outside GWR 2020, it's stand-alone mod, but for GWR 2020, that's why you are getting the CTD's... Of course, I could be wrong... CapZap
__________________
|
|
10-28-20, 03:54 PM | #51 |
Ensign
Join Date: Apr 2008
Location: San Diego, CA
Posts: 231
Downloads: 364
Uploads: 0
|
Crew on Deck
Capt Zapp,
Well if you're right - Bummer! I'm still in hope that at some point someone will come up with a Crew on Deck that will work with the U-Boat Compilation and GWX. I'll keep my eyes peeled on the forum and hope for the best. David I |
10-28-20, 04:05 PM | #52 | |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 265
Uploads: 51
|
Quote:
Well, I think I wasn't very specific... You must use GWX3.0-GWR2020+Crew on deck mod to work properly...
__________________
|
|
10-28-20, 05:00 PM | #53 |
Navy Seal
|
Works perfectly in Onealex mod, wich is based GWX and have U-Boat Compilation included
__________________
|
10-29-20, 02:07 AM | #54 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 265
Uploads: 51
|
My mistake, sorry....
__________________
|
10-29-20, 07:43 AM | #55 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
|
So the problem is not in this mod, but in the lack of RAM for Campaigning.
__________________
|
10-29-20, 11:24 AM | #56 |
Ensign
Join Date: Apr 2008
Location: San Diego, CA
Posts: 231
Downloads: 364
Uploads: 0
|
Crew on Deck & RAM
Anvar,
Lack of RAM was one of my suspects. I think you're right on the nose. I have 8 RAM, which I suspect is also my problem with the Onealix mod. Doubling up to 16 Ram should do the trick. Or do you think I should go to 32? As always, thanks for the help. David I |
10-29-20, 12:12 PM | #57 | |
Navy Seal
|
Quote:
But anyway, you could have 500Gb, when the game engine is overreached...
__________________
|
|
10-29-20, 05:07 PM | #58 |
Sea Lord
|
I confirm what Fifi says !!! whether with 8g or with 16g I myself have just switched to 16 g the Onealex mod works perfectly
as regards the crew : Onealex 1.30 based on GwX |
11-02-20, 05:13 PM | #59 | |
Nub
Join Date: Jun 2018
Posts: 2
Downloads: 30
Uploads: 0
|
Quote:
I came across the same problem. It seems as the sh3.exe ist automatically being deleted, when applying the patch. I've already disabled anti malware software, but nothing changed. Any ideas? Btw, great project, keep it up |
|
11-02-20, 05:15 PM | #60 |
Gefallen Engel U-666
|
Welcome aboard!
Mkal!after a bit of a silent run!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
|
|