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09-08-08, 09:51 PM | #31 | ||
A-ganger
Join Date: Sep 2001
Posts: 75
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09-08-08, 11:48 PM | #32 | ||
Fleet Admiral
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09-09-08, 07:16 AM | #33 | ||
A-ganger
Join Date: Sep 2001
Posts: 75
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09-12-08, 05:25 PM | #34 |
Commander
Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
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'Boat on the surface captain', 'Now running on diesel engines!'
Woa I'm not the only one playing AOD! I personaly think they're too many little (and not so little) things wrong with SH3 to make it my number 1 subsim. Here's just a few of these little things that drive me nuts in SH3; I can't even enter the name Christopher Werner, not enough space. Where is La Rochelle? The water depth is way too shallow (in the bay of Biscay for example). Then there's the 'big ones', no wolfpacks, no convoy zig zags, no dynamic radio communications. I'm not sure if all these things I've mentioned have been modded, but still... I remember for a while my SH3 folder became a huge bloated modded monster. But I digress, I don't want to turn this into a SH3 bashing post. SH3 does have some things that it does well, like manual targeting, great eye candy and ear candy too! (hehe ear candy...) But in the end, AOD is the game that makes me feel like in the Das Boot movie. I remember reading somewhere that the AOD programmers watched Das Boot over and over again, and it shows! Aces of the Deep, still king of the atlantic!
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Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
09-13-08, 03:48 AM | #35 |
Pacific Aces Dev Team
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Yes, I agree. The main thing that made me leave AOD in the end was the lack of manual targetting (And even if it had, the graphics are not sharp enough to get accurate data of the target), something that SH3 simulates quite well. But I miss a lot the atmosphere and specially the Wolfpacks. I have not done a single campaign/patrol with a Type VII in the Atlantic with SH3, I find it too stupid to locate a huge convoy and engage it in kamikaze style. So my SH3 careers have always been limited to the Mediterranean, Black Sea and Type IX long range patrols.
AOD still rocks
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One day I will return to sea ... |
01-17-09, 03:46 PM | #36 |
Mate
Join Date: Oct 2008
Location: USA
Posts: 59
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And AOD had a nice manual, and a huge fold-out map.
The white victory flags were very cool. I suppose they are available via a mod in SH3? |
01-18-09, 11:23 PM | #37 | |
Fleet Admiral
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01-27-09, 10:14 PM | #38 |
Loader
Join Date: May 2008
Posts: 90
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I know this is an old thread but I could help reminessing on Aces of the Deep. What a classic game. I too have kept the original box, manual, and map. I had the command version where you could use voice activated commands. However I don't think it worked right. I tried loaded in up on my XP a couple of years ago box but it threw an error when I tried to put out to sea.
Dynamix the developer made some great games (Red Baron, Aces over Eupore & Pacific). I loved reading their manuals they gave a good history lesson concerning the war and the various sub commanders and their carreers. AOD even included interviews with the real U-boat aces such as Otto Krestchmer and couple of others whom I don't remember. It's a shame the games today just don't seem to be created with the same tender luvin care and attention to detail. Slap a coat of nifty pixels and shove it out door seems to be today's standard for game developement. |
01-31-09, 12:41 PM | #39 |
Navy Dude
Join Date: Sep 2001
Posts: 172
Downloads: 21
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Command AOD
guys can someone help me out here what do I have to do ( or get ) to make CAOD work on my PC. I have XP and really want to get back into CAOD. Someone told me that we need some kind of free software patch or program to make this work we attempted to load CAOD and it started up but did not go very far. Can someone help with this?? Thanks. I had SH III but had a hard drive crash and every time I go to relaod it it tells me my id number is not correct and frankly I am unwilling to once again add the many mods I had on it to make it workable. I would be happy to do CAOD at this point thanks!!!!!
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08-24-09, 09:34 AM | #40 |
Admiral
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If you have a modern PC with much memory, you need a memory allocator (see Alloc.exe on my Mediafire page) to reduce the amount of free memory. For me this works.
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09-20-09, 06:45 AM | #41 | |
Grey Wolf
Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
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Besides, AOD is better than CAOD. You can play it in fullscreen, no sound glitchs and other reasons I forget right now. |
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09-20-09, 08:56 AM | #42 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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09-20-09, 12:56 PM | #43 |
Grey Wolf
Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
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09-30-09, 08:03 PM | #44 |
Swabbie
Join Date: Nov 2008
Posts: 5
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I got the CAoD memory problem fixed by going to msconfig, boot.ini, advanced, and setting /MAXMEM.
Unfortunately it still crashes whenever I try to program FATs/LUTs. How the heck do you form wolfpacks? |
11-25-09, 10:21 PM | #45 |
Watch
Join Date: Nov 2009
Location: California...regrettably
Posts: 25
Downloads: 37
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Ahhh....good ol Aces of the Deep.
Spent may hours skipping high school for that game...and where did it get me...oh yea, many more hours of game play no really, as far as I can remember, it was one of the first subsims that would allow you to use different torps. |
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