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Old 02-13-14, 02:28 PM   #3211
Madox58
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Come on Guys!! Read the files.

ClassName=SSTypeXVIII

DUH!!
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Old 02-14-14, 03:33 AM   #3212
örni
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The basic game is in the Uboot XVIII. The OM mod I can not put to use.
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Old 02-21-14, 01:36 PM   #3213
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hey guys, just wanted to say thanks for your work, will give SH IV a try tomorrow after some annoying days with SH V and I will take your mod for that. OMEGU too because without mods SH V wasn't even playable.

Looking forward to my nice Typ XXI, ah that will be fun! Thanks again!
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Old 02-21-14, 11:01 PM   #3214
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Hjalfnar,
You will enjoy OM and Omegu, they really add a lot to the experience.
I've had good luck with the following:

RSRDC_v550
" " " patch 1
OM 705
" 720
" 720 patch 5
Omegu v 300
" " " patch 7
DBSM (sound mod)
" speech fix

For me, this combination is challenging and well worth the time.
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Old 02-22-14, 06:06 PM   #3215
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I will try OM with OMEGU and the complete german speech pack for OM/OMEGU, as I am from Germany. But thanks for your tip!

A question, by the way: Is there any good tutorial for the use of the JSGME with SH4 and OM/OMEGU? Just have absolutely no idea what to do.^^
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Old 02-23-14, 07:26 PM   #3216
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Forget the last question, found it and doing a clean reinstall right now...had to install the official german language pack by Ubisoft to get everything correctly in German.

But a new question came up: In the US campaign, you can change the picture on the table...what about the picture in Operation Monsun? Would like a pic of my wife as she is quite a nice looking girl and did some shootings. Some of the pics are even in black/white.^^
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Old 02-28-14, 09:38 PM   #3217
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Default Op Monsun XXI 1939?

I was wondering how one would modify the modification to allow XXIs in 1939. I've been mulling a hypothetical scenario around in my head for awhile now where Germany had HO-229s and XXIs in large numbers at the beginning of the war, and this would help answer at least part of my question.
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Old 02-28-14, 09:56 PM   #3218
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WELCOME ABOARD!

I'm going way out on a limb here, because I haven't played in a good long while, and I'm expecting someone to come along and beat me over the head with it, but I think all you need to do is open the SH4 main folder and then the folder Data/Roster/German/Submarine, then the file SSTypeXXI. It is a text file, so it will open with Notepad.

Change AppearanceDate=19440502 to read AppearanceDate=19390801 and you should be good to go. Of course it's easy enough to test this yourself and easy enough to change it back if it doesn't work.

It won't surprise me to find out there's more I've forgotten, but there are many with more recent experience who will soon set you (and me) straight.
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Old 02-28-14, 10:28 PM   #3219
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Thanks for the fast response! I'm doing a clean reinstall of the game right now so I'll let you know if it works in a little bit.
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Old 02-28-14, 10:33 PM   #3220
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Quote:
Originally Posted by Sailor Steve View Post
WELCOME ABOARD!

I'm going way out on a limb here, because I haven't played in a good long while, and I'm expecting someone to come along and beat me over the head with it, but I think all you need to do is open the SH4 main folder and then the folder Data/Roster/German/Submarine, then the file SSTypeXXI. It is a text file, so it will open with Notepad.

Change AppearanceDate=19440502 to read AppearanceDate=19390801 and you should be good to go. Of course it's easy enough to test this yourself and easy enough to change it back if it doesn't work.

It won't surprise me to find out there's more I've forgotten, but there are many with more recent experience who will soon set you (and me) straight.
Another quick question, the mod says to stay away from ports, that means no port raiding? So you can only fight at sea?
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Old 02-28-14, 11:44 PM   #3221
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I'm not sure what he means by that. I've played a lot more SH3 than SH4, and you can certainly raid ports easily in both games. In stock SH3 there is pretty much nothing in most ports, but the supermods do a great job of fixing that. In SH4 with OM I'm assuming Lurker did the same. The problem is that there was very little port raiding in real life. A couple of u-boats raided a port in the Caribbean and sank some tankers, but naval bases were right out. Everybody knows about Günther Prien and Scapa Flow, but what gets lost is that it only worked because Admiral Dönitz spent days studying aerial photographs and planned the raid with Prien. After that the British closed the gap and it never happened again. Places like Portsmouth and Loch Ewe would have been suicide in real life. To me it would be nice if it were in the games as well.

But you can try port-raiding if you want.
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Old 03-01-14, 12:14 AM   #3222
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I know what he means by that. So much stuff is in the ports it can freeze the game and cause a CTD.
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Old 03-01-14, 09:56 AM   #3223
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Ah. Thanks for the clarification. That's certainly an incentive for someone with a nine-year-old single-core dinosaur like mine.
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Old 03-01-14, 10:00 AM   #3224
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Welcome to SubSim burntham113
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Old 03-01-14, 08:43 PM   #3225
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Quote:
Originally Posted by Sailor Steve View Post
Ah. Thanks for the clarification. That's certainly an incentive for someone with a nine-year-old single-core dinosaur like mine.
SINGLE-CORE!!!??? I didn't even know those things still existed anymore. Also i've never had any problems with the ports except with New York and Bergen.
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