SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-05-11, 12:00 PM | #421 |
Chief
Join Date: Feb 2010
Posts: 327
Downloads: 30
Uploads: 0
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Hi there,
How comes, i can see my radar warning system from pritty much the first day inside the edge of the sail. But i cant use it. Its the round thing on top of a pole. In the SS section i see lots of them extracted. |
01-05-11, 12:03 PM | #422 | |
Torpedoman
Join Date: Dec 2010
Posts: 112
Downloads: 4
Uploads: 0
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Quote:
can someone recommend a mod for editing what engines i'm using? (like if i want to use 1 desiel and 2 electric ) |
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01-05-11, 02:08 PM | #423 | |
Seaman
Join Date: Mar 2010
Location: USA
Posts: 35
Downloads: 0
Uploads: 0
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Quote:
i use green and blue screen techniques with sony vegas. this is what i and my son do for fun between spelling homework and episodes of sponge bob square pants. big chuckle. there is more to follow. it is a very time consuming artform but i will post progress along the way on video thread. thank you for pointing that out to me. you have a great day sir. thanks again. cheers. ian. |
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01-05-11, 02:23 PM | #424 |
Undetectable
Join Date: Sep 1999
Location: Colorado
Posts: 1,221
Downloads: 132
Uploads: 0
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That is a GREAT video.
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01-05-11, 04:51 PM | #425 | |
Sea Lord
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Quote:
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01-05-11, 06:16 PM | #426 | |
Engineer
Join Date: Apr 2010
Location: San Francisco Bay Area
Posts: 215
Downloads: 36
Uploads: 0
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Quote:
I work in the visual effects business and I can say that looked pretty nice!
__________________
My PC: ASUS P5VD2-VM mobo 3.2 GHz Pentium 4 4GB 667MHz RAM ATI Radeon HD 5750 1 GB Graphics Card Windows XP Pro, SP3, v. 5938 |
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01-06-11, 10:19 AM | #427 |
Chief
Join Date: Feb 2010
Posts: 327
Downloads: 30
Uploads: 0
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Does a bigger sail, with bigger AA slow down the boot while submerged? Does it have a range underwater panalty?
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01-07-11, 01:19 AM | #428 |
Torpedoman
Join Date: Dec 2010
Posts: 112
Downloads: 4
Uploads: 0
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how do i tell how deep i want to set my torpedo for an under keel shot?
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01-07-11, 02:28 AM | #429 | |
Sea Lord
Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Quote:
You can set the torpedo depth under the torpedo tube selection panel after your target is locked in identified. There is a vertical slider for adjusting the desired depth. |
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01-09-11, 09:57 AM | #430 | |
Torpedoman
Join Date: Dec 2010
Posts: 112
Downloads: 4
Uploads: 0
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Quote:
i.e. is this ship 3 meters under the water? 6 meters under the water? |
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01-09-11, 05:51 PM | #431 |
Watch
Join Date: Aug 2009
Posts: 26
Downloads: 7
Uploads: 0
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When you have identified your target, a keel profile will appear in the depth settings display, showing you graphically how deep to set it. For a magnetic shot, you'd want to set it around 1 m below the keel, for a contact shot, anywhere between 2-5 meters is normally okay.
I usually try to hit the first torpedo in the aft to knock out the propulsion, or under the keel midships to try to knock it out in one blow |
01-09-11, 07:55 PM | #432 |
Canadian Wolf
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Welcome to SUBSIM Walle
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01-10-11, 02:59 AM | #434 |
Chief
Join Date: Feb 2010
Posts: 327
Downloads: 30
Uploads: 0
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Nice intro Walle! And nice camera 2!
Welcome |
01-10-11, 08:14 AM | #435 | |
Canadian Wolf
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Look forward to more of your posts here at SUBSIM. |
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