SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-12-16, 01:04 AM | #5836 |
A-ganger
Join Date: Nov 2015
Posts: 79
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Theberbster
I installed the uplay game launcher and the game in c programs x86, without problems, the only problem it's that the path for generic patcher must be changed, as i wrote in my previous post Open new career and have my orders, i'll install the new update today and start my patrol, i let you know if there are problems
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09-12-16, 03:27 AM | #5837 |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
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Hello guys!
I was wondering if there is a way for me to get the original music back in the game when I am on patrol!? I did not backup the music folder before modding the game, which I definitely should have done, but thats to late now. I have the CD for the game, and the music files are on the CD in data1 or data 2. Do I need some fancy program to extract the files and copy them into the game? Or maybe I could install the game on a different HD; the only thing I am worried about is if that will mess up the files in documents like settings and stuff. I tried to upload an episode with the soundtrack in the modpack, and that was insta flagged for copyright violation. So I took it down.
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I play Silent Hunter 5 on Youtube. Full realism settings. 85% Luck. 15% Skill. "Submarine life most of the time is hours and hours of boredom with intermittent terror thrown in to keep you on your toes!" |
09-12-16, 05:01 AM | #5838 |
Growing Old Disgracefully
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Hi Shaefer
Reference my PM. Peter
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09-12-16, 05:20 AM | #5839 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
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Quote:
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Best Regards....Kev* "The finest Captain I ever crossed swords and set sail with" |
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09-12-16, 06:38 AM | #5840 |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
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Thank you very much.
Peter beat you to it, but thanks anyway
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I play Silent Hunter 5 on Youtube. Full realism settings. 85% Luck. 15% Skill. "Submarine life most of the time is hours and hours of boredom with intermittent terror thrown in to keep you on your toes!" |
09-12-16, 02:53 PM | #5841 |
Grey Wolf
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
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Hello
Can someone describe, in some detail, what the navigation marker and the super marker are used for in TWOS with real navigation enabled? I'm a bit lost as to what they are for. Thank you! Also....since I'm here.... Do you guys go throughout the sub on your first mission and "talk" to the guys and/or try to raise their stats? Is this some sort of way to level the boys up? It seems I have the ability to raise some stats during first voyage. Does the dialog trees have any positive or negative effects? And......I try to update the sunrise times and the board goes completely inaccurate. Known bug? Again....thank you Last edited by Lanzfeld; 09-12-16 at 05:02 PM. Reason: Added questions |
09-12-16, 03:15 PM | #5842 |
Stowaway
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thanks
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09-12-16, 03:54 PM | #5843 |
Commodore
Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
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Oh I do uinderstand that TWOS uses original nav tools however they were not used upside down the way they are used in the game atm. (Protractor and ruler tool). But yes I use the Nav disc which I can flip. First position, then course line, then disc over it.
Oh.... Is there anyone out there who is in posession of the Almanacs of 1939-1945 ? Would be very welcome when using the sextant for celestial navigation really. And the latitude longtitude digits on the Nav map (not the TAI) are hardly readable. Do not know how to change their colour or even enlarge them. Well stupid me for still playing on a 1280x1024 screen By the way. Looks like some great improvements coming up !!! Still on 16.5 here need to finish this mission before I can upgrade again. Now in an argument with Bdu who first sent me to a place where there was no booty at all AN1814 so I had to venture into Scapa to get me a Merchant and an escort (Could not find the big prize since it was pitch black outside TDC of course never tells you what it is you lock on hahahaha) And I got both ships from a distance of 11 Kms. Super to see those silly escorts depth charging the totally wrong spot. So I got a new mission warning, New Orders (Pending) which still is pending after at least 4 hours so I will now venture towards a bay where according to the map there is the SS Dronsay, another night attack. And then Bdu starts saying I should be more agressive. Idiots. Do not send me to a mute area then I telegraphed back. On which they answered continue your mission/current objective. (for which they have not even sent me new orders) Still a tiny glitch with the Enigma refusing to transfer the translated orders to the Ship's log but well. Looking forward to the new updates ! The tonning (red and green) of the harbor entrances looks interesting but of course during the war lights were turned off by regulation. Same with the runway lights of Night fighter fields in the Netherlands, they only turned them on quickly and off again when a 110 or an 88 or the later types had to land. Oh ! Would it be possible to make the rear Map table clickable to open the map ? That way I do not need to get really angry with chief, navigator and mr. Nazi when they stand in my way and I cannot open the map with the mouse. ( I of course then use M, or go to my bunk, lay down and then do my stuff.... hahahahaha) And then my last perk, it is somehow unable to save my preferences (realism settings) whenever I reload the game it automatically deletes all my settings so I really have to keep in mind to put them all back before loading a game. Love the game and love even more what you guys made of it !!! Ashikaga. Last edited by Ashikaga; 09-12-16 at 04:31 PM. |
09-12-16, 04:54 PM | #5844 |
Growing Old Disgracefully
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The radius of patrol grid reference AN1814 covers Scapa.
This patrol grid objective gives you the chance to take out one or both of the capital ships. This was once quite easy to do but with Vecko adding the coastal batteries to Scapa this is now a much more difficult task. IIRC not only can you complete your patrol objective but also Breaking The Fortress. Ideally you need a medium fog to achieve this. A heavy fog and are not likely to see anything. A light fog or no fog and you will be picked off by the coastal batteries. However it is possible to cheat to get a medium fog. Peter
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09-12-16, 04:59 PM | #5845 |
Watch
Join Date: Jan 2012
Posts: 29
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Hmm how much negative Reputation will I get for sinking neutral ships?
There was an american Large Liner (35100 tons!) escorted by 3 Clemson destroyers and its only Nov. 1939. I knew its neutral.... but I couldnt let him pass to Liverpool |
09-12-16, 05:03 PM | #5846 |
Commodore
Join Date: Aug 2016
Location: Netherlands
Posts: 620
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Thank you for that info Peter ! Wish I had the Hood in sight but what I apparently killed was a 1188 tonnes escort and a 2104 tonnes merchant.
NO FOG ! And then there still were three destroyers on the lookout for me but with 10 meters of water between me and the bottom I decided to sneak away and don't push my luck. Now have three fish left. All steam. Will see what that Steamer is like at Methill Ashikaga. @ Von Stolzenberg : Report to the Marine Küstenpolizei as soon as you return. I received a very angry call from Joachim von Ribbentrop . Last edited by Ashikaga; 09-12-16 at 06:38 PM. |
09-12-16, 05:12 PM | #5847 |
Growing Old Disgracefully
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Hi Ashikaga
If by realism setting you mean the Game Play Settings then you need to change these in the bunker and then make a game save so they are kept. The best time to do this is at the same time when using the TWOS instructions for the bunker save. Loading the bunker save and your changes are now used and not discarded. If you are changing them each time you load the game then those settings revert back to the original settings each time they are changed. Regarding sending the typed Enigma code message to the ship's log I have no problems with that using update 16.5 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
09-12-16, 05:14 PM | #5848 |
Growing Old Disgracefully
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Hi Ashikaga
How did you get past the coastal batteries with no fog? Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
09-12-16, 05:18 PM | #5849 |
Growing Old Disgracefully
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Hi VS
Vecko I am sure will explain your folly. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
09-12-16, 05:31 PM | #5850 |
Grey Wolf
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
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Hey Berb....
You seem knowledgable and friendly..... Care to take a stab at my question from last page? Many thanks! |
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