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Old 04-04-10, 08:53 AM   #5236
Jimbuna
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Quote:
Originally Posted by frau kaleun View Post
When you open Commander look along the bottom of the main screen, you should see a little icon that looks like a tool to the left of the center. If you click it you'll get the SH3 Options popup. Fourth down on the list on the left side of that is Gameplay Settings. Click that and at the top of the list of options you'll get on the right hand side of the screen is the one for choosing a fatigue model. Check the box to make SH3 import your chosen fatigue model into the game, and then choose "No fatigue" from the dropdown list to the right. Click Apply at the bottom and you're good to go.

As someone else noted, to manually edit the game files to eliminate fatigue, you need to go into the basic.cfg file and look for the relevant sections as indicated in linked post and edit them accordingly. But back up that cfg file before making any changes!
Quote:
Originally Posted by stimy View Post
thanks for the explanation but I can't find the icon
can u take a print screen maybe?

and i've found the basic.cfg but I don't have any software on my pc to open it, any tips? or is there a special way to open it ?



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Old 04-04-10, 09:22 AM   #5237
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now I see what i've done wrong, I haven't yet downloaded that new "layout" of the menus
u guys have a link where i can download it?

thx for the help!
truly the first site where people keep helping noobs like me

grtzz
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Old 04-04-10, 09:44 AM   #5238
frau kaleun
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Quote:
Originally Posted by stimy View Post
now I see what i've done wrong, I haven't yet downloaded that new "layout" of the menus
u guys have a link where i can download it?

thx for the help!
truly the first site where people keep helping noobs like me

grtzz
Here's the thread for the most recent version of Commander:

http://www.subsim.com/radioroom/showthread.php?t=147237

You can download it from here:

http://www.subsim.com/radioroom/down...do=file&id=733

If you are using GWX3 you'll also need to install the config files for Commander + GWX3:

http://www.subsim.com/radioroom/down...o=file&id=1421

If you use the No Fatigue model provided with Commander, you won't need to edit the basic.cfg to remove fatigue as an issue. However Notepad should work fine if you need to edit any cfg files in the future.

If you try to open a cfg file and get a popup saying Windows needs to know which program to open it with, select "choose from list" and then select Notepad from the list.

Or you might try right-clicking on the file and see if you get an "Open with..." option in the menu that pops up, if so you can click that and choose Notepad from there.
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Old 04-04-10, 10:50 AM   #5239
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Quote:
Originally Posted by stimy View Post
now I see what i've done wrong, I haven't yet downloaded that new "layout" of the menus
u guys have a link where i can download it?

thx for the help!
truly the first site where people keep helping noobs like me

grtzz
You'll always get a helping hand here matey.

If you ever feel the contrary simply send old jimbuna a PM
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Old 04-10-10, 11:02 AM   #5240
AlCord
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An unvisible reader 'til now.

Is there someone else who has a bug with the enhanced damage effects? When I activate it in JSME all Warships have no smokescreen at the funnel

regards
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Old 04-10-10, 11:42 AM   #5241
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Welome aboard

What mods have you got installed?
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Old 04-10-10, 02:36 PM   #5242
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Code:
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
LifeBoats&Debris_v4
Rbs1_SH4_Effects_GWX_30_71
Thomsen's Sound Pack V3.2cg
GWX_2_-_No_RING_RING_Mod_r
ImprovedSmoke1_1
Waterstream+Exhaust Combi V2.3 for GWX3
ail hi res moon v2.5 mod
Rapt0r's Uniforms V2.0 [Black]
Torpedo_damage_Final
GWX - Open Hatch Mod
h.sie's LLRT+SRM-Combimod V1.1 for GWX3
Realistic contacts with Sub icons
hsGUI v3.1 for GWX
M.E.P v3
M.E.P v3-Patch
FSF for M.E.P v3-Patch
M.E.Pv3 VisualSensors-GWX3
GWX - Alternate Loadscreen - Full Circle
Now without EDE. Tried everything except with just EDE activated. Is there a mod what doesn't like EDE?
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Old 04-10-10, 04:12 PM   #5243
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Rbs1_SH4_Effects_GWX_30_71
is definitely incompatible with EDE.

The improved smoke mod might be as well.
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Old 04-10-10, 04:14 PM   #5244
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Could be improved smoke mod.
I never tried it so it's just a guess.
Also the RB stuff.
That's a certainty.
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Old 04-10-10, 05:13 PM   #5245
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Quote:
Originally Posted by privateer View Post
Could be improved smoke mod.
I never tried it so it's just a guess.
Also the RB stuff.
That's a certainty.

Agreed
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Old 04-10-10, 09:48 PM   #5246
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Thought I'd pop in and say Yarr to you all, still loving gw btw
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Old 04-10-10, 09:58 PM   #5247
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Greets Pants!

With the Utmost respect.
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Old 04-10-10, 10:21 PM   #5248
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Ah Pants
Hope all is well with you mate
Glad to see you still popping in
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Old 04-11-10, 03:53 AM   #5249
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Great to see you around Pants
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Old 04-11-10, 04:15 AM   #5250
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Problem solved. Was the RB SH4 effects thingy. I also noticed now that the dense of the smokescreen was really low. Now with SH4 effects off, I can see the smokescreen far faaaaaar better over 20km

Thanks to all
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