SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-12-22, 08:36 PM | #5131 |
CTD - it's not just a job
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Multi-part FotRSU Download
Also for others needing / wanting a multi-part download, I refer you to
100_FalloftheRisingSun_Ultimate_v1.8p1.7z.001 100_FalloftheRisingSun_Ultimate_v1.8p1.7z.002 100_FalloftheRisingSun_Ultimate_v1.8p1.7z.003 How these work, is you download the three files, each in turn, all 3 to the same folder, which can be your MODS folder. Once you have all three files, run 7-zip on the 001 file, and it should extract the three files in order, doing 001, the 002 and lastly 003, reconstructing them all into the 100_FalloftheRisingSun_Ultimate_v1.8p1.7z mod, which does have the Patch applied to it. You do NOT need the FixPatch file with this, of course. It does NOT have the FI-OQ_FotRSU_v1.8f_upcPatch file, if you use vickers03's FI-OQ mod, though... that is FI-OQ_FotRSU_v1.8f_upcPatch.7z but you only need that if you use the Fleetboat Interiors - Officer's Quarters mod. That also does not have the AddInModzPak, which is at AddInModzPak_18 here on SubSim |
11-15-22, 05:52 PM | #5132 |
Nub
Join Date: Nov 2021
Posts: 3
Downloads: 12
Uploads: 0
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No home port?
Hi,
I have been playing FOTRSU for a while now, but all of a sudden a bug (I assume) appeared: I don't have a home port anywhere on the map. Sure, it's fun to play the submersible Flying Dutchman, haunting the seas with torpedo refills, but it does get a bit old after a while... Is this a known issue? |
11-15-22, 07:39 PM | #5133 | |
Silent Hunter
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Quote:
more than likely, you are in the middle of a base change. SH4 sometimes gets lost at times like that. can you post some info to help us help you?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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11-16-22, 11:21 AM | #5134 | |
CTD - it's not just a job
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11-16-22, 02:56 PM | #5135 |
Nub
Join Date: Nov 2021
Posts: 3
Downloads: 12
Uploads: 0
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No home port?
Hello again, and thanks for your prompt replies. The date is June 27th, 1943 and I'm in the USS Balao, which was awarded to me. As that happened, I was whisked away from Midway to Brisbane, whence I departed.
As I tried to return, I only got the "Rearm/Refuel" and "Postpone" options. After a couple of reloads, I suddenly got the fouled anchor at Brisbane as my home port again, but I still can't dock there. Any ideas? |
11-16-22, 04:46 PM | #5136 |
Gefallen Engel U-666
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Welcome aboard!
Skipper Parik!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
11-16-22, 05:08 PM | #5137 | |
CTD - it's not just a job
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11-16-22, 05:45 PM | #5138 |
Nub
Join Date: Nov 2021
Posts: 3
Downloads: 12
Uploads: 0
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Ah, that must be it, then! Thankfully, I do have an old save.
Thank you for your help! |
11-18-22, 09:42 PM | #5139 | |
XO
Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 401
Downloads: 530
Uploads: 0
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Quote:
Could be a date issue. It's possible that Brisbane isn't available yet for you. It happened to me awhile back and that is possibly the reason why.
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"Quando omni flunkus moritati" United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret) |
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11-21-22, 03:36 PM | #5140 |
Sea Lord
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1.8 of Fall of the Rising Sun Ultimate ...
Hey Boss...
https://www.subsim.com/radioroom/sho...postcount=5306 I love the underwater atmosphere... I congratulate you for the underwater explosions.. during the sinking of this one.. The fuel stains...I have to say congratulations especially since it's not easy to implement the rendering is very good..Beanie you did well to take the @Jimimadrid mods for AddinsMod pack...I can't anymore without it..!!! My dear Beanie I dream of yours with an RFB style navigation I would like to see it split the blade by 15ms... that it flies then slumps heavily in the foam... it only lacks that... really inertia from the BH-style deck camera.. Do you believe Beanie that it will be like this for the next update... I know that Team FoTrS is preparing Christmas for us, it's a tradition.. Bon Boss good continuation and greetings to the whole team here.. Sincerely Kal Maximus U669 |
11-21-22, 04:20 PM | #5141 |
Silent Hunter
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IJN CO's need a discussion on ship driving
Hey, PB, i've been meaning to discuss this with you.
Your IJN DD drivers have been pulling wheelies while on patrol. while this hot dog was showing off, i sank the convoy he was supposed to be guarding. then, i think he got a radio message and tried to respond to his pals and couldn't bring her around. so, my crew and i decided to help him get his bow down, into the water. when the captain gets back to the Home Islands and dries off, you need to have a 1:1 session with him.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
11-22-22, 10:17 AM | #5142 | |
CTD - it's not just a job
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In your first screenie, the Event Camera has a ship sinking in it that appears to be "light in the skirt" as it is listing from being torpedoed. Was is partially out of the water also? It also appears that the Event Camera is not showing the same exact image as your view angle shows. In other words, the ship appears to be lower in the water than your regular camera. Notice that there are no gun crews on the No13SC at all? In theory, the ship has already taken damage from something, but also notice that the bow wave "wake" is on the water, while the bow is not?... That appears to be an improperly rendered scene. What is your mod list there, what is the date, what boat are you in, and what is the approximate location? Thanks. |
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11-22-22, 11:22 AM | #5143 | |
Silent Hunter
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ok, recapping events..... the event camera was a different ship than the SC and obviously we had torpedoed it and it was in its death throes. she went down stern first, just like in the movies. if that was the manifestation of something incorrect then i have to say it was more realistic than watching it just settle into the depths on an even keel. IMO, for what it is worth. clearly, the SC was struggling to stay afloat in 7 m/s water. we watched her for several minutes and then decided to put her out of her misery. i was worried that a torpedo might miss her because she presented such a small target area. we closed to within a few hundred yards and did not miss. our boat was the only US resource in the vicinity so if the SC took damage it was from the 7 m/s water. i no longer have the save file to verify things. this action took place in the spring of 1942 and was in one of three general locations: Carolines, Marshalls, or Marianas. driving a Gar out of Midway/Pearl. Started in Treasure Island on December 8. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\FOTRSU\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 101_FotRSUv18_FixPak 102-OQ_FotRSU_v1.8f_upcPatch (***haven't backed this one out yet) 200 Nippon_Maru_v1.9b_FotRSU 300 Nihon Kaigun v1.3_FotRSU 400_Combined Roster 450_NoScrollNavMap 500_jimimadrid Torpedos 550_Jimimadrid Sailors for FotRSU
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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11-22-22, 12:38 PM | #5144 |
CTD - it's not just a job
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You really should back both
FI-OQ_FotRSU_v1.8f_upcPatchout of your set-up. While I don't know if the FI-OQ patch would cause your issue, but the Torpedoes might. jimimadrid's torpedo mod is part of v1.8 of FotRSU anyway. His original mod had some ID conflict issues with v1.7 of FotRSU, which were rectified for inclusion in v1.8. I do not recall what the conflicts were though... short-term memory is... is... uh... what's the word?... LOST!!! - anyway, graphic and other anomalies (including weird wind issues) are certainly possible with what you have there. Have you seen the water seemingly flowing "backwards" yet? |
11-22-22, 01:52 PM | #5145 | |
Silent Hunter
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water flowing backwards? not in SH4 but i have seen that in real life. i have also seen it rain upwards, back towards the sky.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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