SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-22-14, 01:55 AM | #3286 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
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03-22-14, 01:59 AM | #3287 |
Ace of the deep .
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03-22-14, 10:46 AM | #3288 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
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Thx ,but im happy with your solution. I was just not sure if it was intended. I was bothered by fog way more than realistic before.
Last edited by Husksubsky; 03-23-14 at 10:43 AM. |
03-23-14, 03:36 PM | #3289 |
Electrician's Mate
Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
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Hi Sober,
Thk you very much for your great mega mod. All seems to work perfectly. It takes me some times to make it working correctly but, finally, the result is here ! Just some questions, please. 1/ I'm using external view to take some screenshots and because I like it. Is it a problem to play it activated with your mega mod ? 2/ I couldn't see anything underwater. Underwater is black. Is it normal ? 3/ I would like to use io strategic map; I don't like at all the map used because it's not immersive at all and too much colored. Is it possible ? 4/ I have activated TDW Generic Patcher 0.157 with your snapshots via JSGME at the end of the mega mod. Do you approve it ? 5/ I have a very high performed PC composed with Microsoft Win 7x64, i7@3.3ghz, eVga X58 Mb, 12 Go DDR3 and eVga 680 GTX Classified with 4 GB DDR5. What do you advice me to make the game better again ? PS: Btw, After all the mega Moid, i have activated; -Grossdeutsher Rundfunk -Subflags 0.0.8 by The DarkWraith -Smaller Flags for Warships Thks very, very much for your effort. It's very cool to take your time to make the game better in better. Thx very much Jo
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03-23-14, 03:55 PM | #3290 | |
Ace of the deep .
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2/ Don't use external camera . Submarines cannot see under water . 3/Try it . Report any problems . 4/Do not use JSGME to active the TDW Generic Patcher . Place it on the desktop . 5/ Unenable the mod DynEnv v2.9 - 2. Main Mod Low Resolution Patch . Put your graphics card settings on max and see how that goes . SH5 is very hard on computer resources . |
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03-23-14, 04:27 PM | #3291 | |
Electrician's Mate
Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
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Quote:
1/ & 2/ Ok, I understand your vision. 3/ yes, I already use it and activate it at the end of the list but seems to not be compatible at all. Couldn't see the map, tools are completely mixed. very bad experience with it :/ I have used this version: IO_StrategicMap_7_5_0_for_TDWv750.7z 4/ Otherwise, I notice any problem with this process. I just followed the link you share on your thread and that explain exactly the way to make it work. The only thing different is that I have activated it at the end and not at the begining. I copy all the files (CameraManager.act, sh5.exe, shsound.act, shsim.act, simdata.dll, shcollision.act, sh_nclient.dll) in the folder and followed the process, add the snapshot sobers.gps, then activated it. 5/ yes, I had effectively decided do not install already this one proposed in your list of mods. And sincerely, Kiel seems is not a problem for my PC. I have a x64 bits system + 12 go corsair DDr3 and my graphic card run with 4gb ddr5 ! That's rock ! I could imagine that you prefer to propose something very low pc friendly to make your mega mod work with many systems. So, this is the reason why I asked you if I should install some others mods adapted to my system... Thanks very much for your reply....And for Io strategic Map, I have not success to make it work properly with your Mega Mod. This is sad, because, it looks like immersive and more accurate, historically that the one proposed. Jo
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03-23-14, 04:38 PM | #3292 | |
Ace of the deep .
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Quote:
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03-23-14, 06:01 PM | #3293 |
Electrician's Mate
Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
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Ok I will reactivate it via the root folder. Thx for that. And for the map ? Do you have some idea ? Because, I can't play with this hideous map, seriously... last things. Is SteelVikings interior mods compatible with your mega mod ?. Thx again for your help
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03-23-14, 06:21 PM | #3294 | |
Ace of the deep .
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Use the latest mod list I just downloaded . The extra 3 files are found in the Open Horizons mod folder . Last edited by THE_MASK; 03-23-14 at 06:37 PM. |
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03-23-14, 06:37 PM | #3295 |
Ace of the deep .
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sobers 0900 24032014
added MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO They are found in the Open horizons mod folder . |
03-23-14, 07:16 PM | #3296 |
Bilge Rat
Join Date: Mar 2014
Posts: 1
Downloads: 48
Uploads: 0
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Simplified TDC
Can you tell me which of the mods disables the normal Auto TDC targeting assistance for torpedos?
I'm quite the nub to SH5 and can't figure out how to hit anything without it. Thanks |
03-23-14, 07:55 PM | #3297 |
Canadian Wolf
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Back playing SH5, have used parts of your list sober, looking forward to it. Great thread.
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03-23-14, 08:35 PM | #3298 | |
Electrician's Mate
Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
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Quote:
Yes ! This is exactly what I'm looking for. Danke für alle mein Herr ! I have reinstall TDW Generic Patcher at the root of sh5: .../silent hunter 5/TDW GenericPatcher v1.0.157.0/SH5.EXE;CAMERAMANAGER.act;SH_NCLIENT.dll;SHSIM.act ;SHSOUND.act;SHSIM.act;SHCOLLISIONS.act;SIMDATA.dl l ...load your snap and here we go !
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03-24-14, 10:07 AM | #3299 |
Growing Old Disgracefully
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In the Main 'Menu.'
Select 'Options.' In 'Game Play Options.' Tick the 'Manual Targeting' box.
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03-24-14, 04:16 PM | #3300 |
Bilge Rat
Join Date: Jul 2011
Posts: 1
Downloads: 23
Uploads: 0
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Decided to give SH5 another try. Great thread.
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