SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-17-22, 08:00 AM | #5026 | |
Army Goes Deep
Join Date: Jan 2022
Location: North Augusta, South Carolina
Posts: 24
Downloads: 54
Uploads: 0
|
Quote:
|
|
09-17-22, 08:57 AM | #5027 | ||
CTD - it's not just a job
|
Quote:
Quote:
As for Fido, I was attacking a convoy just the other day while testing, and had shot 3 torps at the merchants. I turned the scope to look back at an escort I knew was close by, and noticed he was charging me with a bone in his teeth, so I sic'd a Fido on him, turned back to shoot a few more torps at the merchants and then went deep - NOT at flank, of course... lol - however, the DE kept coming, and Fido kept attempting to follow, even as the DE dropped his cans. I had turned and was out of their path, and roughly 110 foot deep. I went on to the attack map to see where Fido was in relation to the DE, and for whatever reason, it had turned at the charges area and was now tracking me... I couldn't remember if they could go any deeper (probably can't), so as to not take a chance, I cut the engines completely and glided on down deeper. Fido went practically directly over me, and did a slow turn, then found a merchant and got it... phwew! There were several tense moments on the boat, that is for certain. I know there is no way that the depth charges "confused" Fido, that'd be a stretch with this game, but the DE had gotten for enough ahead of Fido that it heard me better... then it heard the straggling merchant, thank goodness... lol |
||
09-17-22, 09:32 AM | #5028 | |
Silent Hunter
|
Quote:
or rather i should say: SH4 programming of the acoustic torpedo escapes me. i have fired one from the stern tubes at an approaching escort which is less than 1000 yds from us, and closing. little bugger passes once, circles around and "bang", nails her. then, another time, with the escort bearing down on us but a bit more distant, we have fired an acoustic torpedo and it just sailed straight-on-by the escort, without so much as a by-your-leave. there is absolutely no consistency. now, having related these game experiences, it is immaterial that the Mk27 never made it into WWII combat.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
09-20-22, 01:59 PM | #5029 |
CTD - it's not just a job
|
It is now "official". s7rikeback has Nippon Maru updated, and the "FixPatch" 101_FotRSUv18_FixPak for FotRSU v18 can now be used with it (Nippon Maru) also. See the ReadMe file in the Support folder of the patch for the "details" of what all is "fixed".
|
09-28-22, 09:03 AM | #5030 |
Watch
Join Date: Oct 2021
Posts: 23
Downloads: 37
Uploads: 0
|
Started a new career in early '44 and was assigned to patrol Rosegarden and after 5 days of empty seas requested new orders that sent me to Corridor II. Just to experiment I reloaded the save game and was ordered to Pelau. I had a peak at the traffic files with the mission editor and noticed there was no traffic in '44 to any of those areas. I have no experience mission editing so was just curious if that was working as intended? Mods are FOTRSU 1.8 and Nippon Maru.
|
09-28-22, 11:51 AM | #5031 |
CTD - it's not just a job
|
I am not certain what you are looking at, but be sure that you don't just arbitrarily open files. Early 1944 would be the 43a series of files. All three of these grabs are "43a_Jap_" files, in CoastalTraffic, Convoys, HarborTraffic, Merchants, TaskForce and TroopConvoys combined into one. The CoastalTraffic and very little of the HarborTraffic shows in these pics:
Rosegarden: Corridor II: and Palau area: Now, the Rosegarden is definitely "shy" on traffic, as compared to the others, but those are some high-spawn-rate groups. Corridor II (two) is a rather high-density area, and Palau should be teaming. By the time summer (after June 1944 aka: 44a files) comes along, things will start to get scarce in those areas. Things to look for would be "is the mod activated correctly?". Do you get an FotRSU splash screen as the game starts, like the one below in my "signature" here? Did you empty the Save folder after activating FotRSU? Failure to do so would result in a partially activated mod with odd traffic patterns. Have you been shelling out to Windows, whether purposeful, accidental or Windows-induced? Doing so can result in graphic and sound anomalies, as well as eventual bad Save data, which of course, can result in odd traffic patterns. Also, bear in mind that (especially in the Rosegarden) it might be a while before a group would come along, and if you're in the wrong spot, you would never know it. You don't have to keep your radar on all the time, but be certain you have it set to reach out beyond the "default" setting, which is NOT very far, and that you have it on "Sweep". While the hydrophone does work on the surface, it works better submerged on electrics at slow speed, so do a dunk and spin every once in a while, looking for sound contacts. You should not have a bit of trouble finding something off Palau. Patience and rig for depth charges are required, being mindful of the shoals and the 100 fathom line... |
09-28-22, 01:21 PM | #5032 |
Watch
Join Date: Oct 2021
Posts: 23
Downloads: 37
Uploads: 0
|
Thanks propbeanie. You could have saved yourself a lot of typing by stopping after "Early 1944 would be the 43a series of files".
I had assumed it being 1944 we were using the 44a files but you know what assuming does. Thanks for all that you do sir. |
09-29-22, 12:23 PM | #5033 |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
Uploads: 0
|
Unable to End Patrol
First patrol in USS Balao (SS-285) out of Brisbane, leaving on May 10, 1943 for Area G6. Having met all objectives and expending all torpedoes, arrived back at Brisbane on June 8, 1943. Brisbane still shows tilted anchor as home port, but SH4 will not give us permission to Dock and end the patrol! See attached picture.
Did I accept the upgrade to Balao too early on April 22, 1943 ? I think my only recourse at this point is to go back to the previous patrol and decline the upgrade from Gato to Balao. Otherwise, I am stuck in limbo. While that may get me back into the career, it does not really solve the problem. Your help is appreciated! (IGNORE THE VERSION IN MY SIGNATURE BELOW - I AM RUNNING FOTRSU V1.8 with the following Mods): Generic Mod Enabler - v2.5.0.150 [G:\Ubisoft\Silent_Hunter_IV\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 101_Nippon_Maru_v1.9_FotRSU 102_Nihon Kaigun v1.2_FotRSU 103_Combined Roster 101_FotRSUv18_FixPak 104_JP_SoyoMaru_fix 305_LessJapaneseAirRadar 399c1_NoScrollNavMap - Same Sized Dials 450_MoonlightzSonarLines 451_Lite Fog v2 + 300' Underwater Visability 451a_TMOstyle_NavMapDots_Nippon_Maru 451b_TMOstyle_NavMapDots_Nihon_Kaigun 525_StickieCamera 650_OriginalFOTRS_Dudz 801_UMark Invisible 803_NoPlayerSubFlags 851_Yel_FotRSU_Logo 901_Strategic_Map_Symbols FI-OQ_FotRSU_v1.8f_upcPatch Combined Roster
__________________
Run Silent, Run Deep, and Sink 'em All |
09-29-22, 03:12 PM | #5034 | |
Silent Hunter
|
Quote:
Very Late May, 1943 is the earliest you should accept a Balao. go back and reload, finish your mission, decline the upgrade. wait for the next one.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
09-29-22, 03:24 PM | #5035 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
Uploads: 0
|
Quote:
I'm guessing that we cannot fix the early award date because it is in the code, not the files. Thanks again!
__________________
Run Silent, Run Deep, and Sink 'em All |
|
09-29-22, 05:25 PM | #5036 | ||
CTD - it's not just a job
|
Quote:
Quote:
UnitInterval= 1943-05-21, 1963-07-11Never take a Balao before 05-21, and in fact, just to be "safe", it's "AvailabilityInterval= 1943-06-03, 1943-11-12" at Brisbane, "AvailabilityInterval= 1943-06-01, 1943-07-01" at Treasure Island and "AvailabilityInterval= 1943-05-24, 1943-07-12" at Mare Island. Brisbane is regular patrols, Treasure Island is a "Dunk & Go" one mission and then to Brisbane, while Treasure Island is (supposed to be) 3 training missions and then to Brisbane. Pearl is "AvailabilityInterval= 1943-07-01, NULL". It used to be that the game would transfer you automatically to the first base where the boat is available if you got it too soon, but would keep you where you were if it was just a little too early. We had the Balao and Tench written up somewhere in the mod's documentation about this, but I couldn't find it right away just now... we should have a "real" user's guide next release - which might take a while in and of itself... lol - very frustrating trying to deal with this "early boat as a reward" issue, both from a player's perspective, but also a modder's... sigh |
||
09-29-22, 05:39 PM | #5037 | |
Silent Hunter
|
Quote:
these things must be delicately.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
09-29-22, 05:41 PM | #5038 |
Bilge Rat
Join Date: Sep 2022
Posts: 1
Downloads: 3
Uploads: 0
|
Trouble downloading mod
So I have been trying to download this mod and I cant seem to get it activated no matter what I do (what I mean is it saids its activated in the JGSME but when I load it up nothing changes), I have redownloaded a clean version of the game 3-4 times and have followed the support pdf way to install, the quick activation on this thread and others, it seems no matter what I do I cant get it activated! Please someone help me enjoy this amazing mod (If your in the discord I am Dixon and have had a chat with Mad Mardigan but he cant help till saturday).
|
09-29-22, 05:53 PM | #5039 | ||
CTD - it's not just a job
|
Quote:
Quote:
|
||
09-29-22, 06:04 PM | #5040 | |
Silent Hunter
|
Quote:
he is re-installing and then he will re-apply FOTRSU.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
|
|