SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-05-16, 07:35 AM   #4231
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Спасибо Boва!
vdr1981 is offline   Reply With Quote
Old 03-05-16, 08:44 AM   #4232
palmic
Grey Wolf
 
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
Default

Nice! Please append it to update 07

BTW. i would like to upload my first mod here, but i cant see any link for it (i expect i have no permission for it)
I wrote to webmaster, hopefully he will allow me

You can check it if you would like to use it, if it would be added to TWOS, i dont even need to upload it as special mod.

It mutes annoying aggressive sounds of picking map tools and even quieten stopwatch alarm.
Its great for loud volumes and much more pleasant for my ear.

Last edited by palmic; 03-05-16 at 08:52 AM.
palmic is offline   Reply With Quote
Old 03-05-16, 11:09 AM   #4233
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 876
Uploads: 23


Default

Quote:
Originally Posted by palmic View Post
Nice! Please append it to update 07

BTW. i would like to upload my first mod here, but i cant see any link for it (i expect i have no permission for it)
I wrote to webmaster, hopefully he will allow me

You can check it if you would like to use it, if it would be added to TWOS, i dont even need to upload it as special mod.

It mutes annoying aggressive sounds of picking map tools and even quieten stopwatch alarm.
Its great for loud volumes and much more pleasant for my ear.
Send message to Neil Stevens for upload security access.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 03-05-16, 12:15 PM   #4234
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by vova78 View Post
I also want to ask a question about U-Flak: will it be possible to remove the two torpedoes lying on the floor (and below) in the torpedo room for more authenticity? Two torpedo-men can leave, they will simulate additional Flak shooters on the boat .
Nice idea. When I have some spare time I'll examine sub interior
files in order to do this, if possible...


Quote:
Originally Posted by Husksubsky View Post
Hi Guys. cpl questions for install. Waiting for the last update

Saw that Option file view editor now should point to last menu.txt in the mod. I always had that to last menu.txt in the game, and it has always worked. Thinking how jsgme works means I must have edited with mods installed then? I dont think I did.

Updating from 03 to 05 and savegames won t work I understood. SInce I don t think I deserve the joy of doing danzig scapa etc again ...is there a way to cheat?
.
OFEV can be used in in several ways and I have described only one of them. As far as application is concerned, menu.txt form real nav addon and from main mod are identical with few differences which are not problem for OFEV.

Regarding your progress saves question, it's really hard to say. You can try to backup ActiveUserPlayerUnits.upc and CareerTrack.upc files nut again, some manual tweaks are will be required...

Quote:
Originally Posted by palmic View Post

It mutes annoying aggressive sounds of picking map tools and even quieten stopwatch alarm.
Its great for loud volumes and much more pleasant for my ear.
Thanks... Like I said , I dont have so muchspare time now to work on TWoS updates but soon as I get some , I'm going to examine all available fresh mods, tweaks, ideas ect...

One more thing...If enyone experiencing game freeze/lag during thunderstorms ( lightning struck) , please let me know...I have found solution for this...
vdr1981 is offline   Reply With Quote
Old 03-05-16, 12:33 PM   #4235
palmic
Grey Wolf
 
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
Default

Quote:
Originally Posted by TheBeast View Post
Send message to Neil Stevens for upload security access.
Thanks, but i cant find him, need username..
palmic is offline   Reply With Quote
Old 03-05-16, 01:07 PM   #4236
siege00
Officer
 
Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
Default

Neal spells his name n*e*a*l. http://www.subsim.com/radioroom/member.php?u=209959
__________________
SH3 Guide: S3G by BLITZKR!EG

Currently - SH5 TWoS
- SH3 GWX + MaGui and more
- SH3 LSH 2015 + Ahnenerbe's Gui
siege00 is offline   Reply With Quote
Old 03-05-16, 01:53 PM   #4237
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
Icon2

Thanks, looks great!!
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 03-05-16, 02:15 PM   #4238
palmic
Grey Wolf
 
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
Default

Quote:
Originally Posted by siege00 View Post
Thanks, i tried to find him by search tool without success, message sent
palmic is offline   Reply With Quote
Old 03-05-16, 08:03 PM   #4239
Husksubsky
XO
 
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
Default

Quote:
Originally Posted by vdr1981 View Post

OFEV can be used in in several ways and I have described only one of them. As far as application is concerned, menu.txt form real nav addon and from main mod are identical with few differences which are not problem for OFEV.
Thx good to hear, but will not the game disregard the menu.txt OFEV point to and use only the one in realnav?
EDIT: Maybe I miss a big point here. Isn t it the case that OFEV make changes in menu.txt? If it only reads then it doesn't matter

Quote:
Originally Posted by vdr1981 View Post

Regarding your progress saves question, it's really hard to say. You can try to backup ActiveUserPlayerUnits.upc and CareerTrack.upc files nut again, some manual tweaks are will be required...
Thx. My plan was to do it all manually just some few notepad changes to give me the essentials. I ll give it a try.
Edit:After reading about earlier attempts Id rather not. And I miss Danzig ..I think..

Last edited by Husksubsky; 03-05-16 at 11:23 PM.
Husksubsky is offline   Reply With Quote
Old 03-06-16, 03:56 AM   #4240
Wanshtain
Bilge Rat
 
Join Date: Feb 2016
Posts: 1
Downloads: 21
Uploads: 0
Default

Antisubmarine network in Scapa Flow. Whether it is possible to fix it?
Wanshtain is offline   Reply With Quote
Old 03-06-16, 04:27 AM   #4241
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,607
Downloads: 1132
Uploads: 0


Default

A Warm Welcome To The Subsim Community > Wanshtain
Find Help & Useful Information In My SHIV & SHV Signature Thread Links.
Subsim <> How To Donate <> See The Benefits <> Support The Community
Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning
The Wolves Of Steel Frequently Asked Questions + Campaign Fix In > FAQ’s & Game Tips (Please Look Here First Before Posting A Question)
THEBERBSTER is offline   Reply With Quote
Old 03-06-16, 07:07 AM   #4242
Raven1976
Nub
 
Join Date: Jun 2005
Posts: 4
Downloads: 96
Uploads: 0
Default

Hello congratulations for this awsome mod i enjoy it very much just like gwx on sh3. I wanted to ask some questions:

1)When i click on chiefs engineer icon the commands increase repair rate and reduce flooding time are always greyed out.Is this a bug?

2)When i click on the snorkel icon it always says not available.Is there a special uboat on sh5 that only uses snorkel?

3)what is the difference between battle stations(watch officer icon) and f7 abilitty battle stations?
Raven1976 is offline   Reply With Quote
Old 03-06-16, 08:07 AM   #4243
Husksubsky
XO
 
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
Default

Quote:
Originally Posted by Raven1976 View Post
Hello congratulations for this awsome mod i enjoy it very much just like gwx on sh3. I wanted to ask some questions:

1)When i click on chiefs engineer icon the commands increase repair rate and reduce flooding time are always greyed out.Is this a bug?
I think this is an intended fix cause of a silly system. Especially if moral is low and result is crew refuse to reduce flooding even if sinking is result.
Compensated for I think . Others might have more precise answer

Quote:
Originally Posted by Raven1976 View Post
2)When i click on the snorkel icon it always says not available.Is there a special uboat on sh5 that only uses snorkel?
Snorkel is equipment you can have instead of deckgun later. There is an upgrade chart you can look at ingame. However you can enable snorkel with the Option File Editor Viewer, but feel its kind of cheating (my opinion). Thats only change in OFEV you do WITH mods enabled.


Quote:
Originally Posted by Raven1976 View Post
3)what is the difference between battle stations(watch officer icon) and f7 abilitty battle stations?
Annoying stuff. Interesting findings here.
http://www.subsim.com/radioroom/show...postcount=2740
Some discussion about it from page 180-184. Ive only come to page 200 in catching up so might be more
Husksubsky is offline   Reply With Quote
Old 03-06-16, 08:27 AM   #4244
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 185,080
Downloads: 63
Uploads: 13


Default

Welcome to SubSim Wanshtain
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 03-06-16, 08:53 AM   #4245
MCM
Engineer
 
Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
Default

Quote:
Snorkel is equipment you can have instead of deckgun later. There is an upgrade chart you can look at ingame. However you can enable snorkel with the Option File Editor Viewer, but feel its kind of cheating (my opinion). Thats only change in OFEV you do WITH mods enabled.
That means I don't have to modify it in the Editor because I have this option later in the game itself? E.G. 1943?
MCM is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.