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Old 01-10-22, 03:23 AM   #1
Kapitän
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Originally Posted by Bubblehead1980 View Post
Welcome to SH (be it 3,4,or 5) with mods lol. Thing is, real depth charge attacks often lasted in excess of four hours, sometimes days on end, to the point sub captains have to make the decision to surface and scuttle the boat or go out fighting. Part of the fun and challenge of the sim, is enduring the attack and just barely escaping. Should you escape and navigate the learning curve. SH 3/4/5 out of box is a light simulation, but with most mods it becomes simulation, not a shallow arcade game. Yes, a destroyer circling for hours making runs is part of the fun of the sim, the challenge. However, there are things you can do about this. Main thing, is do not give up, do not quit.

Being a simulation, you can't just go in blazing, you have to think, attack at right time and place. Shallow depths always upp the danger factor and should be avoided.

Find thermal layers, go as deep as possible, run silent, change course after each depth charge attack, never maintain same course, use bursts of speed when they are passing overhead so depth charges do not fall right on top of you. Of course have to monitor battery levels. Never attack unless have full battery charge, plenty of fresh air in boat, compressed air etc.

Navigate the learning curve and you will find you will learn the tactics used by AI. However, things, as they should, get very difficult as war goes on, thus the high uboat casualty rate. Good luck, don't give up.

How does one go about finding thermal layers?
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Old 01-10-22, 11:36 AM   #2
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How does one go about finding thermal layers?
In SH4, you dive while at 1x TC so that you can hear the voice prompt of "Passing thermal layer", and then make a note of that. Take the boat 50-60 feet (17-19m) below that, and your shears should be below the layer also. Depending upon how a mod is set, you might be next to "invisible" below it, or barely have any help from it at all. I do not remember there being a voice prompt for that in SH3 in all the years I've played it... I don't know if it's even modeled in the game... However, in the original Silent Hunter game from SSI / Aegis, you had a "bathythermograph", a gauge that was mounted on the sub's hull sometime mid-43, and read the temperature of the water - or simulated it did anyway... You had to watch the needle move to find the thermocline layer, which varied in both depth and intensity as you moved, as in real life... so what happened with that functionality in the game from SH1 to SH2 and beyond is anybody's guess... lol - there is a formula online to estimate it by season and water depth, but I cannot find it now, and it most likely was not available to Kaleun's in the 40's anyway...
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Old 01-10-22, 12:29 PM   #3
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...and I know for a firsthand fact that, submerged at 100 feet hunting 3', 40lb. Ling Cod in my Aussi neoprene (alberich??!) dive-suit, Montery Bay kelp forest water is 32F. ie: freezing The Great Whites that famously congregate there prefer a warmer higher clime and elephant seals or surfers on the surface for dining!
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Old 01-10-22, 02:13 PM   #4
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Originally Posted by propbeanie View Post
In SH4, you dive while at 1x TC so that you can hear the voice prompt of "Passing thermal layer", and then make a note of that. Take the boat 50-60 feet (17-19m) below that, and your shears should be below the layer also. Depending upon how a mod is set, you might be next to "invisible" below it, or barely have any help from it at all. I do not remember there being a voice prompt for that in SH3 in all the years I've played it... I don't know if it's even modeled in the game... However, in the original Silent Hunter game from SSI / Aegis, you had a "bathythermograph", a gauge that was mounted on the sub's hull sometime mid-43, and read the temperature of the water - or simulated it did anyway... You had to watch the needle move to find the thermocline layer, which varied in both depth and intensity as you moved, as in real life... so what happened with that functionality in the game from SH1 to SH2 and beyond is anybody's guess... lol - there is a formula online to estimate it by season and water depth, but I cannot find it now, and it most likely was not available to Kaleun's in the 40's anyway...

Thanks! Yes, I don't think this is modeled in Sh3 ... I haven't noticed it yet, anyways ...
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