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Old 07-27-23, 08:11 PM   #376
Bartholomew Roberts
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Quote:
Originally Posted by dcb View Post
This looks like a great and necessary work, and I really hope you'll succeed. KSDII is a most interesting project, which looks like what GWX for SH4 should have been, if completed.
In my opinion, SH4 is a much more realistic base for a complete Uboat simulation than even SH5, and KSDII is the best supermod for it, with all its imperfections.
Your work is very much appreciated. Thank you and best of luck with it!
Bring gun positions back is an easy job. But now I found there is no late turm for IXC, IXC40, and IXD2, they literally have no conning tower, anyone could verify it for me? The year is after 1944.1.1. The turm is Turm9c_3_hd, but it lacks the dat file.



I could copy dat from DW, but lt has different map and binding



So does anyone has the proper turm dat file? It's a huge bug.

Now I changed the model to d2 , they look the same.


Last edited by Bartholomew Roberts; 07-27-23 at 11:47 PM.
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Old 07-30-23, 11:52 PM   #377
Bartholomew Roberts
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XXI, XXIII have no Voicesound for course and speed, XXIII has no voice for watch, only these two ships have this problem, hard to figure what caused it. You would not believe what caused it

Last edited by Bartholomew Roberts; 07-31-23 at 06:39 AM.
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Old 09-02-23, 05:48 PM   #378
chevyhd1986
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Just popping in here to say what a superb job you have done with this mod. Ive just recently come across it and am floored with the amount of details you have put into this thing!
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Old 11-19-23, 02:08 PM   #379
Zinmar
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How do you turn off the background music that plays in the mod? I have the music turned off in the main menu but I still have music playing. I can't find a control to turn off the gramaphone so I'm guessing it's part of the mod.
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Old 11-19-23, 02:15 PM   #380
KaleunMarco
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Quote:
Originally Posted by Zinmar View Post
How do you turn off the background music that plays in the mod? I have the music turned off in the main menu but I still have music playing. I can't find a control to turn off the gramaphone so I'm guessing it's part of the mod.
it's part of SH4.

there are two sets of music controls.

one set is on the main screen which are used for war-patrols and single missions.

the second set is part of the career interface.
when you are in port, click on the File Cabinet in the front (not the one on the left) and you will see the second set of sound, video, and game options.

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Last edited by KaleunMarco; 11-19-23 at 02:38 PM.
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Old 11-27-23, 06:45 AM   #381
Niume
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Quote:
Originally Posted by chevyhd1986 View Post
Just popping in here to say what a superb job you have done with this mod. Ive just recently come across it and am floored with the amount of details you have put into this thing!
Thank you for the praise, but majority of them are done by KSD II TEAM
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Old 12-03-23, 02:56 PM   #382
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bullhorn

Hello guys, sorry for not reporting back far earlier. Got tangled up in personal things ( Ukraine war, new job, new car).

For some of you it was already obvious, but currently KSD II Ace Edition project is stopped until further notice. Personally I was just fed up with the AI. I have never managed to make it good enough. Hardcoded bugs and random crashes also were annoying. Perhaps someone else would like to take over this project. I would support you in every possible way.

But I must confess that it was fun and engaging having a small community who was interested in this modpack. I started this modpack from just translating few lines to English. And then just started to dig deeper and deeper of ways to improve. It was really great feeling especially for not having any prior experience in modding . I want to thank all of you for the support. This type of engagement made me think about game development perhaps in the future I will truly contribute to a new game of some sorts.
Special thanks to HUNTER who helped me greatly during this small adventure.

If someone want to chat and etc. I will leave discord server open.
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Old 01-03-24, 09:06 PM   #383
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I installed with JSGME but nothing shows up in-game. Did I do something wrong?

I am on Steam.
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Old 01-04-24, 03:53 PM   #384
Niume
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Hi, this is basically standalone modpack. Just extract the file where you want your game to be
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[ENG] SH 4 KSD II Ace Edition
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Old 02-29-24, 08:27 AM   #385
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Hello guys. Is that a bug? Sometimes I see green color
Attached Images
File Type: jpg 1111111.jpg (17.9 KB, 20 views)
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Old 02-29-24, 03:27 PM   #386
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Hey,


Sadly this is a bug, It's something wrong with this ship type, I couldn't find the root cause of it.
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[ENG] SH 4 KSD II Ace Edition
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Old 06-23-24, 02:01 PM   #387
Tabris
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somehow this mod slipped under my radar. I'm a huge fan of the XXI and SH4, so I'll be trying this mod out ASAP with the express purpose of using that type. I will report back how it goes!
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Old 07-13-24, 09:02 AM   #388
william"hawkeye"
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Default How to open logbook

Hi, I'm pretty new to this mod and still figuring it out. But I was wondering how exactly to open the logbook/mission objectives page once you've closed it? The button seems to no longer be there. Thanks
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Old 07-13-24, 01:31 PM   #389
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Stock used the F12 key. Others use F9 for the Captain's Panel. You could try the "K" key to go directly to the Log, if it hadn't been changed in the key codes. Look for a "SH4_Q-Ref_Card_Front.jpg" and "SH4_Q-Ref_Card_Back.jpg" files in the game's root folder, and see if they updated it for the mod.
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Old 07-13-24, 02:02 PM   #390
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Thank you, I'll try it out
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