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Old 01-18-22, 01:07 PM   #4276
nionios
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Quote:
Originally Posted by propbeanie View Post
The patch download is a package. You un-zip it, and choose the patch based upon what you are running as add-in mods. If you use Nippon Maru on top of FotRSU, then you choose that patch. Else you choose the "normal" FotRSU patch. Drag that into the MODS folder, and you can activate it with JSGME, and all the pieces (in theory) will fall into place... maybe...

In case I don't run any add-on mods, do I need to install any patch?
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Old 01-18-22, 02:04 PM   #4277
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Not absolutely necessary, and this is a "package" with two patches in it for application after activating FotRSU v1.7. One of the mods in the package is for a "regular" FotRSU activated game, while the other is for after FotRSU and Nippon Maru are activated. However, s7rikeback has a better patch for the Nippon Maru and Nihon Kaigun mods. The patches also have the AddInModzPak patches.

As a side note to all of that, we have a patched version of v1.7 coming out later this evening (roughly 8 hours from now) after I finish another run out of Cavite to Darwin to Albany to Brisbane. This will NOT have the AddInModzPak patches, which will be released a few hours after the patched FotRSU...
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Old 01-18-22, 04:32 PM   #4278
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Quote:
Originally Posted by propbeanie View Post
Not absolutely necessary, and this is a "package" with two patches in it for application after activating FotRSU v1.7. One of the mods in the package is for a "regular" FotRSU activated game, while the other is for after FotRSU and Nippon Maru are activated. However, s7rikeback has a better patch for the Nippon Maru and Nihon Kaigun mods. The patches also have the AddInModzPak patches.

As a side note to all of that, we have a patched version of v1.7 coming out later this evening (roughly 8 hours from now) after I finish another run out of Cavite to Darwin to Albany to Brisbane. This will NOT have the AddInModzPak patches, which will be released a few hours after the patched FotRSU...
Thank you Beanie I just updated yesterday.... all went well so far.... So I'll wait for you to publish thanks..... Regards KM_U669
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Old 01-19-22, 06:21 PM   #4279
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Default Egregious Uniform Error

FOTRSU Team,

i do not spend much time strolling around the bridge but i happened to stumble onto this egregious uniform error during an inspection and felt compelled to take the mickey out on you for it.

how can you possibly allow a commissioned officer to perform his duties wearing his brimmed cap with his head poking up the top of the cover?!?!
i am shocked!
please take the time, immediately if not sooner, to correct this issue.
there will be another inspection shortly, to see the remediation of the uniform error.



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Old 01-19-22, 06:46 PM   #4280
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Shhhh!!! Not so LOUD!!! that is Beldar's nephew, in disguise, doing his duty for coneheads and country everywhere!!! Must consume massive quantities of salty seawater!!!



But seriously, the 12 "characters" of SH4 have pre-defined hat shapes, and thou shalt not alter!!! At least, not without a side-trip to Area 51...
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Old 01-19-22, 08:05 PM   #4281
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Quote:
Originally Posted by propbeanie View Post
Shhhh!!! Not so LOUD!!! that is Beldar's nephew, in disguise, doing his duty for coneheads and country everywhere!!! Must consume massive quantities of salty seawater!!!
son of Con-Head?

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Old 01-21-22, 01:06 AM   #4282
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Had a bit of trouble with 7-zip and MD5 / SHA1 hashes, but a fully patched version of the mod is now linked to on the first page of the thread, as well as the updated AddInModzPak for it. Everything was set to upload, an oversight discovered, and a text file was edited, 7-zip run again, and the size of the mod grew inexplicably. I am not certain how, so if anyone finds an issue in or with it, let us know ASAP. Needless to say, it took over 2 hours to do a 15 minute job...
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Old 01-21-22, 06:39 AM   #4283
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Okay. Tried downloading add-in mod pack with Microsoft edge and it sent me to the donation page.
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Old 01-21-22, 10:14 AM   #4284
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I am not having issues from north central Tennessee. Have you whitelisted SubSim.com? Tried a different browser?
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Old 01-21-22, 11:59 AM   #4285
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All I have is google chrome and microsoft edge. I downloaded the update last night just before trying to download the mod pack. Everything went fine with the update and I used edge with that.
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Old 01-21-22, 12:01 PM   #4286
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Just tried it again and it worked. Go figure.
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Old 01-21-22, 12:48 PM   #4287
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Now, if you were trying that last night from roughly 2200 to 0100 our time (Central), that was when I was having troubles with uploading, last minute edits, other issues, etc., and you may well have hit one of several times in the interim periods where it was up, then down, then up again... the wife hates it when that happens, and I'm sure everyone else does also...
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Old 01-21-22, 12:52 PM   #4288
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Its very confusing for the lady in our lives! LOL!!
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Old 01-21-22, 12:59 PM   #4289
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... and the computer!!! "Yes yes! No NO!!! Ohhh... Yess-ssss!"...
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Old 01-21-22, 03:47 PM   #4290
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Default Fotrs1.7p3

Hello propbeanie & s7rikeback
I just updated "fresh install.." FoTrS1.7p3 & AddInModzPak p3 & Nihon_Kaigun_v1.1b & Nippon_Maru_v1.6c....
I also had problems downloading I went through Edge
thank you guys for your work... for your work I just started a new patrol...
greetings to the friendly team KM_U669
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