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07-30-08, 06:31 PM | #451 |
Seasoned Skipper
Join Date: Apr 2008
Posts: 732
Downloads: 89
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oh? they are fine on any other boat
thanks though, i'll try it with high end setup
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07-31-08, 01:25 PM | #452 |
Seaman
Join Date: Jul 2008
Posts: 41
Downloads: 21
Uploads: 0
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Hi Orion 2012,
there is V400 beta out...where? Thx |
07-31-08, 01:55 PM | #453 | |
Lucky Jack
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=139909
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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07-31-08, 03:22 PM | #454 |
Seaman
Join Date: Jul 2008
Posts: 41
Downloads: 21
Uploads: 0
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Ah thank you dear sirs (AVGWarhawk, Orion 2012),
gonna click the link now. Its nice to have a fully functional campaign now. I gonna test it tomorow. This forum is full of artists and craftmen who know there business... |
07-31-08, 05:38 PM | #455 |
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
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U-TYPE: 7B
Date: 39 Conning Tower Textures will not displayed if the Sub is on Periskope Depth and u looking with free Camera on the Sub from the Surface. Edit: Ok it´s an known Bug and fixed by zeewolf!
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08-11-08, 06:25 PM | #456 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,313
Downloads: 421
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I'm all alone out here
My deck watch will not come up. I'm on patrol in a storm, on a Tambor, and when I surfaced - nobody came on deck. Nothing I could do would entice them!
Now I realize that OM is just uboats, or so I have been told, but here is my mods list for this patrol: OpsMonsun_V301 NoSleepMod ROW Camera vs_2 OM_V301_Patch2 ShipContacts Captain Midnights CBS NEWS Sound Mod Enviromental 4.4a mod BetrCreaking There doesn't seem to be any mod here that would interfere. Environmental is about graphics/sound; No sleep is my own and deals with recovery when sleeping; and the rest are sound only mods. Any ideas? |
08-11-08, 09:36 PM | #457 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
I don't know how I can help you. OM dosen't change the Fleet Boat files |
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08-14-08, 12:03 AM | #458 |
Chief
Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Hi lurker,
Will i miss anything from OM if i choose to install only : Version 40X Beta 3? I don't want to bypass all the german ships and huge work that you have added with Operation Monsun 3.0.1.
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-Fighting is a lifestyle- Last edited by Will-Rommel; 08-14-08 at 12:23 AM. |
08-14-08, 06:19 AM | #459 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
No, OM V400 Beta is roll-up of all versions of OM |
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08-15-08, 02:34 AM | #460 |
Loader
Join Date: Jul 2007
Posts: 89
Downloads: 154
Uploads: 0
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Torpedo speed settngs problem
I have noticed that with OM and OM patch 2 installed I am unable to change the speed settings of G7a (steam) torpedoes. I know it is related to OM because I have tested with just OM, with OM + patch 2, and without anything installed. With no mods it works as advertised. Is there a fix for this? I prefer faster torpedoes as it gives my victims less of a chance.
Thanks If I can fix this I can change to SHIV U-Boat rather than SHIII. Ideally I will be getting GWX for U-Boat missions when it comes out. |
08-15-08, 05:33 AM | #461 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
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08-15-08, 05:37 AM | #462 |
Silent Hunter
Join Date: Jul 2005
Location: Swansea
Posts: 3,902
Downloads: 203
Uploads: 0
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He wasnt insulting you - he was stating a personal preference, which is his right.
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Well, here's another nice mess you've gotten me into. |
08-15-08, 10:29 AM | #463 | |
Frogman
Join Date: Jan 2006
Posts: 300
Downloads: 353
Uploads: 13
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Quote:
I have played OM from the very beginning and I have NEVER had any problems changing the speed settings of the G7a, the G7e yes, of course it only has one speed, but never with the G7a. You can wait for GWX, but it is going to be a Looooong wait, and in the mean time you will miss out on the best campaign mission work for SH4 - Pacific or Atlantic.
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Jim |
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08-15-08, 11:19 AM | #464 |
Chief
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 152
Uploads: 0
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Changing sub skins?
Hi Lurker,
first of all, many thanks for your great work on Operation Monsoon. Great, great job! Lurker, is it possible to change the sub skins like it can be done in SHIII? For example, use one of Fubars skins on the IX B or VII C? Where are the submarine textures located, and which file formate is necessary? Thanks in advance, Kurfürst |
08-15-08, 02:34 PM | #465 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
The sub skins are within the *.dat file I'll check to see if you can do it like SH3. The current Type VII / IX are Fubars skins |
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